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Steam Deck News

Steam Deck Beta Client Update: December 5th

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General
  • Fixed notifications not firing for completed downloads and roll-ups of pending friend invites
  • Fixed systray menu not updating when entering/exiting Family View

SteamOS 3.5.9 Preview: Well Paced Edition

Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

Graphics and Performance
  • Reduced stutters when the upscale filter was set to FSR or NIS under high GPU load.
  • Fixed an issue regarding frame-pacing and stutter, especially affecting some external displays.
  • Fixed display sometimes getting stuck at 60Hz after returning from sleep on the Steam UI.
  • Fixed an issue where a core could be stuck at 100% CPU if a game's window closed in an unclean way.

SteamOS 3.5.8 Preview: Flatlined

Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

General
  • Fixed an issue where modifying settings in the desktop partition manager could prevent the SD card from being mounted and visible in Steam
  • Fixed an issue in desktop mode where dropping a folder on the desktop would erroneously create a shortcut for every item within the folder.
  • Improved controller's mouse and keyboard emulation when Steam is not running, including including vertical and horizontal scrolling support on left trackpad.
Graphics and Performance
  • Fixed the performance overlay displaying GPU clock speed as an instantaneous measurement rather than an average, resulting in misleading numbers.
    • This matches behavior of SteamOS 3.4.11
  • Fixed a problem with elevated noise levels for trackpad pressure sensors. Affects only certain configurations.
  • Fixed incorrect colors (gamma) when using Steam In-Home Streaming.
  • Fixed a rare system crash on game exit
  • Fixed an issue in certain HDR titles wherein wiggling the cursor on the same frame as closing the game would cause incorrect colors in subsequent game launches
  • Improved a situation where a game's frame presentation could block because of buffers submitted by Steam or other windows, removing a potential source of game stutters.
  • When the frame limiter or vsync is enabled, the performance overlay now shows frame timings based on when they are flipped to the display, rather than when the GPU rendering was completed. The GPU-based timings are still visible on level four setting.
  • Fixed an issue causing stutter in certain games that buffer multiple frames in advance.
  • Miscellaneous compositor performance improvements.


Updated 2023-12-04: Added missing note about controller mouse and keyboard emulation.

Steam Deck Client Update: November 29th

We have just shipped an updated Steam Deck Client to the Stable (default) channel.

General
  • Fixed mouse clicks in the overlay for CS2
  • Fixed an issue where unlocking Family View in the client would sometimes not unlock checkout
  • Fixed an issue where the controller info interstitials could be scaled incorrect on Steam Deck or other small monitors
  • Fixed an issue where VR-only games could be shown with the "Controller Required" notice along with no controller support


Steam Input
  • Added support for the NACON Revolution 5 Pro controller
  • Fix: Nintendo Joy-Con gyro turn rates are now correctly calibrated for natural angles. Was previously at 80% real world turn rate.
  • Fix: "Gyro to..." modes jumping when adding/removing action layers or switching action sets.
  • Fix: Sony Dualshock accelerometer reading was incorrect on initial connection via bluetooth.


Desktop Mode
  • Fixed display of disk space available in "Add a new Steam library folder" dialog
  • Fixed "HDR Visualization" dropdown showing in cases where it is not supported.