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Steam Deck News

SteamOS 3.6.12 Beta: We Don't Talk About Eleven

Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

General
  • Fixed a rare 3.6 issue that could cause filesystem corruption on Steam Deck 64GB
  • Fixed a 3.6 regression where an already-inserted SD card would not always be detected on cold boot and would require re-insertion
  • Fixed an issue where updates would sometimes be applied incorrectly if the unit was powered off abruptly near the end of an OS update
  • Fixed an issue with copy-pasting UTF-8 text across applications
Display
  • Improved frame pacing with VRR on external displays
  • Fixed an issue where internal display could be abnormally limited to a lower frame rate after disconnecting an external display with VRR enabled
  • Fixed a 3.6 regression where the screen would be blank during part of the boot sequence
  • Fixed a 3.6 regression where the frame limit would not apply properly in specific conditions
Developer
  • Split package reinstallation step out of `steamos-devmode` command and into new `steamos-unminimize` command. `steamos-devmode` now simply enters read-write mode and initializes the pacman keyring for use, and is much quicker.

Steam Deck Beta Client Update: September 3rd

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General
  • Fixed missing or out of date game logos in chat


Steam Input
  • Fixed the mouse position selector being opaque instead of displaying the game's UI on Deck

Steam Deck Beta Client Update: August 28th

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General
  • Fixed a rare bug that could cause the login page to continuously fail with "error 11" until the client was restarted.
  • Fixed game resolution overrides failing to apply for non-steam games.


Steam Input
  • Added Output Icons to all Mode/Behavior dropdown menus. These indicate if the mode (by default) generates OS Mouse output, XInput (controller) Output, Steam Input API Action Output, or is a remapping tool/Overlay Menu (Touch, Radial, Hotbar).
  • Steam Input API Analog Actions that can have multiple modes i.e. "Camera | Camera as FlickStick" are now labelled as "... (via FlickStick)"
  • Steam Input API Analog Actions can now optionally be used "... (via Gyro To Mouse)" (default is still "As Mouse" or "As Joystick Mouse" depending on source).
  • Fix rare issue where Gyro Processing occurred before controller type is established.
  • Fix for Track Pad as Button Behavior not displaying any glyphs.
  • Fix "Gyro Calibration" Button appearing twice on Gyro config screen if there is a mode shift applied to the Gyro.