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Age of Wonders 4 - Steam Awards and Autumn Sale!

Rulers!

We are pleased to announce that we are entering Age of Wonders 4 into the Steam Awards for the category Best Game You Suck At!



Hours of theorycrafting, debates over tactics, and curses at the Grexolis designers for being born are thrown around every week. Yet even the most dedicated players find themselves at odds with the enemies they try to exert dominance over, especially after the AI got a beefy upgrade in the Golem Update.

Best Game You Suck At recognises the effort the devs have put into designing the core strategy of the game, the compulsion that keeps you coming back and saying “One More Turn” even when wars aren’t going your way. It celebrates the wonderful joys of experimenting tactics through trial and error, in order to creatively pull off the most hard-earned triumphs.

We truly hope that amidst the many other wonderful entries, our game has captured your hearts enough to fetch us your nomination!

Vote now: https://store.steampowered.com/steamawards/nominations


How It Works:
  • In the first phase (right now!), players submit their nominations to Steam.
  • The Top 5 games then go into a second round of voting
  • At the end of the second round, the game with the most number of votes wins!



In addition, Age of Wonders 4 will be discounted for the duration of the Steam Autumn Sale!

  • Standard Edition: 30% off
  • Premium Edition: 15% off
  • Dragon Dawn: 10% off

*The Premium Edition grants access to the newly released expansion Empires & Ashes!

Grab your presents in time for the holidays!
https://store.steampowered.com/sale/pdx_autumnsale_23


On behalf of Triumph Studios and Paradox Interactive, thank you for your support!

https://store.steampowered.com/app/2401830/Age_of_Wonders_4_Empires__Ashes/


Cheatcodestogrexolisinfinitepantheonpointsandimmortalmechanicalbirdsnotguaranteed:

Age of Wonders 4 — Golem Update 1.2

Illustrious Godir,

A week has passed since the beginning of our crusade. With every day that passes more of the pests that plague the Astral Sea are eradicated. Our journey continues tirelessly as we respond to the increasing reports from occupied Realms. Included you will find an overview of the bugs that have been squashed under the boot of the Commonwealth Remnants.

May your Pantheons Thrive


Game Version: 1.005.005.86447



[h2]General[/h2]
  • Additional Optimizations for Combat Encounters involving many units

[h2]AI[/h2]
  • Fixed issue where the free city AI would target a city that was already occupied by an ally while trying to attack a army
  • Fixed issue where the AI would target a domain that was already occupied or under siege by a player

[h2]Art[/h2]
  • Fixed an issue where Cape textures would be broken with Angelize
  • Fixed Serpent Movement Animations
  • Fixed Move Speeds for Giants
  • Fixed incorrect Animation links for Two-Handed Axe/Hammer
  • Fixed Zephyr Archer Knee gaps for several forms
  • Fixed Eyes popping out of their sockets for certain Forms
  • Fixed the Basic Bow Hero item resulting in missing Weapon Models and incorrect Animations
  • Fixed a Vertex Expansion issue when using the Wand of Lightning Strike

[h2]Combat[/h2]
  • Fixed issue where after X turns in combat the attacker would rout but was not flagged as routed resulting in armies staying alive
  • Fixed an issue where Magelock Cannons were not interacting with obstacles properly

[h2]Diplomacy[/h2]
  • Fixed an issue where Declarations would sometimes not be canceled if they could not be afforded if the player had declarations with different payment resources (Gold and War Spoils).
  • Fixed an issue where the Difficulty Settings would block War Coordination.

[h2]Events[/h2]
  • Blocked the Severing Mount from being rewarded through the Quality Breeding event.

[h2]Interface[/h2]
  • Enabled world labels when building a special province improvement.
  • Fixed issue with the AI personality picker on non-16:9 resolutions.
  • Fixed an issue in the keybinding system where modifier keys would not be properly taken into account.
  • Fixed an issue where Observe Mode would toggle off when switching between certain Full Screen interfaces (e.g. Empire Skills and Diplomacy).
  • Fixed After Combat Recruitment screen not closing when multiple battles were won outside your turn.
  • Fixed an issue where the Prospecting Pin wouldn’t update when entering new prospectable provinces
  • Fixed an issue where Disenchanting Items that were both in the Inventory and Equipped would remove the Equipped Item
  • Fixed Dragons not being positioned correctly in the Diplomacy Interface

[h2]Item Forge[/h2]
  • Disabled Army Climber Infusion as it is causing issues with AI pathfinding.
  • Fixed Item Forge Trinkets being not equip-able by Dragon Rulers.
  • Fixed Magelock Physical Damage Infusion being 4 too low for every tier.
  • Fixed mixed Damage Channel Staffs having incorrect damage values after Tier 1.
  • Fixed the Item Forge Magical Focus not providing a 3D Weapon Model

[h2]Multiplayer[/h2]
  • Fixed an Out of Sync that could occur when switching Ammo Types on the Ironclad
  • Fixed an Crash that could occur during reload/rejoining a session

[h2]Story Realms[/h2]
  • Sehiran Oasis:
    • Ensured Seal defenders can actually defend their seals
    • Ensured Meandor, Arachna and Melenis can not be picked as playable rulers in Sehiran Oasis
    • Fixed an issue where Noctus and/or Karissa would break the alliance with the player when the player meets Edward due to calls-to-war being triggered at the wrong time.
[h2]Units[/h2]
  • Fixed that the Gold Golem couldn’t retaliate

[h2]World Map[/h2]
  • Fixed Abyssal Flames, Flash Freeze and Restore the Land being able to target Digable Earth.
  • Fixed After Combat Recruitment not working on water.
  • Fixed recruited Ancient Wonder Defenders not receiving XP after battles.
  • Fixed resurrected Rulers that died in Naval Combat remaining embarked.
  • Fixed an issue with Regenerating Infestations where it could target provinces with Ocean or Lava themes.
  • Fixed a crash that could occur when the Hit Points would refresh while a unit was dead
  • Fixed a DLC dependent spawnset in the Wellspring Ancient Wonder
  • Fixed an issue where Lure of Chaos could give unintended unit rewards from low tier infestations.




https://store.steampowered.com/app/2401830/Age_of_Wonders_4_Empires__Ashes/

Age of Wonders 4 - Dev Stream This Wednesday!



Rulers!

We will be having our first post-Empires & Ashes stream this Wednesday, 3-4pm CET!

Join our devs as they get up to even more wacky shenanigans and answer some community questions!

[h3]Watch here:[/h3]
Twitch: https://pdxint.at/Twitch

YouTube: https://pdxint.at/aow4youtube


P.S.: For our North American friends, daylight savings has ended!


[h3]What time is the stream for me?[/h3]
  • PST: 6am
  • MST: 7am
  • CST: 8am
  • EST: 9am
  • GMT: 2pm
  • GMT+2: 4pm
  • GMT+3: 5pm
  • GMT+7: 9pm
  • GMT+8: 10pm
  • GMT+9: 11pm
  • GMT+11: 1am (next day)


[h3]Get Empires & Ashes:[/h3]

https://store.steampowered.com/app/2401830/Age_of_Wonders_4_Empires__Ashes/


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Age of Wonders 4 - Golem Update 1.1

Illustrious Godir,

It’s been a short two days since the Reaver War Machines pierced the veil. The response so far has been truly amazing and we’re here to hopefully make things a bit better. We’ve been hard at work getting the first Golem Support Update ready to address some of the immediate issues and concerns. Especially our Multiplayer community should benefit from this Update as we tackle the frequent Out of Syncs and instabilities.

You’ll find the full list of fixes & changes below, and may your Pantheons thrive.

Game Version: 1.005.004.86176



General
  • Fixed an issue with the “Prometheus Avenged” where obtaining the feather would invalidate the Achievement, even if it wasn’t used.
  • Fixed a Common Out of Sync when observing Combat. This should also address the frequent crashes.
  • Fixed a Freeze/Crash that would occur when Exclusive Fullscreen is enabled while Vsync is Disabled.
  • Fixed several Unit Modularity Issues
Items
  • Fixed Severing Mount not getting the Dispelling Field Ability
  • Fixed a Crash when calculating the Sell Price of items
  • Fixed a Crash when selecting a Item Type in the Item Forge
Item Forge
  • Increased Base Damage of Two-Handed Weapons from 18 to to 21
  • Increased Damage Increase of Two-Handed Weapons per Tier from +2 to +3
  • Increased Crossbow Damage by 4 for every tier.
  • Fixed Magelock using the Crossbow Infusion for the mixed damage channels.
  • Fixed Magelock mixed damage infusions to give the correct damage values, which are both half of the original damage.
  • Fixed Crossbow mixed damage infusions to give the correct damage values, which are both half of the original damage.
Interface
  • Fixed the Speed March Panel not appearing
  • Fixed a crash that could occur due to hotkeys not being unregistered
  • Fixed Rulers in the Ascension Screen not getting their Equipment Updated
Story Realms
  • Fixed missing Form Traits for Turiel Tolarim
  • Fixed Mountain Generation issues on Crimson Caldera
Units
  • Banshee - Adjusted Defense & Resistance to the intended 3/3
  • Bear Units/Mounts - Lowered the chance of the Roar playing from 15% to 5%
  • Fixed Mystic Scout not benefiting from Athletics.
World Map
  • Fixed targeting issues that allowed Create Forests and Restore the Land to target Bedrock/Tunnels
  • Fixed Abyssal Flames removing the Uninhabitable Terrain Feature from provinces
  • Fixed a crash that would occur by Pyroclastic Eruption terraforming Water Provinces.
  • Fixed Summon Spells not working when not all Units in the List could be found


[h2]Get Empires & Ashes:[/h2]

https://store.steampowered.com/app/2401830/Age_of_Wonders_4_Empires__Ashes/


Empires & Ashes may be out now, but you should still follow us. Do it. The Dire Penguin watches.

The Age of Wonders 4 Golem update is a huge, free upgrade for everyone

The Age of Wonders 4 Golem update is here, giving you more than enough reasons to return to one of the best 4X games on PC right now, or even pick it up for the first time. Arriving alongside the launch of new Age of Wonders 4 DLC Empires and Ashes, which introduces a fusion of industry and magic to the already excellent Paradox strategy game, the Golem update is a hefty upgrade available to all players, so let's dig into the details.


Read the rest of the story...


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