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Company of Heroes 3 News

Free Weekend & Franchise Sale



Company of Heroes 3 is FREE to try until May 13th! Experience the Mediterranean theatre through authentic mechanics and tactical gameplay in single player, multiplayer or co-op. Now is the perfect time to download the game as we've built upon community-requested features and improvements, which are all now live. Grab your friends or join the community by participating in our Drawing the Victory Event, which runs until May 14th. Completing it will unlock exclusive profile items for all players!

If you like the game during the free weekend, you can purchase Company of Heroes 3 for a 50% discount until May 16th as part of our Franchise Sale, our biggest discount to date!

There's never been a better time to play Company of Heroes 3 and we can't wait to see you on the battlefield, Commander.

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Hot Fix 1.6.8



  • Fixed an issue that could lead to a crash after turn 6 of the Italian Campaign.

Hot Fix 1.6.7



  • Fixed an issue where Flamethrowers were causing performance and framerate issues. This was more notable when playing with other players.
  • The enemy A.I. was using an incorrect artillery option in defense missions causing unintended difficulty spikes.
  • Fixed the Night Fighters Kettenkrad cosmetic so it appears correctly.
  • Fixed a black screen that was appearing after missions in the North African Operation.
  • Additional crash fixes.

Community Event - Drawing the Victory



Drawing the Victory, our latest community event, starts NOW and runs until May 13th. We're calling on all Company of Heroes 3 players to play 400,000 matches on community-made maps over the next week. This includes all community maps in the official automatch map pool for Quick Match and Co-op vs A.I. and any Steam workshop maps played in Custom Games.

If the community can rally together and achieve this goal, we will unlock an exclusive Epic Banner, Badge and Title for all players to use on their Player Profile.

Enlist your friends for our latest community event! Drawing the Victory starts now!

[h2]Day 1[/h2]

Players started the first day of Drawing the Victory strong! 16,500 matches played so far on player-made maps. But we'll need to recruit some friends to kick it up a notch!



[h2]Day 2[/h2]

Players made great progress in Drawing the Victory overnight! With the CoH3 Free Weekend, let's make short work of this goal!



[h2]Day 3[/h2]

With the Free Weekend now in full swing, let's kick things into high gear and crush this goal!



[h2]Day 6[/h2]

Looks like our Free Weekend players all earned their stripes! We saw a staggering number of matches on community maps and in custom games helping us Draw the Victory. One day left to hit our goal!



[h2]Day 7[/h2]

Drawing the Victory has come to a close and players knocked the goal out of the park! All players will unlock the exclusive Banner, Badge and Title for their profiles later this week. Thanks to everyone for participating during the Free Weekend!

1.6.6 Hot Fix Patch Notes



[h2]OVERVIEW[/h2]

This hot fix focuses on resolving GPU related crashes and introduces additional logging so we can get our crash rate down even further. We have also fixed the matchmaking queue estimations being stuck at 50/50. We are still investigating a few outstanding issues. You can find our Known Issues thread here and the previous 1.6.5 patch notes here.  

[h2]GENERAL [/h2]
  • Fixed matchmaking queue estimations. Not all players were receiving accurate information based on which match type they were queueing for. 
  • Improvements in GPU related crashes where GPUs on a hardware level report as missing, lost or hanging. These are often referred to as D.R.E.D. crashes. 
  • Fixed an issue that caused the Semovente's barrage to go on cooldown when using smoke launchers. 
  • Fixed an issue where modded maps that had the same filename as maps in the quick match pool could cause the Map Preference dialog to show duplicates. 
  • The names of cosmetics for the Dark Brown and Charcoal units in the store have been fixed. Localized names will be fixed in a future update.