1. Kingdom of Atham: Crown of the Champions
  2. News

Kingdom of Atham: Crown of the Champions News

Steam Awards + Fixes!

We hope everyone had a happy Thanksgiving and got their fill of food! Nothing is better than left overs on the next day. We also hope everyone has had a great time playing in the world of Atham, and have been enjoying the updates we have pushed so far. We have come a long way since entering EA almost a year ago.

We are super thankful for all of the feedback we have received from our community, and know we wouldn't be here without all of you! We plan to keep working really hard on KoA and implementing feedback when possible. Please keep guiding us and making KoA great for all players!

We know how devs can be:p Thank you for your patience with our updates due to us being a small team, and being able to talk to us about the game without fear! We are gamers trying to make a game for gamers, and we hope to keep doing this right with everyone's help.

Don't forget to give KoA a beautiful award!

---

-Added Light to the decoration lamps ( its a smaller radius and softer light then torches ) with a render distance of 5000 units for server performance.

-Reduced goblin merchant crafting price.
-Added new items to the goblin merchant , also each higher tier contains trade list from previous tier ( T5 has everything from T1-T5 ).

-Changed starting quest craft fiber robe to fiber vest for less confusion.
-Changed drop weapons to now be disassembled , different chance of return depending on quality ( only chaotic is guarantee return).

-Fixed smaller animal collisions, should be easier to target them now.
-Fixed some weapon repair recipes being melanger!
-Fixed some disassemble process giving more items back then it should compared to the crafting version.
-Fixed bedroll having wrong icon.
-Fixed some loading screen typo.
-Fixed recall potion that you buy to not have a timer.
-Fixed issue with Lighting Knight Summon.
-Fixed savage weaponsmith not having interaction prompt.
-Fixed savage jeweller being attacked by his own kin.
-Fixed some collision causing FPS drop in the volcano area.

-Removed throwing spear recipe from character inventory.
-Removed fire dragon breath attack from dragon summons.
-Removed gem being sold from town merchant but still available via goblin T5.
-Removed summon abilities from dragon summons due to hurting players.

-Tweaked summon dragon stats.
-Tweaked the recall potion cost now that there isn't a cooldown.
-Tweaked the undead knight bosses to be weaker.
-Tweaked debuffs to stack higher.
-Tweaked mana potion icons to be more bright.
-Tweaked some aspect of the Credits & Hosting section of main menu.

Weekly Update - V.0.2.08 - Fixes & Tweaks!

-Adjusted fish & land traps drop rates.

-Fixed key requirement and naming convention of the ice dungeon.
-Added missing recipes to the poison dungeon shrine.
-Fixed T4 mace having wrong icon in crafting menu.
-Fixed obsidian rings giving back azurium on disassembling.
-Fixed meteor sound going across server?
-Fixed upgraded triangle roof being funky looking and floating.
-Fixed shelf decoration size where it would clip on the next floor.
-Fixed some undead knights not dropping figurine on kill.
-Fixed shrine not having certain summons.
-Fixed misleading description for the baby vegies.
-Fixed blood & iron golem experience.
-Fixed T1 blocking fence not being able to upgrade from the back.
-Fixed new figurines not being able to be picked up.

-Re-Added credits inside game for less confusion!

Weekly Update - V.0.2.07 - Fixes!!!

Weekly Update - V.0.2.07 - Fixes!!!

---

This will be the star of the new weekly updating system. The update cycle will be done every friday (unless emergency fix is needed). Doing so can limit errors , download down time , update down time and of course increase your time to enjoy the game!

Also we have noticed if the game is started from the browser the consumption of ram is higher, so please use steam launcher and use launch option dx11 or dx12 when pressing play! ( We will fix this ).

---

-Added a "Share your experience!" button on the main menu that will lead you to the store page. Used to write your experience!
-Added close UI function on the cancel buttons located in the settings menu.
-Added more bait option for traps: Apple & Berries & Raw meat + the many bugs already in play.
-Added more loot in traps from food , equipment , materials and or arrows?!?

-Changed pricing for pumpkin helmet & sweet sword.

-Fixed material index issue.
-Fixed stairs going poof.
-Fixed eye blurriness jibber jabber.
-Fixed poison dragon loot.
-Fixed T3 palisade damage zone.
-Fixed all collisons for Oak trees.
-Fixed the text inside the Active Quest UI to fit better without overlapping.
-Fixed Lightning elemental summon when crafted too give dragon instead.
-Fixed one of the potion having wrong spelling.
-Fixed Marvin, the lost having no loot.
-Fixed fish & landtraps not returning items due to a wrong item id & low drop chance.
-Fixed collision issues inside the amazing veggie world hehe.
-Fixed light orb breaking harvesting functions.
-Fixed brutalities skill not having right level requirements.
-Fixed lightning staffs infinite speed buff.
-Fixed lightning staff T2 staff mesh.

-Reduced some 4k textures to 2k for better performance.
-Reduced rendering distance of dropped items & decorations.

-Relocated Latte The Pumpkin to the veggie world until the next Halloween event.

V.0.2.06 - Loading time + Ram fix!

---

**Random Wisdom** - There was once a major maple syrup heist, In 2011 and 2012, the maple syrup market was disrupted by the “Great Canadian Maple Syrup Heist.” Nearly 3,000 tons of maple syrup valued at roughly CAD$18 million (£10.4m) were stolen from Quebec suppliers.

---

-Fixed poison dragon dropping fire scale.
-Fixed crossbow rarity giving lower tier version.
-Fixed certain mosquito dropping token.
-Fixed the return from disassembling crossbows.
-Fixed RAM usage and loading times via streaming volumes (Also
moving games to and SSD compared to HD, will load any games faster!).

-Tweaked collision on the Oak Trees.

---

If you have not left a review yet, visit the store page to leave one :) good or bad we take it all!

https://store.steampowered.com/app/1676380/Kingdom_of_Atham_Crown_of_the_Champions/

V.0.2.05 - Hotfix + Optimization!

---New---

-Added fiber to drop from trees.
-Added new faction teleport scrolls bought from port vendor.
-Added in new input key for a light orb. When pressing L a light orb will be summoned to provide light to the player. It isn't as good as a torch, but this way you will always have light and a cool little shoulder buddy! If its not working go into inputs menu and add L to Light orb.
-Added Lod Dithering, foliage will now fade in/out instead of popping in/out.
-Added a 1 second delay between each piece when converting a building from private to guild to prevent server crashes.
-Added a 1 second delay to soul alter placements for converting to protected and non-protected pieces. This will also potentially prevent crashing.

---Changes---

-Fixed dryad port vendor being savage faction not dryad ( hopefully good now ).
-Fixed ash recipe requirement.
-Fixed Banana & Corn dropping or not dropping loot.
-Fixed summoned veggies hurting players.
-Fixed summon Dragon Level issue.
-Fixed T2 weaponbench having T3 recipes.
-Fixed foliage going poof on low/medium settings.
-Fixed new portals not deleting after being spawned.
-Fixed ini setting that would cause player crash on server when some settings were on low.
-Fixed level requirement for spells , skills & summons on official servers.
-Fixed fiber rarity items causing quest not to complete.
-Fixed ancient potion recipe crafting wrong item.
-Fixed Fire & Poison dungeon progression issues.
-Fixed wine recipe giving wrong item.

-Optimization round #7652443 lol.

-Reduced requirement for fiber oil.