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Amber Isle - Festive Update is Out Now! - Update 4

Hey Folks! We've just released our fourth update for Amber Isle! 🧡

Patch v1.9.2 brings new decor items to the isle in an Amber Isle free update! This includes the Snow Dino, Winter Presents, GameDino console, Christmas Tree, and so many more new items to get you in the festive mood! 🎁

The Plaza has had a snowy makeover for the holiday season! The snow in the Plaza is automatically added and is a timed event, resetting in early January ❄️

This update also contains new festive winter boarders for photo mode and constructable house island decor items, including walls, doorways, windows and roofs!



Along with new decor items, we've been squashing bugs for Amber Isle! Our fourth update contains fixes to several bugs reported by the community. This includes the issues players have been experiencing where Bosco and Clover would destroy the shop. We hope you enjoy Update 4 and Amber Isle during the festive months! 🎄

NOTE: The sled inside the Tundra can currently create a softlock when used. However returning to the menu or fast travelling can unblock the game.

NOTE: The ramp/bridge to the north-east of the Meadow is currently inaccessible. However it can be navigated around either to the north or south.


[h2]Update 4 - Patch Notes[/h2][h3]Additions[/h3]
Festive Island Decor Items
  • Candy Fossil, Candy Fossil Candle, Fireplace, Winter Arch, Winter Presents, Winter Present Bunch, Snow Dino, Rocking Horse, Hot Air Balloon, Jack in the Box, Toy Boat, Bowling Ball & Pins, GameDino console, Christmas Tree, Festive Bandstand, Festive Biscuits, Festive Bunting, Festive Potted Tree, Festive Wreath, Gift Sleigh, Sleigh, Snowman, Etch Sketch, Puzzle Cube, Scooter, Skateboard, Tin Toy, Toy Train.
  • Constructable house items, like walls, doorways, windows and roofs.
Festive Island Decor Items
  • Decorated festive plaza
    • Automatically applied during December and resets in early January
  • Added festive winter borders for photo mode
[h3]Additions[/h3]Misc
  • Adjusted Debris node positioning
  • Removed clipping rock in Mount Morrisong
  • Slightly adjusted position of Scarf items
  • Updated Descriptive Material icons
  • Crafted Clothing items now stack up to 64 items
Quest
  • Removed duplicate reward from Scout's Quest 'Welcome... to the Scrapyard!'
Shop
  • Updated Shop Multiplier & Material Icons
  • Adjusted collision on Display Units to prevent player from getting stuck
UI
  • Updated cursor to change depending on PC or Gamepad input, with gamepad specific selection pointer
[h3]Bug Fixes[/h3]
  • Assets missing region descriptives to items
  • Updated Asset UVs
  • Reduced rim light on materials
Localisation
  • Fixed typos in Coral’s dialogue and Echo's Quest
Island
  • Fixed large plant node collision issues
  • Retroactive fixes for missing foliage from Fawn's quest chains
  • Fixed navigation issue around desert centerpiece
  • Fixed Starfall Meadow wood permanode to require building to use
  • Fixed the world edit camera from being able to move out of bounds
Misc
  • Fixed issue where the player could bypass a blocker in the Mountain region
  • Added Bosco's missing trait
  • Fixed collision issue on steps right of Plaza
  • Removed duplicate Distance Marker
  • Fixed issue where some Nature Constructables would change after saving and loading
  • Fixed Farm Haybale from being sellable
  • Fixed possibility of characters getting despawned during Shop loop
  • Fixed upgrade boxes at Evander's house UI popups
  • Fixed issue where two Halloween items were not placeable
Narrative
  • Fixed gift giving dialogue soft lock issue
  • Changed when Barnaby uses specific dialogue in the museum
Onboarding
  • Fixed a soft lock when rapidly clicking through the first Haggle tutorial
Paleofolk
  • Gifting items should no longer softlock the player
Player
  • Fixed the camera blending so the camera doesn't go under the Plaza stairs
Quests
  • Fixed mortgage quests to ensure the interaction ring isn't available if you don't have the required Amber
  • Removed unused third Pepper Quest
  • Added a retroactive fix for getting stuck in the bedroom during "Where is Adi?"
Shop
  • Fixed issue where Bosco would destroy the Shop
  • Fixed issue where Clover would destroy the Shop
  • Stopped Custom Orders requesting foliage and constructable items
  • Stop patience decreasing while the Shop is transitioning
  • Fixed an error that would cause the "On Display" inventory to not show correctly during the shop
  • Changed Shop logic so treasures could be also purchased
UI
  • Fixed repeatedly pressing Island Placement button would cause it to shift to the right
  • Fixed Traits and Shop Perks not appearing correctly in Journal Paleofolk List
  • Fixed Goals and Rewards button alignment for various languages
  • Fixed issue where the Minimap appeared in the Townhall and rooms within
[h3]Watch our new Festive Update trailer below! ⬇️[/h3]

[previewyoutube][/previewyoutube]
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[h2]🟣 Player Support[/h2]
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See you soon folks!👋
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Nominate Amber Isle in the Steam Awards - Sit Back and Relax

Hey folks!

The Steam Awards 2024 are here! Steam is currently inviting players to nominate their favourite game within a specific award category, and we'd love it if you could nominate us for 'Sit Back and Relax' 🧡


Described as 'This game is the antidote to a busy day. It's smooth, it's relaxing, it lets your worries melt away. This game is your moment of zen.' - we thought this was very fitting for Amber Isle! We hope you've been enjoying getting to know our many Paleofolk on the isle and overall, having a comfy and relaxing time whilst playing our dino-centric shopkeeping life-sim.

Since our launch in October, the team has been working hard and have since put out three patches for Amber Isle, including our Halloween Update! We cannot wait for more soon 💙 If you've enjoyed Amber Isle in 2024, we'd genuinely appreciate your vote!

Whether it's Amber Isle or another game, your nomination counts a lot. Make sure to vote in all categories for your favourite games, as there have been some wonderful games that have been released this year!

That's all for today folks! 👋
[h3]Learn more about Amber Isle on our Steam Page: 👇[/h3]

https://store.steampowered.com/app/1663040/Amber_Isle/

Find 25% OFF Amber Isle until 27th November!

Hey folks! 👋

Our dino-centric shopkeeping sim Amber Isle is currently on sale for the first time in Team17's Fall Savings Sale on Steam! 🍂

Discover 25% off Amber Isle until November 27th:

https://store.steampowered.com/app/1663040/Amber_Isle/

With Update 3 now live, now is the best time to pick up our dino-centric life-sim! 🧡

This patch fixed numerous issues across the game, including soft locks in the shop & quests, issues with quest rewards, and flow issues. It also includes improvements to the UI, camera, and performance, and adds the ability to save customised presets.

Read more about our third Amber Isle patch here! 👇
https://store.steampowered.com/news/app/1663040/view/4446835435566531005

We hope you enjoy the start of your new Paleoventure and setting up your dino shop on the isle! 🏝️🦖

[h2]🟠 Join our Discord![/h2]
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here!

[h2]🟣 Player Support[/h2]
Ran into an issue with Amber Isle? Reach out to our dedicated support team here! See you soon folks!👋

[h2]🦖 Keep up to date with Amber Isle![/h2]
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Amber Isle - Update 3 - Out Now!

Hey Folks! We've just released our third patch for Amber Isle! 🧡

Patch v1.8.17 fixes numerous issues across the game, including soft locks in the shop & quests, issues with quest rewards, and flow issues. It also includes improvements to the UI, camera, and performance, and adds the ability to save customised presets.

NOTE: If you have been experiencing softlock issues when interacting with Bosco, Clover or any other Paleofolk in the shop, please clear your Steam cache. To clear your Steam cache from your Steam client, select 'Steam' in the top left of your client menu and then select 'Settings'. In the Settings panel, select the Downloads tab. Then select the 'Clear Download Cache' button at the bottom of this menu.

NOTE: If your game is glitching or behaving strangely (particularly with dialogue or the shop), this could be due to a Steam issue with your game files. To verify your files, open Amber Isle’s properties in Steam, select the ‘Installed Files’ tab, and click ‘Verify Integrity of Game Files’.


EDIT: For anyone who inexplicably is still having problems with our Bosco after our third patch, the best thing to do right now is to just refuse to serve him so that your shop doesn't softlock. We've now have been able to get a save where the block is 100% reproduceable, so we should be able to get to the bottom of this MENACE once and for all!
[h2]Update 3 - Patch Notes[/h2][h3]Additions[/h3]
Character Customisation
  • Added save preset functionality to Character Customisation (note: this was originally included in Patch 2 but was inaccessible due to a UI bug)
[h3]Tweaks/Improvements[/h3]
Paleofolk
  • Responses from Paleofolk when giving a gift now align with preferences displayed in the Journal
  • Paleofolk now find Treasures placed in the Shop more desirable
UI
  • Crafting UI Filter and Sort buttons now toggle
  • Improved readability of sticky alerts in the Journal
  • Moved Journal Notification to control prompt
  • Moved Shop toasts to the centre of the screen
  • Updated icons in Character Customisation
  • Updated some visual elements in the Journal UI
Graphics & Performance
  • Updated Weather Effects on objects in the plaza
  • Updated Weather Effects on resources
  • Improved performance when placing objects in the world
  • Improved performance with Photo Mode image capture
Island
  • Adjusted collision in Wood Permanode
  • Players can now walk through the Ivy Archway
  • Players can now walk through the Mossy Ruins
  • Updated Permanode icons for Mountain Veg, Cotton, and Crystal
Other
  • Adjusted objects in Benji's House to avoid visual issues
  • Adjusted positioning of Navigation Neckerchief
  • Adjusted positioning of Paleofolk House Path Warning positions
  • Clocks will now show the in-game time
  • Improved Camera movement in interiors to reduce motion sickness
  • Updated Flute, Ocarina, and Quill assets
[h3]Bug Fixes[/h3]Island
  • Removed the ability to delete Paleofolk houses after they move onto the island
Localisation
  • Added a handler and fallback for a soft-locking issue where Shop dialogue fails
  • Fixed an issue where Invite Requirements were not displayed properly in languages other than English
  • Fixed an issue where some of Clover’s dialogue lines showed debug text
  • Fixed an issue where the date on the Continue button on the Main Menu wouldn't display when the game language was set to Japanese or Chinese Simplified
  • Fixed an issue with Calendar localisation
Onboarding
  • Added a retroactive fix for saves where players are stuck in the bedroom during "Where is Adi?"
  • Fixed an issue where Ambient Fans could occasionally not be interacted with
Paleofolk
  • Fixed an issue where Basil's birthday was displayed incorrectly
  • Fixed an issue where certain Paleofolk routines would not occur
  • Fixed an issue where Coral’s preferences were incorrect
  • Fixed an issue where Scout's Level 4 Friendship reward would not correctly reward the player with an outdoor decoration
  • Fixed multiple issues with character eye clipping
Player
  • Fixed an issue where the held tool was unusable after giving a gift to a Paleofolk
Quests
  • Fixed an issue where Asra's third quest soft-locked due to navigation issues
  • Fixed an issue where older saves had locked doors and objects during Onboarding
  • Fixed an issue where "Wild in the Aisles" would not be marked as complete
Shop
  • Fixed an issue where Counter Dialogue could cause Shop Interactions to not begin when in a Shop Loop
  • Fixed an issue where Paleofolk spawn inside the Shop in the larger Shop layouts
UI
  • Fixed an issue where 'Close Pockets' & 'Sort Inventory' had the same inputs
  • Fixed an issue where a duplicate cursor would sometimes appear in the main menu
  • Fixed an issue where Character Preset saving functionality was not accessible
  • Fixed an issue where dialogue would jitter when no items were available to donate in the museum
  • Fixed an issue where incorrect text was displayed on the Journal Paleofolk UI when switching input device
  • Fixed an issue where Scout's Level 4 reward didn't display properly in the Journal
  • Fixed an issue where the Control Prompts wouldn't update after changing the Input Bindings
  • Fixed an issue where the Journal UI would open when using a door
  • Fixed an issue where the Journal was openable during dialogue
  • Fixed an issue where the last page in the Crafting UI would not populate if the last page was completely filled with elements
Other
  • Fixed an issue where Bosco and Russel's houses caused a path error to appear
  • Fixed an issue where items could be duplicated when swapping items in the Shop/Island Customisation UI
  • Fixed an issue where rock nodes still displayed particles after being destroyed
  • Fixed an issue where the Branchy Bench would be stuck at Mastery Level 0
  • Fixed an issue where the cursor appeared in Photo Mode captures
  • Fixed an issue where the Jack O Lantern model caused performance and collision issues
  • Fixed an issue where the Mushroom Lamp was unobtainable
  • Fixed an issue where the Scute Scratcher's placement position was incorrect
  • Fixed an issue where the Swing Set didn't swing properly
  • Fixed an issue where the world was briefly visible before Character Customisation UI opened when starting a new game

[h2]🟠 Join our Discord![/h2]
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here!

[h2]🟣 Player Support[/h2]
Ran into an issue with Amber Isle? Reach out to our dedicated support team here! See you soon folks!👋

[h2]🦖 Keep up to date with Amber Isle![/h2]
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Amber Isle - Update 2 - Out Now!

Hey Folks!

Today, we've released our second patch for Amber Isle, which focuses on fixing community-reported bugs and includes additions to Amber Isle based on your feedback!

We want to thank you all for your patience while we investigated your bug reports! The positivity you've shown us since Amber Isle launched earlier in the month has been genuinely appreciated! 🧡

Before we jump into the patch notes, we wanted to let the community know about the frightening elements of our update... MUHUHAHA!!! 🎃🦇

Paleofolk of all shapes and sizes should be afraid... as our Halloween update adds new assets including Pumpkins, Haybale chair, Witch scarecrow, wheelchairs and more, along with new added borders for Halloween photo mode! 👻


[h2]Update 2 - Patch Notes[/h2][h3]Additions[/h3]
Halloween Update
  • Added in borders for Halloween photo mode
  • Added Halloween assets:
    • Pumpkins
    • Haybale chair
    • Witch scarecrow
    • Various themed clothing colorways
    • And more...
Character Customisation
  • Added colour swatch to Character Customisation UI
  • Added save preset functionality to Character Customisation
UI
  • Added Haggle and Pawn indicators to Shop counter UI
  • Added size icon to items in Crafting UI
  • Added descriptives display in Goals/Rewards unlock new recipe UI
  • Added UI icon to indicate which items are treasures
  • Added tab controls to Shop/Island Customisation UI
  • Item previews now rotate slightly
World
  • Added selling resources at Quick Sale Box
  • Added cotton and crystal permanodes
Other
  • Added version number to the Main Menu
  • Added memory limit warnings
  • Added wheelchair decor
  • Updated credits
[h3]Tweaks/Improvements[/h3]
  • Added an additional moss node to permanode
  • Added notification icon to Goals button in Journal
  • Adjusted position of debris node in Snowdance Drifts
  • Adjusted position of Mt. Morrisong Gate Unlock UI
  • Adjusted positioning of Paleofolk quest indicators
  • Adjusted the grid space that certain items would occupy
  • Blocked Pause Menu in shop overlay mode
  • Changed hatchday month to actual month name in the Paleofolk List UI
  • Changed Shop desert floor footstep sound from ‘Snow’ to ‘Tiles’
  • Disabled camera velocity tracking to reduce motion sickness
  • Improved balancing for Paleofolk patience
  • Improved balancing for some item prices and crafting requirements
  • Improved brightness slider in Character Customisation UI
  • Improved camera in the chasm between Starfall Meadow & Woodbury Forest
  • Improved flow of Haggle onboarding
  • Improved flow of Goals/Rewards onboarding
  • Improved grid appearance in Shop/Island Customisation
  • Improved hanging out so Paleofolk will now fast travel with the player
  • Improved interaction points on doors
  • Improved layout of the Order Fulfilment UI
  • Improved layout of the Paleofolk list UI
  • Improved Paleofolk AI routines
  • Improved Shop balancing (Cleanliness, patience, walk speed, etc)
  • Improved Shop Stock Mode UX
  • Improved Shop warning system
  • Improved some Paleofolk shaders
  • Increased camera tilt speed
  • Increased cleanable distance (1 -> 2.5)
  • Increased Shop storage (160 slots -> 512 slots)
  • Increased the chance of snow in Spring
  • Made Paleofolk less likely to always be at their stalls
  • Nerfed hangout friendship rewards with daily tiredness
  • Nerfed max item mastery multiplier (2.6x -> 2.0x)
  • Nerfed quick sale box (30% item value -> 10% item value)
  • Optimised how Paleofolk render offscreen for performance improvements
  • Refined Chico’s radio alerts
  • Removed duplicates from the decor list
  • Removed gaps at the bottom of the Shop/Island Customisation UI
  • Removed unused assets on the Journal Goals page
  • Stopped special characters being added to user input
  • Tweaked ‘Wild in the Aisles’ needing 2 inspiration unlocks (down to 1)
  • Tweaked navigation in the world and on small houses
  • Tweaked scale on drums, rugs, large vanity, and medium display placement points to reduce clipping
  • Tweaked some world décor and Paleofolk houses/gardens
  • Tweaked various audio
  • Tweaked various item textures
  • Tweaked various items' positions/scales to display better on display units or in item previews
  • Tweaked various visuals in Region Rating UI
  • Updated 2D art for some Paleofolk
  • Updated Crafting UI appearance to match the rest of the game
  • Updated descriptives for statues
  • Updated door camera blockers
  • Updated Main Menu scene
  • Updated Map UI icon functionality
  • Updated Mt. Morrisong archway
  • Updated player bedroom (the "TV" is now more clearly a mirror)
  • Updated miscellaneous UI art
[h3]Fixes[/h3]
  • Fixed a potential soft-lock after cancelling the confirmation prompt in the Settings menu
  • Fixed a potential soft-lock after interacting with Malik or Ezra in the shop
  • Fixed a potential soft-lock after quitting during 'Looks Like a Pawn'
  • Fixed a potential soft-lock after quitting during ‘O Captain! My Captain!’
  • Fixed a potential soft-lock caused by missing dialogue for Bosco
  • Fixed a potential soft-lock during 'Wild in the Isles' as a result of not having enough resources (the player is now given six wood, stone, and plant resources beforehand)
  • Fixed a potential soft-lock in the bedroom during ‘Where is Adi?’
  • Fixed an issue where ‘Wild in the Aisles’ would continue tracking after it should be completed
  • Fixed an issue where ‘Can You Hack It?’ would not progress after reading the mail
  • Fixed an issue where beginning ‘One Big Pile of Dirt’ would replace your master shovel with a good shovel, including a retroactive fix
  • Fixed an issue where Fawn's second quest could trigger before Fawn's first quest was completed
  • Fixed an issue with incorrect locks ‘Wild in the Aisles’
  • Fixed an issue where Coral would not appear during 'Cracking Rocks'
  • Fixed an issue where 'Harvest Hamper' was marked as a craftable item
  • Fixed an issue where 'Juicy Jam Jar' was not craftable or sellable
  • Fixed an issue where a selected item would not appear during the first usage
  • Fixed an issue where a wall was missing in the Museum
  • Fixed an issue where Amber UI would not pulse for negative Amber changes
  • Fixed an issue where Amber would not clear on displays
  • Fixed an issue where an error on the inventory would cause problems with discarding items
  • Fixed an issue where area transitions could break if leaving Starfall Meadow too soon
  • Fixed an issue where audio settings would not apply in the splash screen
  • Fixed an issue where Basil and Chico would not appear on the Island
  • Fixed an issue where Basil's stall could not be interacted with
  • Fixed an issue where Bismuth was not treated as a treasure
  • Fixed an issue where certain ambience items wouldn't unlock
  • Fixed an issue where the Character Customisation colour selection would not apply correctly when hitting enter
  • Fixed an issue where Paleofolk could treadmill at the shop counter
  • Fixed an issue where Paleofolk sometimes don't sit when intended
  • Fixed an issue where Coral's haggle line didn't make sense
  • Fixed an issue where debug text would appear in the night shop popup
  • Fixed an issue where Shop display units could be placed repeatedly without having sufficient Amber
  • Fixed an issue where Echo could not reach you from her performance stage
  • Fixed an issue where emerald would not appear in the Museum
  • Fixed an issue where Evander's stall was not enabled
  • Fixed an issue where filtering favourites would not work
  • Fixed an issue where Gale would stand in the way during the "Bang Bang" quest
  • Fixed an issue where hangouts would no longer grant friendship after speaking to another Paleofolk
  • Fixed an issue where interaction tips wouldn't get added to the tip jar correctly
  • Fixed an issue where island/shop customisation filter buttons were missing a selection highlight
  • Fixed an issue where item pricing could be changed beyond intended limits with controller
  • Fixed an issue where items wouldn’t display on the counter after an incorrect recommendation
  • Fixed an issue where keybindings appeared incorrectly on different keyboard layouts
  • Fixed an issue where more ambient items could be placed than intended
  • Fixed an issue where new item notification elements could appear after switching pages too quickly
  • Fixed an issue where Paleofolk could order an ambience item in a custom order
  • Fixed an issue where Paleofolk quest indicators wouldn't trigger
  • Fixed an issue where Paleofolk would unintentionally spawn in the meeting room
  • Fixed an issue where photo mode would sometimes not accept input
  • Fixed an issue where pockets size would not visually increase after expansion
  • Fixed an issue where quests would trigger event logic if they weren't running
  • Fixed an issue where repair goals would repeat upon loading a save file
  • Fixed an issue where save files with all recipes unlocked could not unlock the achievement after the 1.0.1 patch
  • Fixed an issue where shop interactions could sometimes end improperly, causing a blocker
  • Fixed an issue where shop ranking would sometimes show negative values for ranking up
  • Fixed an issue where sitting interactions in the meeting room were out of place
  • Fixed an issue where some Paleofolk would not appear on load
  • Fixed an issue where some dialogue would not always trigger correctly
  • Fixed an issue where some items could be placed repeatedly in Island Customisation without having sufficient Amber
  • Fixed an issue where some Paleofolk could be invited repeatedly
  • Fixed an issue where sometimes items could not be placed in Stock Mode on controller
  • Fixed an issue where stall repairs counted for all regions instead of the region they are in
  • Fixed an issue where Steam Achievements would not unlock
  • Fixed an issue where stripes were missing on player Theropod head 2
  • Fixed an issue where subquest UI would not update for "Impress the Mayor" Amber amount
  • Fixed an issue where the 'Band Banner' would render incorrectly from the back
  • Fixed an issue where the 'Black Friday' achievement would only unlock if the night segment had profits of less than zero
  • Fixed an issue where the 'Fossilised Fryer' wouldn't appear after unlocking in the Goals UI
  • Fixed an issue where the 'Pterrible Friend' achievement wouldn't unlock
  • Fixed an issue where the 'Very Important Paleofolks' achievement would not unlock after watching the credits
  • Fixed an issue where the completion meter in the Achievement UI did not correctly calculate the completion percentage
  • Fixed an issue where the clothing element in the Character Customisation UI would display incorrectly on subsequent opens
  • Fixed an issue where the continue button would not work after returning to the Main Menu
  • Fixed an issue where the daily recap resource count would display incorrectly when more than 99 resources of a type were collected
  • Fixed an issue where the Friendship Meter displayed incorrectly upon increasing friendship for the first time
  • Fixed an issue where the Paleofolk List quest chain would not appear correctly, especially for Nellie
  • Fixed an issue where the path guide to the Woodbury Forest landmark would not appear correctly
  • Fixed an issue where the quest tracker would appear incorrectly between areas
  • Fixed an issue where the quest tracker would appear in Photo Mode
  • Fixed an issue where the Shop Segment End UI could sometimes not display all customers
  • Fixed an issue where time of day icons would not appear in the Paleofolk list
  • Fixed an issue where trends would result in incorrect values when a Paleofolk attempted to Haggle after a Recommendation
  • Fixed an issue with an incorrect description on 'Flower in Bloom' reward
  • Fixed an issue with an unobtainable achievement where Plant Fossil could not spawn
  • Fixed an issue with clothing masks on various Paleofolk
  • Fixed an issue with handling soft resets of the game
  • Fixed an issue with incorrect toggle details/view controls appearing during Island Customisation on controller
  • Fixed an issue with inspiration tree ambient rewards for Gardener, Artistan, and Carpenter
  • Fixed an issue with multipliers applying incorrectly during Shop Interactions
  • Fixed an issue with slider navigation in the Settings menu
  • Fixed an issue with small descriptor text on the crafting menu
  • Fixed an issue with starting the new game quest after exiting too early
  • Fixed an issue with subtask info for Axel's quests
  • Fixed an issue with the flow of Russel's stall
  • Fixed an issue with the game running in the background
  • Fixed various issues with camera collision and occlusion
  • Fixed various issues with controls rebinding
  • Fixed various issues with dialogue syntax, spelling, punctuation, and grammar
  • Fixed various issues with navigation
  • Fixed various issues with Paleofolk eyes

[h2]🟠 Join our Discord![/h2]
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here!

[h2]🟣 Player Support[/h2]
Ran into an issue with Amber Isle? Reach out to our dedicated support team here!



See you soon folks!👋
[h2]🦖 Keep up to date with Amber Isle![/h2]
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