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REVO News

Boss Rush

REVO has been out for nearly 10 months now! It has received several updates for fixes and improvements as well as some holiday fun. This, however, is the first time a totally new game mode has been added since release.

What it is

Boss Rush is all about battling the biggest, toughest enemies in the game. In the main campaign, you fight through waves of enemies before you encounter any boss, but in this mode you encounter nothing but boss after boss.



How it works

Boss Rush is unlocked when you complete the main campaign. If you’ve already completed the main campaign in a previous version, then as soon as you boot up this new version of REVO, you will see “Play Boss Rush” on the title screen.

You will still fight, dock, reload, and launch just as before, so it’s not one endless run without any rest, but each time you start up REVO, the Boss Rush progress is reset and you start with almost no resources and must play all the bosses in order to complete the new campaign.

Since this is treated as a separate campaign of new, boss only levels, you earn separate personal best scores for each boss you defeat, which then combine into a total Boss Rush score. Although it is separate from the main campaign, your ship and weapon options do carry over, so anything you’ve unlocked in the main campaign is available to use when you play the Boss Rush.

Feel the rush

REVO’s Boss Rush mode offers a new way to play, focuses entirely on boss battles, packs a lot of action and variety into a small space, and provides a new high score to track your mastery. Plus there is now a better foundation for possible other new modes in the future. Whether you’ve played it before or not, I hope you’ll fire up REVO, unlock Boss Rush, and see what it’s like for yourself.

https://store.steampowered.com/app/1662790/REVO/

Coming up

The first anniversary of REVO’s release in stores is almost upon us! I plan to publish another update in celebration and hope to include one or two of the features that have been repeatedly requested.

Meanwhile, what other game modes or features would you like to see in the next REVO updates? Discuss in the REVO community hub: https://steamcommunity.com/app/1662790/discussions/

Six Month Overhaul

It’s the first update of the year! REVO is finally back into post-launch development. Over the past few weeks, several things were fixed, improved, added, and streamlined. It was in need of a six month overhaul, especially after the recent holiday update. Read on for a tour of a few fun changes or just fire it up and enjoy a more refined experience.

https://store.steampowered.com/app/1662790/REVO/

Debugged Blast Waves

Have you encounter an enemy blast wave during a boss battle that would expand far too quickly? It may have seemed overly difficult or plain unfair, and it was. This bug snuck in when a new feature was added in the last update, but is now no longer a problem. A few critical and minor bugs were fixed.



New: Tech Dialog

Possibly the most valuable bit of polish applied in this update is a subtle addition of dialog that should heighten the player’s awareness of the underlying tech resource system. There is still no handholding, but this should offer a new foothold to better understanding.



Weapon Display Rebuild

One of the most exciting bits of polish to work on, however, was the overhaul to the player weapon system graphics and information. It doesn’t actually change the gameplay and has nothing to do with any technical improvement, but it was something that has been on the development wishlist to both correct and enhance for a long time. Plus it may help clarify the weapon options for new players.



New: Score Milestones

Speaking of excitement, who doesn’t like to celebrate their wins? Well there’s a small, new feature that will join you in that. Some of you love pushing your score numbers ever higher and already celebrate common milestones like 500,000 and One Million points. Now the game notices these milestones and ensures you don’t miss a single one.



Streamlined Graphics

Virtually every update includes some effort at performance optimization. When a game lags or runs at a low frame rate, it feels very bad and can even skew the intended difficulty. After a major graphics rebuild, I hope many of you will notice a much more stable frame rate throughout every battle, no matter how wild it gets.



Fire Away!

More improvements are planned including additional optimization, so stay tuned. In the meantime, if you’ve ever struggled with any part of this game in any way, this update is for you. And if the thing you want most hasn’t been added or improved, please share your request today in the comments so that maybe your neon space shooter dreams will come true in the next update.

https://store.steampowered.com/app/1662790/REVO/

Merry Space Xmas!

The Space Xmas in-game event is now live and several improvements are included in the latest update.



[h3]Space Xmas[/h3]
REVO just got a holly jolly update! Space Xmas is upon us for a limited time. Enjoy a little festive fun with a holiday twist.



The asteroid field has experienced a deep freeze, as have some of your available weapons, and even someone among the opposition has got into the spirit of the season. But don’t expect any less challenge during this celebration. And it only lasts through December, so play it soon to join in!

[h3]Feature Update[/h3]
Not only are there seasonal changes, but some are here to stay year round in the form of gameplay adjustments and small quality of life features.



  • Beginners are likely to appreciate a change to the first encounter. I’ve provided more opportunity to succeed against the toughest enemy in Level 1. Hopefully this tweak will clarify for new players how combat works.
  • I’ve also introduced a couple new menu items on the Pause Screen during combat. You can now quickly restart a level. You can also now simply exit a level without suffering a game over, which will allow you to dock and update your weapon and level selections and dive right back in.
  • On top of that, the scoring system has been expanded for those who have gained access to the additional game mode. You can now track your personal best for each mode separately.




More improvements are planned, so stay tuned for further updates!

https://store.steampowered.com/app/1662790/REVO/

Darkness Falls



Darkness has fallen upon REVO. It is now haunted with shadows from beyond. Find them all before Halloween night ends. What holiday goes better with looming dark ships and neon glows? That’s why REVO is getting a free update to celebrate the spooky season.

[h3]What to expect[/h3]
The game is the same, but it’s now sweetened with devilish treats. Can you spot them all? Even those who have finished the game will find new things to discover. But you have to catch the eerie event while it is still live, which means you only have through October 31st to witness the weirdness. (And after midnight still counts!)

[h3]Unspooky options[/h3]
The new feature for live seasonal events is automatically enabled in the latest version of REVO, but for those who prefer their space without spook, the regular game is still playable at any time. Simply opt out of special events in the Settings screen, but this and possible future events might sneak by if you dare to disable, so maybe switch it back on to see what happens later. Note that this special event does not require an internet connection to work.

How to join in the fun

This is a free update for REVO. If you already have a copy, just update it and enjoy. All new copies of the game will include this live event. But the event only lasts for a short time, so beware you don’t miss it!

https://store.steampowered.com/app/1662790/REVO/

[h3]How to update REVO[/h3]
Steam will make this update for you automatically by default, so simply make sure automatic updates are on within the Steam Client.

[h3]How to request help[/h3]
If you’d like some assistance with this update or anything to do with REVO, please make an official request of the developer through Cosmic Misfit Support or start a discussion in the Steam community hub and ask fellow REVO players. Someone is always available and happy to help.

Have a blast with the festive fun! 🚀

Spook-tober Event



What holiday goes better with looming dark ships and neon glows than Halloween? That’s why REVO is getting a free update to celebrate the spooky season.

[h3]What to expect[/h3]
The game is the same, but it’s now sweetened with devilish treats. Can you spot them all? Even those who have finished the game will find new things to discover. But you have to catch the eerie event while it is still live, which means you only have through October 31st to witness the weirdness. (And after midnight still counts!)

[h3]Unspooky options[/h3]
The new feature for live seasonal events is automatically enabled in the latest version of REVO, but for those who prefer their space without spook, the regular game is still playable at any time. Simply opt out of special events in the Settings screen, but this and possible future events might sneak by if you dare to disable, so maybe switch it back on to see what happens later. Note that this special event does not require an internet connection to work.

How to join in the fun

This is a free update for REVO. If you already have a copy, just update it and enjoy. All new copies of the game will include this live event. But the event only lasts for a short time, so beware you don’t miss it!

https://store.steampowered.com/app/1662790/REVO/

[h3]How to update REVO[/h3]
Steam will make this update for you automatically by default, so simply make sure automatic updates are on within the Steam Client.

[h3]How to request help[/h3]
If you’d like some assistance with this update or anything to do with REVO, please make an official request of the developer through Cosmic Misfit Support or start a discussion in the Steam community hub and ask fellow REVO players. Someone is always available and happy to help.

Have a blast with the festive fun! 🚀