Introduction to the Island of Winds - Houses

Icelandic Turfhouses
Derived from the Viking longhouses the Turfhouse or Torfbær evolved through the ages in Iceland and just in the last century people still lived in them. It is a way of building not known anywhere else in the world and a part of Icelandic cultural heritage. In Island of winds we have houses that are inspired by the Icelandic turfhouses.
Hrymja's House
The beating heart of the Dreitill village and unofficial headquarters of the Balance Keepers. Island of Wind's grass-roofed houses are undoubtedly a part of the country’s persona and heritage. Through the rough climate and isolation, the turf houses kept people warm.
Properly called the Elder House, although tradition dictates that any sitting Elder gets her name attached to the building for the duration of her rule. To Brynhild, it has always been Hrymja's House. To Hrymja, it still seems like Margrét's House. And so on and so forth, as it has been for a thousand years, going back to Gjóla's original settlement. The Elders come and go, but the core of their magic and teaching remains the same, passed down from leader to leader. With Hrymja and the whole clan gone, however, the future of the House remains uncertain.

There are regular spiders and then there are Húmabryðja’s spiders. Brynhildur never minded the first type. In fact, she has always been rather fond of arachnids and admired their artful skill at spinning intricate patterns. There is magic in a spiderweb. A mesmerizing balance of beauty and death. It is one of life’s great mercies that human beings are too large to be caught by any normal spider. However, that does not apply to the brood of Húmabryðja. Every now and again a Balance Keeper will venture into the Spider Caves to harvest glowshrooms and return with tales of spiders as big as cats and dogs. The general theory is that as Húmabryðja absorbed more of her spiderlike qualities, bits of her humanity were somehow transferred into her spiderkin, making them grow in size and adapt certain anthropomorphic qualities. Each time a Keeper is spooked, Hrymja will go to great lengths to convince them that the spiders are perfectly harmless and probably just curious. That might well be, but they have never come this far out of the caves before and these spiders are certainly not acting harmless.
