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Goonya Monster News

Announcing Update Version 1.0.2

Hello everyone. This will be our first update after the feedback we have received from you. We wanted to thank everyone for your opinions, feedback and patience. More updates will come to improve the game for a better experience and we hope you will stay with us.
The update to version 1.0.2 will be on December/16 (12:00 JST) and will include new features, bug fixes, and game balance adjustments..

The details of the update are as follows.

Regarding global matching, it has been set to not restrict matchmaking.
We will continue to make quick adjustments and updates to the matchmaking system as we view the system and receive feedback from the players.

◆New Content
“Training” mode has been added.
 You can join from the Training in the lower right corner of the main menu.
 You can play CPU matches with the character and equipment selected on the Custom screen.
 Levels and ratings will not be affected.

◆Game Balance
[Rewards]
- When a player is eliminated from an Episode Match, they can earn some EXP as a reward.

[Balancing Battles]
- The "time until Souls appear" when an undead is defeated has been shortened.
- The "time of inactivity after falling" from the stage has been lengthened.
- When the Buster attacks a Monster, the Monster's HP bar and mini-map will be visible to all Busters for a certain period of time.
- The "movement speed" on uphill slopes is slower.
- The mini-map has been updated to show terrain and undead spawning locations.

▼ Buster
- The invincibility time after reviving from a ghost is longer.
- When a "ghost" player falls off the map, they will drop their Souls and return to the map in a tripped state.
- The "knockback" of the「shotgun」and「pistol」has been adjusted.
- The "minimum damage" of the「shotgun」has been increased.
- 「Shotgun」at close range have been made easier to hit.
- The bullets of the "Pistol" have been adjusted to hit easier.
- Healer's healing amount has been reduced.
- Healer damage has been increased.
- The "fire rate" of the "Healer" has decreased.


▼ Monster
- "Faster skill cooldown" near the end of battle is now weaker.
- Increased the size of the "Predation range".
- Predation is now quicker after the button is pressed.
- The "time to complete Predation" for "Kigurumee" skill has been lengthened.
- The behavior of the skills for "Oculus" and "Sakanamon" has been changed.
- The duration of burn caused by the Mythical Dragon skill has been lengthened.
- Reduced the amount of burn damage caused by the Dragon Head skill.

▼ Undead
- The "shield defense range" for "Cuttle" has been reduced.

[Stage/Map]
- The "Soul Pot" has been adjusted for less collision with the player.
- The number of "trippable objects" in the "Deep Forest" has been reduced.
- When colliding with trippable objects in succession, the player will not trip over until the player is away from the trippable objects for a certain range.
- Fixed the "fence collision" to be only during jumping.

◆Other Adjustments
- Improved the matchmaking for Episode Matches.
- In Episode Matches, the winning player can no longer punch, kick, or activate shots/skills during the results.
- In Episode Matches, when a player enters the match as a buster, matchmaking will be stopped when the player is close to winning.
- The volume of "ZITABATA" of SAKANAMON collaboration music has been lowered.

◆Bug fixes
- Fixed an issue that prevented keyboard/mouse control on the Steam version.
 When any key or button is pressed on the title screen, it will be recognized as "keyboard/mouse" or "gamepad".
- Fixed a problem in which the game did respond properly after key configuration.
- Fixed an issue that caused an error when matchmaking in Episode Matches on the PS5 version.
- Fixed an issue that caused some Monsters' rapid ranged skills to become more powerful with button mashing.
- Fixed an issue that caused Monsters to continue Predation on busters when they were in a ghost state.
- Fixed an issue that caused Souls to drop on blocks with trippable objects such as fences, stones, and tree roots.
- Fixed an issue that prevented players from acquiring Souls, even if they did not have any Souls, when multiple Souls were present.
- Fixed an issue that caused the camera to be inverted.
- Fixed other minor bugs.

New patch coming soon for bug fixes and game balance adjustment

Thank you for playing and supporting "Goonya Monster".

We are getting many reports of problems and requests after the game has been released.
We apologize again for the inconvenience caused by those issues.

We are reading all of the messages from you. We are going to do our best to improve the game to deliver a more fun experience with Goonya Monster.

We would like to announce that there is a patch scheduled to be released soon.
The patch will fix the following issues and balance adjustment below and many more.

・The bug that prevents keyboard/mouse operation on the Steam platform will be fixed.
→The game will automatically set the control mode to mouse and keyboard or gamepad depending on which interface you use on the title screen.

・The bug that causes an error when matching in Episode Match.

We are also testing the global matching feature as well.

We will continue to develop "Goonya Monster" to improve more based on the feedback we receive.
We are planning to continue to have other events for everyone's enjoyment in the future. Please stay tuned.

Thank you for your continuing support for Goonya Monster.

Update for the reported issue of the Digital DX edition bonus

For those who bought the Digital DX edition,

The reported problem that players could not get the bonus of Soul Coins and Soul Gems even though they bought the Digital DX edition has been fixed.

We are ready to send you the rewards.
But the instructions will be different depending on when you bought the DX edition.
Please check when you bought it and follow the right instruction below to receive them.

〇Bought the DX edition before December 6th(9:00 AM JST)
1. Open the detail page of the bundle from the link below
https://store.steampowered.com/bundle/28805/_DX/
2. Click on 「Add to Account」 button on the lower part of the page with bundle information
3. Launch Goonya Monster from Steam
4. A notification will show up in the main menu and you will automatically receive the items

〇Bought the DX edition after December 6th(9:00 AM JST)
1. Launch the game from Steam after December 12 (9:00 AM JST)
2. A notification will show up in the main menu and you will automatically receive the items


We apologize for the delay in fixing the issue and any inconvenience it caused.
Thank you for your support.




Regarding the phenomenon of not being able to sync saved data to the Steam cloud

Eligible Customers
-Customers who have launched and played on Steam prior to December 8, 2012 (17:20 JST)

We have confirmed that save data was not syncing properly to the Steam Cloud.
The issue has been fixed and the following steps will ensure that your save data is synced properly.
(1) Restart the Steam application.
(2) Launch the game.
(3) Exit the game

How to check if data has been saved to the cloud
①Display the Steam Cloud from the following URL
https://store.steampowered.com/account/remotestorage
2) Find "Gunya Monster" from the list and display the file.
(3) You can check the data in the file.

Regarding the reported issue of the Digital DX edition bonus

For those who bought the Digital DX edition,

We are getting reports that players could not get the bonus rewards of Soul Coins and Soul Gems even though they bought the Digital DX edition.

We have released a DLC to cover that problem on December 6th at 9:00 AM JST.
However, we are still experiencing a situation in which eligible customers are unable to receive the product.

We are investigating the cause of the problem. We will inform you as soon as we figure out when we can provide the rewards properly.

We apologize for the inconvenience it caused users who have been looking forward to it.
We will do our best to deliver them as soon as possible.

Thank you for your understanding.