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CULTIC News

CULTIC Development Update #9 - Going Medieval

Hello everyone!

Hope you all had a great Christmas and New Year!

I've been very excited to get this devlog out and show off what has quickly become the largest and most resource-intensive map in CULTIC's development. I thought the Shopping Center would be the king of asset bloat but this one is giving it a run for its money for sure.

Enjoy New Grandewel's annual Christmas Festival, hosted at the Castle Grandewel Medieval Faire! This sprawling renaissance fair is located in the Fairgrounds, and has players fighting through several cult-controlled attractions to restore power and gain entry to the fortified Castle Grandewel. Check out some screenshots from this new map below!

CULTIC Development Update #8 - The Giblet Ranch

Hello everyone!

I'm back with another little peek at a new map from Chapter 2 of CULTIC. It's been a bit since my last update, since I spent most of October finishing up Bonerooms and getting it released.

If you haven't checked out Bonerooms and have some friends to play with, you can find it on Steam now!

https://store.steampowered.com/app/2719940/The_Bonerooms/

This map takes the player to a dusty old farm that's been taken over by the cult, with the former owners meeting a grisly fate. It features some cult structures, a spooky farmhouse, a creaky old barn, and more for the player to explore and fight through. Check out some screenshots from the map below!

Supernatural boomer shooter Cultic shows the improvements of the upcoming DLC

We're in a boomer shooter renaissance right now. Doom The Dark Ages is on the way, Dusk still reigns as a truly sublime modern take on the genre, and surprises like Selaco blend the boomer shooter with fresh ideas. Then there's Cultic. It's grungy, fast, and filled with an atmosphere that would make even the purest RE4 players churn. So to celebrate the second anniversary, developer Jasozz Games has revealed new gameplay and details of Cultic: Chapter Two. The game is still very much a work in progress, but it already sounds as though it's going to be bigger and better than the original in several ways.


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CULTIC Devlog #7 - 2nd Anniversary!

Hello everyone!

To celebrate the 2nd anniversary of CULTIC, I've put together a short devlog talking a bit about Chapter Two's progress, some details on the game's launch window, and an extended look at some new gameplay.

Check it out below!

[previewyoutube][/previewyoutube]

CULTIC Development Update : Condemned Meat

Hello again!

Things are getting a little messy in this preview, with a sneak peek at the Slaughterhouse map coming in Chapter Two! Check out a little teaser of some music from the area and some screenshots below!

P.S. I personally asked the cult if they could have less disgusting hobbies and they said "no".

[previewyoutube][/previewyoutube]