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Dev Diary #26: Primal Culture



Hello everyone, my name is Tom Bird and I’m the lead designer at Triumph Studios. Today I’m here to talk about the new Primal Culture from our upcoming Primal Fury content pack!

Primal Culture is nature focused and for people who want a culture that is all about having a connection with the land and the creatures who live there. Primal cultures focus on a deep connection with a Primal Animal who they see as their totem, guide and protector. You can choose which Primal animal your culture communes with, and this has a big impact on how your culture plays. To help explain this we’ll go with the example of the Mire Crocodile.


(Note that all cultures can choose to ride crocodiles, I just picked it here because it was appropriate!)

The Mire Crocodile is aligned with nature affinity, so that means that our cultural affinity becomes double nature (if we’d chosen the Storm Crow we’d have gotten astral instead, for a nature/astral culture), and it means that our some of our units do blight damage with their attacks.

Each Primal animal is associated with a particular type of terrain, and the Mire Crocodile is associated with Swamps.



This means we start off in swampy terrain, and gain the following bonuses:
  • Our units gain Swamp Walking, so they can move faster through the terrain
  • Provinces with Swamp grant our cities +3 food
  • When we summon Mire Crocodile units, they are more powerful when we’re in Swamp provinces

To prevent issues with overlapping bonuses, Primal cultures cannot use Terrain Adaptation form traits, however we can still terraform the landscape to our chosen terrain if we can find a Mire Crocodile Den.


Dens are special locations that are only visible to primal culture players with the correct Primal animal, when annexed they grant a bonus to city stability but more importantly they unlock the animal’s temple in the city. If we can build the Mire Crocodile Temple then the provinces near to our city will slowly start transforming into swamp, boosting our income! It’s important therefore that we keep our eyes open for these dens, since they’re priority locations for us to found new cities.

Of course, our Mire Crocodile will also help us in combat as well. In the most direct sense, we can directly summon him into combat using a spell!



Primal animals are all tier 2 mythic units, and they always use their favored damage types. This example has gained the Frenzy ability, since he’s been summoned into a swamp province!

The Mire Crocodile also empowers our cultural units with his Boon.



Each time a unit with a boon attacks, it gains a stack of Rising Fury (single attacks, such as from a shock unit, give 2 stacks). Once the unit gets its 5th stack, the Rising Fury is replaced by 5 stacks of Fury of the Mire Crocodile, this powerful buff enhances all of the unit’s attacks, granting them extra damage and the ability to inflict the Diseased status effect. Once the unit has attacked 5 times (one per stack), the effect expires and the unit needs to start building up Rising Fury again.

Some units, such as the support unit, the Animist, can spend their fury in other ways.


Animists can summon a Primal Mire Crocodile into combat for us, but this requires having Fury of the Mire Crocodile to be active, and doing so will immediately use up all the stacks the unit has, meaning it needs to start gathering Rising Fury again.

Animists also have the Spiritual Healing ability, this heals a unit for 15hp but also gains 3 stacks of Rising Fury, letting you quickly gain access to your Fury boost.

There are 7 Primal animals to choose from, so you can make your primal culture perfect for your chosen playstyle:

  • Affinity: Nature
  • Favored Terrain: Swamp
  • Terrain Bonus: +3 food per swamp province
  • Damage Channel: Blight
  • Boon Effect: +3 blight damage and inflict diseased
  • Special: Culture units have disease immunity


  • Affinity: Astral
  • Favored Terrain: Grassland
  • Terrain Bonus: +2 mana per grassland province
  • Damage Channel: Lightning
  • Boon Effect: +3 lightning damage and an additional 4 lightning damage to adjacent enemies.


  • Affinity: Shadow
  • Favored Terrain: Snow
  • Terrain Bonus: +3 production per snow province
  • Damage Channel: Frost
  • Boon Effect: +4 frost damage and 30% chance to freeze target
  • Special: Can build farms in arctic provinces


  • Affinity: Chaos
  • Favored Terrain: Ashlands
  • Terrain Bonus: +3 gold per ashland province
  • Damage Channel: Fire
  • Boon Effect: +3 fire damage and an additional 4 fire damage to one nearby enemy.
  • Special: Can build farms in ashland provinces


  • Affinity: Materium
  • Favored Terrain: Sand
  • Terrain Bonus: +2 gold per sand province
  • Damage Channel: Physical
  • Boon Effect: +3 physical damage and inflict blind
  • Special: Can build farms in sand provinces


  • Affinity: Nature
  • Favored Terrain: Mushroom Forest (starts underground)
  • Terrain Bonus: +3 knowledge per mushroom forest province
  • Damage Channel: Blight
  • Boon Effect: +3 blight damage and life steal


  • Affinity: Order
  • Favored Terrain: Forest
  • Terrain Bonus: +3 draft per forest province
  • Damage Channel: Spirit
  • Boon Effect: +3 spirit damage, +2 additional spirit damage per ally adjacent to the target.

We’ve already seen the Animist unit, but what about the others? With the exception of the protector, The primal core units favor maneuverability, and taking the fight to the enemy.



The Darter is the starting ranged unit, their Blowguns have one less range than other ranged units, but ignore the accuracy penalties from cover. They also have Disengaging Shot which they can use when threatened by an adjacent enemy - this attack lets the darter damage the enemy and leap back to safety. As with the animist, the damage type of this attack changes depending on your chosen Primal animal!



The Protector is the other starting unit, it is a shield unit whose special ability Primal Renewal allows it to sacrifice its stacks of Fury in return for healing itself.



The Primal Charger is a powerful shock unit, their Cleaving Charge ability lets them strike up to three adjacent targets at once, while still gaining the damage bonuses and interruptions of a standard charge attack.



The primal culture’s tier 3 unit is the Ancestral Warden, this powerful Polearm forgoes the normal tactic of allowing shock units to charge into them by using Primal Lunge to leap directly into the middle of a group of enemies! The attack does damage to all enemies adjacent to where the Warden lands, and then places the Warden into defense mode ready to counter attack.

As a final feature, Primal Cultures have a special quest that will always trigger each session.



The type of quest and its goals differ between Primal Animals, but completing it will grant your ruler the full favor of their totem in the form of a powerful combat boost!

So, in conclusion Primal is a flexible culture that you can be customized to synergize with almost any affinity or tome path! Its powerful terraforming lets you take control of the lands, but you need to go and find rare spirit dens if you really want to make use of it.

That’s it for now, check by next week where we’ll have a dev diary showing off the new tomes! The Primal Fury content pack is due to be released on February the 27th.


[h2]Wishlist Primal Fury now![/h2]

https://store.steampowered.com/app/2401850/Age_of_Wonders_4_Primal_Fury/


Be the first to get information about Primal Fury:

Primal Fury First Look Dev stream today at 14:00 (February 1st)

Hello everyone!

Join us for the Primal Fury First Look Dev stream today at 14:00 (February 1st) [h3]Watch the stream on AoW4 YouTube channel (starts at 14:00 CET[/h3]



p.s. We will save the stream as a VOD later on our YouTube channel.

Keep an eye on our socials to learn more about the upcoming updates:

Primal Fury Content Pack and a Free Wolf Update coming February 27!



Fellow Godir,

We are excited to announce that the Primal Fury Content Pack and the free Wolf Update are going to be available in less than a month — on February 27th!

Wishlist it here now!
https://store.steampowered.com/app/2401850/Age_of_Wonders_4_Primal_Fury/

Watch a key art reveal and a small content teaser below.

[previewyoutube][/previewyoutube]

[h3]The Primal Fury First Look YouTube stream and a special Developer Diary are going to be available later this week, at 14:00 CET on Thursday! [/h3]

Reach your true potential and get in touch with your inner Godir with the help of the Age of Wonders 4: Primal Fury Content Pack:
  • New Forms: Lupine & Goatkin
  • New Realm: Stormwreathed Isles
  • New Tomes: Tome of Fey Mists and Tome of the Stormborne.
  • New Primal Culture: From the Tunneling Spider to the Glacial Mammoth, choose one of seven primal animals for your people to worship and shape their physical and spiritual lives.
  • 4 Achievements
  • 4 New Premade Rulers, including the return of Arvik the Dark and Serena, self-proclaimed master of Elves and their Eternal Trees
  • 6 New Wildlife and Compositions that expand the variety of units you’ll encounter
  • 4 New Mounts split between Default options and Exotic Mount Traits
  • New Primal Interface Skin


And that’s not all! We keep on working on the base game improvements and are happy to share with you the highlights of the upcoming Wolf Update, which is FREE for all owners of the game. The following content doesn’t require any purchase and will be available on the 27th of February independently from the Primal Fury Content Pack.

[h3]The Wolf Update includes: [/h3]
  • War Bounty System
  • New Form Traits
  • Hero Recruitment Update
  • Necromancy Overhaul
  • Pantheon Update
  • Quality of Life Updates and more!
[h2]F.A.Q.[/h2]

What is a Content Pack and how is it different from an Expansion?
Content Pack is usually smaller than an Expansion, which is also reflected in the pricing.
For reference:
Dragon Dawn is a content pack.
Empires and Ashes is an expansion.

How can I purchase the Content Pack?
For now you can Wishlist it and buy the DLC when it is out. But you can still purchase Expansion pass or Premium version of the game to have it added to your library in advance — it will be available at the DLC launch.

When will the DLC be available?
Primal Fury Content Pack will be available on February 27th.

What is the Wolf Update?
It is a free update that includes various fixes and some gameplay feature updates based on the community feedback and requests.

How will the multiplayer work if my friend owns Primal Fury and I don’t?
The DLC ownership rights of the game's host are used. If the host owns the DLC, all players can use the content as if they owned it.

Keep an eye on our socials to learn more about the upcoming updates:

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Age of Wonders 4 - Dev Stream This Thursday at 2pm CET!



Rulers! We return from the New Year with a continuation of our streams! Join us this Thursday, 25 January at 2pm CET for some fun times!

[h3]Watch here:[/h3]
Twitch: http://pdxint.at/Twitch

YouTube: http://pdxint.at/aow4youtube



[h3]What time is the stream for me?[/h3]
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