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Goonya Monster News

"Goonya Monster" Video and Distribution Guidelines

[h2]◆Video Submission and Live Broadcast Distribution Policies[/h2]
Posting of videos and live broadcasts (whether or not monetized) using "Goonya Monster" game footage for game introductions, live broadcasts, etc. is permitted, whether commercial or non-commercial, provided that the conditions described in these Guidelines are understood and agreed to.

[h2]◆Copyright Notice[/h2]
Please include the following copyright notice in the summary section of your submission or distribution.
In addition to the copyright notice, we would appreciate it if you could also include a summary of the game.
*If it is difficult to include a game summary, we would appreciate it if you could provide the following information in your video.

【Copyright】
© 2022 MUTAN Inc.
【Game Overview】
Title:Goonya Monster
Platform:Steam
StoreURL:https://store.steampowered.com/app/1662080/_/
https://store.steampowered.com/app/1662080/_/

[h2]◆Subject still image/video[/h2]
・Still images must be of you playing the game.
・Videos must be videos of you playing the game or showing you playing the game in action.

[h2]◆Target video distribution sites[/h2]
We consider that, in principle, only video distribution sites (https://www.jasrac.or.jp/news/20/ugc.html) that have a music licensing agreement with the Japan Music Copyright Association (JASRAC) are eligible for permission.
However, even if a site falls under the above category, it does not include sites that are intended for viewing only by persons 18 years of age or older.
In addition, please note that we may request the deletion of posted videos or an injunction against the video distribution of any other sites that we deem inappropriate for illegal or other reasons.
*Please be aware that you are responsible for the content of any videos you post and that you must abide by the terms of use and guidelines of the sites to which you post your videos. We assume no responsibility whatsoever.

[h2]◆About Illustrations and Other Derivative Works[/h2]
Posting of illustrations, etc. as derivative works on Twitter, video sites, etc. is permitted as long as they are within the scope of personal hobbies that are not for commercial use.
However, please refrain from using official materials other than the press kit as is.

[h2]◆Other Precautions[/h2]
1) The copyright of the play videos belongs to us or to the rightful rightful owners.
2) We expect users to post videos of themselves playing games and other content that includes their creativity and comments, except when using the functions of the game console itself. Please refrain from reprinting videos posted by others, or posting illustrations, movies, or music for the purpose of viewing or merely copying copyrighted material.
3) Expressions that deviate from or damage the image of our company or our works are prohibited.
4) Secondary use of posted content is prohibited in principle.
5) Please refrain from using expressions that suggest or mislead users into believing, contrary to fact, that you are sponsored or affiliated with us or our affiliates.
6) We do not provide any guarantees regarding the submission of play videos. We are not responsible for any damages incurred by users or third parties as a result of the submission or distribution of videos.
7) These guidelines are intended for posting still and moving images and videos utilizing our games on appropriate still and moving image sharing sites. Any use or creation that is not covered by the guidelines should be done within the scope permitted by the laws and regulations of each country. (We do not provide individual answers on the criteria for judgment.)
8) We reserve the right to delete or suspend the distribution of any content that we deem to be illegal, offensive to public order and morals, or inappropriate, even if it was posted or distributed in accordance with the above guidelines. Upon our request, please promptly stop posting still images, videos, and distribution without delay. (We do not respond to individual requests regarding criteria for judgment.)
9) We will not respond to inquiries regarding these guidelines. We also do not respond to inquiries regarding permission to use videos or still images.
10) The content of these guidelines may be changed or updated from time to time. Please check the latest guidelines when making a submission.

[h2]◆Corporate Customers[/h2]
If you are an individual who distributes videos under contract with a company, or a corporation including individuals who belong to an entertainment agency or production company, and you wish to use our videos, please contact us at the following address.
[email protected]

Collaboration with 3-nen G-gumi! Guchio-Kun has been announced!

We would like to introduce a collaboration with Japanese famous YouTuber, Miracle Gucci.
"Guchio” and "Guchiyama" will be added to the game as Busters.

Plus, "Sensei" will be joining as a Monster.
Perform the unique skill, Straight Sensei to teach Busters some lessons!

The collaboration event will be starting from December 22nd JST.
*The images used are still under development.

Miracle Gucci(ぐっちの部屋)
@guccinishiguchi
https://twitter.com/guccinishiguchi
https://www.youtube.com/user/guccinoheya

Introduction Video:Goonya Monster NEWS vol.2(Japanese)
https://youtu.be/XI7jr1RJ3BI

Announcing Update Version 1.0.2

Hello everyone. This will be our first update after the feedback we have received from you. We wanted to thank everyone for your opinions, feedback and patience. More updates will come to improve the game for a better experience and we hope you will stay with us.
The update to version 1.0.2 will be on December/16 (12:00 JST) and will include new features, bug fixes, and game balance adjustments..

The details of the update are as follows.

Regarding global matching, it has been set to not restrict matchmaking.
We will continue to make quick adjustments and updates to the matchmaking system as we view the system and receive feedback from the players.

◆New Content
“Training” mode has been added.
 You can join from the Training in the lower right corner of the main menu.
 You can play CPU matches with the character and equipment selected on the Custom screen.
 Levels and ratings will not be affected.

◆Game Balance
[Rewards]
- When a player is eliminated from an Episode Match, they can earn some EXP as a reward.

[Balancing Battles]
- The "time until Souls appear" when an undead is defeated has been shortened.
- The "time of inactivity after falling" from the stage has been lengthened.
- When the Buster attacks a Monster, the Monster's HP bar and mini-map will be visible to all Busters for a certain period of time.
- The "movement speed" on uphill slopes is slower.
- The mini-map has been updated to show terrain and undead spawning locations.

▼ Buster
- The invincibility time after reviving from a ghost is longer.
- When a "ghost" player falls off the map, they will drop their Souls and return to the map in a tripped state.
- The "knockback" of the「shotgun」and「pistol」has been adjusted.
- The "minimum damage" of the「shotgun」has been increased.
- 「Shotgun」at close range have been made easier to hit.
- The bullets of the "Pistol" have been adjusted to hit easier.
- Healer's healing amount has been reduced.
- Healer damage has been increased.
- The "fire rate" of the "Healer" has decreased.


▼ Monster
- "Faster skill cooldown" near the end of battle is now weaker.
- Increased the size of the "Predation range".
- Predation is now quicker after the button is pressed.
- The "time to complete Predation" for "Kigurumee" skill has been lengthened.
- The behavior of the skills for "Oculus" and "Sakanamon" has been changed.
- The duration of burn caused by the Mythical Dragon skill has been lengthened.
- Reduced the amount of burn damage caused by the Dragon Head skill.

▼ Undead
- The "shield defense range" for "Cuttle" has been reduced.

[Stage/Map]
- The "Soul Pot" has been adjusted for less collision with the player.
- The number of "trippable objects" in the "Deep Forest" has been reduced.
- When colliding with trippable objects in succession, the player will not trip over until the player is away from the trippable objects for a certain range.
- Fixed the "fence collision" to be only during jumping.

◆Other Adjustments
- Improved the matchmaking for Episode Matches.
- In Episode Matches, the winning player can no longer punch, kick, or activate shots/skills during the results.
- In Episode Matches, when a player enters the match as a buster, matchmaking will be stopped when the player is close to winning.
- The volume of "ZITABATA" of SAKANAMON collaboration music has been lowered.

◆Bug fixes
- Fixed an issue that prevented keyboard/mouse control on the Steam version.
 When any key or button is pressed on the title screen, it will be recognized as "keyboard/mouse" or "gamepad".
- Fixed a problem in which the game did respond properly after key configuration.
- Fixed an issue that caused an error when matchmaking in Episode Matches on the PS5 version.
- Fixed an issue that caused some Monsters' rapid ranged skills to become more powerful with button mashing.
- Fixed an issue that caused Monsters to continue Predation on busters when they were in a ghost state.
- Fixed an issue that caused Souls to drop on blocks with trippable objects such as fences, stones, and tree roots.
- Fixed an issue that prevented players from acquiring Souls, even if they did not have any Souls, when multiple Souls were present.
- Fixed an issue that caused the camera to be inverted.
- Fixed other minor bugs.

New patch coming soon for bug fixes and game balance adjustment

Thank you for playing and supporting "Goonya Monster".

We are getting many reports of problems and requests after the game has been released.
We apologize again for the inconvenience caused by those issues.

We are reading all of the messages from you. We are going to do our best to improve the game to deliver a more fun experience with Goonya Monster.

We would like to announce that there is a patch scheduled to be released soon.
The patch will fix the following issues and balance adjustment below and many more.

・The bug that prevents keyboard/mouse operation on the Steam platform will be fixed.
→The game will automatically set the control mode to mouse and keyboard or gamepad depending on which interface you use on the title screen.

・The bug that causes an error when matching in Episode Match.

We are also testing the global matching feature as well.

We will continue to develop "Goonya Monster" to improve more based on the feedback we receive.
We are planning to continue to have other events for everyone's enjoyment in the future. Please stay tuned.

Thank you for your continuing support for Goonya Monster.

Update for the reported issue of the Digital DX edition bonus

For those who bought the Digital DX edition,

The reported problem that players could not get the bonus of Soul Coins and Soul Gems even though they bought the Digital DX edition has been fixed.

We are ready to send you the rewards.
But the instructions will be different depending on when you bought the DX edition.
Please check when you bought it and follow the right instruction below to receive them.

〇Bought the DX edition before December 6th(9:00 AM JST)
1. Open the detail page of the bundle from the link below
https://store.steampowered.com/bundle/28805/_DX/
2. Click on 「Add to Account」 button on the lower part of the page with bundle information
3. Launch Goonya Monster from Steam
4. A notification will show up in the main menu and you will automatically receive the items

〇Bought the DX edition after December 6th(9:00 AM JST)
1. Launch the game from Steam after December 12 (9:00 AM JST)
2. A notification will show up in the main menu and you will automatically receive the items


We apologize for the delay in fixing the issue and any inconvenience it caused.
Thank you for your support.