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Steam Deck News

SteamOS 3.5.7 Preview: weapon_python

Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

General
  • Deployed a temporary workaround for a performance problem with "Allow Tearing"
  • Fixed some USB connectivity issues

Steam Deck Client Update: November 22nd

We have just shipped an updated Steam Deck Client to the Stable (default) channel.

General
  • Fixed SteamDeck being recognized as previously authorized device for Family Sharing.
  • Fixed the new controller support panel showing on tools/applications.
  • Fixed several layout regressions in the quick access menu, eula dialogs, and game achievements page.


Big Picture Mode
  • Add the buttons back to the game launch interstitials rather than relying on the footer buttons.


Steam Input
  • Fix the desktop configuration page being blank when opted-out of Steam Input
  • Fix for Steam Controller gyro turn rate, and sped up gravity correction. Both were affecting the feel of Gyro to Deflection Mode.
  • Fixed some controllers not being able to pass the Stationary Tolerances manual calibration phase.
  • Fixed occasional "jerks" in "Gyro To..." conversion modes that used the gravity axis (i.e. Player Space, World Space, Laser Pointer modes)
  • Improved Gyro to Joystick Deflection mode's low level noise.
  • Reinstated horizontal haptics for all new "Gyro To..." modes.
  • Fixed UI: order of Steam Deck Gyro's Calibration readings.
  • Attempt to fix legacy Gyro "Joystick" mode - use the gravity orientation found upon app switch and subtract it from the live feed.


Steam Deck Beta Client Update: November 22nd

Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

The Steam Client Beta has been updated with the following changes:

General
  • Fixed SteamDeck being recognized as previously authorized device for Family Sharing.


Steam Input
  • Attempt to fix legacy Gyro "Joystick" mode - use the gravity orientation found upon app switch and subtract it from the live feed.

Steam Deck Beta Client Update: November 20th

Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

The Steam Client Beta has been updated with the following changes:

General
  • Fixed several layout regressions in the quick access menu, eula dialogs, and game achievements page


Steam VR
  • Desktop Game Theater - Only capture non-VR applications while visible in headset. Throttling will revert to default (monitor or no vsync, rather than headset vsynced) when content is not displayed in headset. This should fix most flat2vr type games, which require running the application at double headset framerate to generate stereo image pairs.


Steam Input
  • Fixed some controllers not being able to pass the Stationary Tolerances manual calibration phase.
  • Fixed occasional "jerks" in "Gyro To..." conversion modes that used the gravity axis (i.e. Player Space, World Space, Laser Pointer modes)
  • Improved Gyro to Joystick Deflection mode's low level noise.
  • Reinstated horizontal haptics for all new "Gyro To..." modes.
  • Fixed UI: order of Steam Deck Gyro's Calibration readings.