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Incremental Epic Hero 2 News

IEH2 [ver. 1.1.12.1] New Challenge Boss!

[h2]Additions[/h2]
Added : Challenge Boss [Nari Sune]
Added : Talisman [Nari Sune Doll]
Added : World Ascension Accomplishment of Nari Sune
Added : Increased World Ascension Upgrade Lv cap
Added : Field Curse in Nari Sune challenge and future content
Added : Area Mission Milestone up to 750. Left/Right arrow key to see next page
Added : Title Quest [Monster Study 7] (required hero level 500)
Added : General Upgrade [Resource Gain 11-15] along with global quests
Added : Statue of Heroes Lv85 milestone

[h2]Balance & Changes[/h2]
Balanced : Nitro consumption (for global quests and achievements) now counts nitro that is over the cap when you alchemize potions with Nitrous Extraction
Balanced : Some building's rank cost
Balanced : Lowered Expedition lowest time of 1hr or higher expeditions
Balanced : Expanded the cap of research power
Balanced : Buffed some pet passive effect (Yellow monsters and Normal Fairy)
Balanced : Tier 1 World Ascension requirement of total milestone levels now capped at 50. However, it is subject to change after we implement Tier 2 World Ascension, which will reduce the Tier 1 requirement.
Balanced : Material Drop Chance over 100% will roll for extra materials.
- If you have 120% Oil of Slime drop chance, you will get 1 material, with a 20% chance of receiving another. If you have "+X material gain per loot", you will always get (1+X) and another (1+X) with 20% chance per defeat.
- If you have 230% drop chance and "+3 material gain", you will get 8 per defeat with a 30% chance to receive 4 more.

[h2]Bug Fixes[/h2]
Fixed : Channelled skills now don't work at MP 0
Fixed : Utility Items Sort
Fixed : Some Equipment's enchant effect didn't saved/loaded
Fixed : When summoned pets had too fast cast time (less than 0.1sec), tamer's order skill's damage multiplier didn't work properly. Now pet's lower cast time is limited at 0.1sec.
Fixed : Hard Reset didn't work
Fixed : Other minor bugs/typos


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Hi! Thank you very much as always for all of your support!
This patch includes a new challenge boss, new quests, balance changes to expand various content! Please give it a try 🙂
We are also working on more new content such as Super Dungeon Challenge and Tier 4 Rebirth. We hope you will enjoy them a lot! Please stay tuned for the future updates 😄

Please join Discord so that you can get latest information quickly!

IEH2 [ver. 1.1.11.13]

Added : You can now Shift+Left Click the multiplier in upper left to customize the multiplier value (Max of 1.0 Million)
Changed : When you split the effect value of enchant items [Proficiency Scroll] and [Forging Anvil], it now uses the multiplier at top left, instead of just half.
Changed : Equipment order in Dictionary
Fixed : Equipment Inventory Sort in default is now corresponding to the dictionary's order
Fixed : Improved game performance
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.11.12]

Balanced : Forged Effect [Equipment Effect] and [Proficiency Gain] now capped at 1k% and 10k% respectively.
Added : Bonus Code [IEH2ExtractForge] - "Extract Scroll [Forge] x3" For people who already have the forged effect that is over the new cap in this patch.
- The display shows the exact value even if the effect value is more than cap, but the effective effect is capped at 1k%/10k% respectively.
- The enchant item "Extract Scroll [Forge]" will be as Treant Dungeon rewards and later new contents, but it isn't implemented yet.
- You can extract the effect value with "Extract Scroll [Forge]" even if the effect value is more than cap. Example: If the item has [Equipment Effect + 1500%] forged effect, it actually works as 1000%. If you extract this effect, you will get [Equipment Effect + 1500%] anvil.
- The cap will be expanded by later contents.

Fixed : You could Shift+Click items in Dictionary even without purchasing [Advanced Auto-Use Proficiency Scrolls] in Epic Store
Fixed : Unique Equipment Dictionary Order is now corresponding to areas
Fixed : You could switch areas in Guardian Kor Challenge unintentionally
Fixed : Passive hero's Gold Blessing unintentionally worked for the active hero
Fixed : Optimized game performance especially in dictionary
Fixed : Other minor bugs/typos

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Hi everybody, thank you as always for all of your support! We are currently working on some new contents for the next major update! Though it seems to take a bit while (maybe like a few weeks) to release the major update, we will keep very hard to let you have a wonderful experience!
Please stay tuned to the future updates! 😄
We often post our current work in #ieh2-current-development channel in Discord. Please join it and get the latest information! :)

IEH2 [ver. 1.1.11.11] Hotfix

Changed : The images of Tower Shield equipment are now more distinguishable
Changed : Equipment that has 4th enchant slots with expand scrolls now shows "+" in orange color
Fixed : Area Mission Milestone #500 [Skill Loadouts] didn't show up if you hadn't purchased either [Skill Loadouts] or [Easy Access [Skill]] in Epic Store
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.11.10] Hotfix

Fixed : When you open the dungeon tab, game didn't work properly.