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Gaucho and the Grassland News

WHOLESOME GAMES CELEBRATION

[p]It's time to saddle up, prepare your chimarrão, and wear your pilcha — an adventure inspired by the traditions of Southern Brazil awaits you, full of soul, courage, and a touch of rural fantasy.[/p][p][/p][p]In this 3D adventure and simulation game, you live the journey of a young gaucho or gaucha, alongside their inseparable companions — the dog Cusco and the horse Pingo — as they set out to uncover mysteries and protect the local biomes. [/p][p][/p][p]All of this takes place in an enchanted universe, populated by legendary creatures and challenges that echo the stories of Latin American culture.

We'll be participating in the WHOLESOME GAMES CELEBRATION in the coming days!! Check out our page on Steam!![/p][p][/p][p]And don't forget to join our community on Discord [/p][p]
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This is a pre-recorded gameplay of Max Palaro and Dr. Incompetent!![/p]

PATCHÊ NOTE 06

[p]Thank you for playing Gaucho and the Grassland!
[/p][p]Another patch packed with exciting updates! Take a look at what’s been changed. If you want to stay up to date and follow all the latest news about the game, join our Discord!
[/p][p]FIXED TOPICS:[/p][p][/p][p] • Interface updated for better readability on TVs and small screens (like the Steam Deck).[/p][p] • Fixed a bug that caused the game to crash when using the fig tree.[/p][p] • NPCs no longer randomly disappear.[/p][p] • The portal-opening mission can now be completed normally.[/p][p] • Fixed an issue that prevented talking to some NPCs.[/p][p] • Horse-riding NPCs now appear properly mounted.[/p][p] • Player-built structures can now be edited normally.[/p][p] • Player fences now load in the correct position.[/p][p] • Village construction areas are only blocked when they’re supposed to be, preventing errors.[/p][p] • General improvements when loading saves.[/p][p][/p][p][/p]

PATCH NOTE 05

[p]Attention, Patchê 05 is live![/p][p][/p][p]We’ve fixed a bunch of things and gave the game a nice polish based on your feedback![/p][p][/p][p]What’s new?[/p][p][/p]
  • [p]You can now interact normally with objects like doors and the boleadeira[/p]
  • [p]NPCs no longer disappear out of nowhere[/p]
  • [p]NPCs won’t lie on the ground for no reason anymore[/p]
  • [p]NPCs no longer block your way when stopping in front of houses or buildings[/p][p][/p][p][/p]

PATCHÊ NOTE 04

[p]Patchê 04 is live! We fixed a bunch of things and gave the game that extra polish based on your feedback[/p][p][/p][p]FIXED ISSUES:[/p]
  • [p]Fixed an issue that prevented some saves from loading correctly.,[/p]
  • [p]Fixed a rare issue that blocked progress and prevented completing the campaign.,[/p]
  • [p]Fixed a rare bug where characters could “fall through the floor” after loading a save.,[/p]
  • [p]Fixed a rare visual bug causing black and white artifacts when loading a save.,[/p]
  • [p]Fences now load with the correct rotation.,[/p]
  • [p]Missions requiring building a specific object inside a house can now be completed normally.,[/p]
  • [p]It’s no longer possible to lasso animals while they’re entering the barn.,[/p]
  • [p]The windmill can now be edited or removed after construction.,[/p]
  • [p]General improvements to NPC behavior.,[/p]
  • [p]NPCs no longer enter or leave interiors at the same time as the player.,[/p]
  • [p]Missions now remove the correct items when the timer runs out.,[/p]
  • [p]Fixed dialogue that had no exit option.,[/p]
  • [p]Fixed an issue when connecting a controller and opening the input screen.,[/p]
  • [p]Optimized memory usage for better performance.[/p][p][/p][p]The next updates are already in the works so if you wanna chat or suggest something, hop on our Discord![/p][p][/p][p][/p]

PATCH NOTE 03

[p]The Patch 03 is out! Many fixes and improvements have been made based on your feedback!![/p][p][/p][p]CORRECTED TOPICS:[/p]
  • [p]Implemented a button to reset the player's position[/p]
  • [p]Implemented a button to open the game's Discord server[/p]
  • [p]Fixed an issue where the tools "scissor" and "milk bucket" didn't work properly[/p]
  • [p]Fixed camera rotation when the player enters/exits an interior[/p]
  • [p]Fixed positioning issues with animals and NPCs, which could end up flying or falling out of the scene[/p]
  • [p]Fixed a problem where a chicken could leave the scene or pass through fences when the gaucho collected an egg[/p]
  • [p]Fixed an issue where horse race checkpoints remained active even after completion[/p]
  • [p]Refined dialogue flow for exchanges with characters[/p]
  • [p]Usability improvements for UI when using a gamepad[/p]
  • [p]Performance improvements[/p]
[p]The upcoming updates are already in production, so if you want to chat or suggest something, join our Discord![/p][p][/p][p][/p]