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Incremental Epic Hero 2 News

IEH2 [ver. 1.1.15.1] New Region And New Challenge!

[h2]Additions[/h2]
Added : Flametiger Area/Dungeon
Added : 8 new Flametiger Equipment
Added : Flametiger Pet Active/Passive Effects such as Auto-restoring Nitro
Added : 30 new equipment enchant effect such as [Armored Fury] and [Warded Fury]. - Armored/Warded Fury will increase Physical/Magical Damage by [Fury%] x Log2(DEF/MDEF). See stat breakdowns in Ability>Elements.
Added : Treant Dungeon
Added : New enchant item - Delete Scroll [Forge], Extract Scroll [Forge], Forging Anvil [Purify X% of Cursed Effect], Forging Anvil [Effect Increment / Lv + X%]
Added : New Challenge Boss [Octobaddie]
Added : New Talisman [Octobaddie Doll] [Enchanted Alembic] [Tracker's Map] [Berserker's Stone]
Added : New World Ascension Accomplishment related to Octobaddie challenge
Added : Debuff Resistance of monsters in monster stat breakdown - Some challenge bosses now have debuff resistance
Added : Swarm score reward talismans
- 1000 : Talisman (Uncommon) [Hero's Badge] (current active hero)
- 2000 : Talisman (Rare) [Enchanted Alembic]
- 3000 : Talisman (Super Rare) [Tracker's Map]
Added : Building [Trapper] level milestone 85
Added : Building [Blacksmith] level milestone Lv85, 95
Added : New craftable scrolls - Delete All Scroll, Extract All Scroll, Re-lottery All Scroll, Level Up All Scroll, Level Max All Scroll and Copy All Scroll
Added : New Area Mission Milestones (1450,1550,1650,1700,1800,1900,2100,2300,2500,2600,2700,2900)
Added : New Title Quest [Monster Study 8][Metal Hunter 5-9]
Added : New General Quests [The Bigger One][The Biggest One]
Added : Quest description for Nitro Global Quest 7,8
Added : Phys/Mag Critical Chance, Critical Damage, Debuff Resistance of pet stats in Bestiary
Added : Hotkey: Shift + Left-Click "+" button in auto rebirth customize window to set the current area as favorite area for all heroes
Added : Damage text color description in Help>Battle
Added : Display Field Debuff/Curse on the battle screen
Added : Alchemy Point Gain stats in Ability>Gain tab
Added : Number Format toggle buttons in Settings tab. Number in the game now displays with K,M,B,T,Qa,Qi and so on in default (It was only up to "T" previously). Now [Standard (K,M,B...)] [Scientific (1.23e4)] [Engineering (1.000e3, 10.00e3, 100.0e3)] are selectable.
Added : Epic Store Item [Advanced Auto-Disassembling Equipment Enchant Filter] now describes lowest monster level for enchant effect
Added : New Epic Store Item [Smart Use of Anvils] [Easy Access [Challenge]]

[h2]Balance&Changes[/h2]
Balanced : Increased Mob Lv900+ ATK/MATK/DEF/MDEF
Balanced : Increased effect amount of [Hero-specific Skill Level] enchant
Balanced : HP/MP Regen is capped at your current HP/MP
Balanced : Removed Town Research Power hard cap
Balanced : Removed capturable monster level hard cap (It was Lv1000)
Balanced : Removed lower limit of elemental resistance (it was -10k% previously)
Balanced : Decreased Town Research requirement of Lv 100+
Balanced : Move Speed Blessing now has a cap at 200%
Changed : Improved some challenge rewards
Changed : Field Debuff display in Challenge info and Area info now shows with field debuff reduction effect
Changed : Field Debuff is now applied to total stats value, instead of just additive previously
Changed : Increased creating potion speed while nitro is ON
Changed : When you purchase the Epic Store Item [Advanced Auto-Use Proficiency Scrolls], equipment that you haven't got once now aren't marked "P" mark in default. (Previously, it automatically marked P on locked equipment, that could cause unintentional use of Proficiency Scrolls on a new equipment when you get it for the first time)
Changed : Skill's projectile's moving speed now increases according to the skill's cast time. There was a bug that the skill projectile never goes far enough when its cast time is too fast

[h2]Bug Fixes[/h2]
Fixed : Improved the game performance
Fixed : Epic Store [Guild Ability Point Reset] didn't work correctly with Area Mission Milestone #2000
Fixed : Lazy Questing Mode didn't work in proper order
Fixed : Passive heroes with Lazy Questing Mode didn't work properly while Auto Area Progression's passive hero is toggled ON
Fixed : Forge available slot now shows up when it meets equipment level requirement (Lv 60, 80, 100, 120) regardless of mastery. (Previously it shows up only after 3 or more heroes got mastery)
Fixed : Nitro Booster worked wrongly after you turned off
Fixed : You could accidentally try multiple challenge at once
Fixed : Other minor bugs/typos


[h2]French, Korean and Russian language has been added!
[/h2]
We are pleased to announce that we have officially released French, Korean and Russian language in IEH2, thanks to the wonderful translators!
- French : @RhenaudTheLukark @Rehatla
- Korean : @SARS
- Russian : @zaweraks

We are very grateful for the many people who contacted us when we previously made an announcement asking for volunteers to translate. We are currently working on translating several other languages as well! I hope more and more people all over the world will get hooked on IEH2 🙂

IEH2 [ver. 1.1.14.5] Hotfix

Fixed : You could unintentionally gain Enchant Effect [HP Regenerate Multiplier] and [MP Regenerate Multiplier] even though they were not fully implemented. Now the equipment that had these enchanted effect are deleted in this patch.
Fixed : AAPA sometimes didn't work properly when you set some abilities as infinite in Max AP Allocation
Fixed : When you tried enchanting an equipment that you were currently equip, some of the effects didn't apply instantly
Fixed : For those who accidentally encountered the bug that Talisman [Proof of Ascension from IEH1] disappears, please input the Bonus Code [FixIEH1Talisman] to solve it
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.14.4] Hotfix

Fixed : Bring-type quests unintentionally had its questing area
Fixed : When you set a questing area by Shift+Right Click, now it sets for all heroes
Fixed : Some World Ascension Accomplishment didn't give WA point reward when you clear it
Fixed : Lazy Questing Mode for passive heroes didn't work properly when Auto Area Progression is active (with Bringing passive heroes OFF)
Fixed : Area clear count bonus (from WAU [Area Booster] and Area Prestige Upgrade [Explorer's Boon]) wasn't applied for the area clear count of Offline Bonus
Fixed : Simulation for area clear is now more accurate
Fixed : Area clear count/rewards of Passive Playtime Offline Bonus wasn't calculated correctly (They will increase from this patch)
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.14.3] Hotifx

Fixed : When you click the Questing button to enter a dungeon, it wrongly costed double Portal Orbs
Fixed : Other minor bugs/typos

IEH2 [ver. 1.1.14.2] Hotfix

Changed : Added one column in Bestiary so that all monsters of the same color line up
Changed : Renamed some equipment (Glove -> Gloves, Bronze Shoulder -> Bronze Spaulder, Wizard Helm -> Wizard Hood, etc)
Fixed : With Lazy Questing Mode, after finishing favorite quests but before the hero meets requirement of a rebirth, now hero will go to the favorite area
Fixed : Queue on General Upgrade 2 [Equipment Inventory Slot] didn't work
Fixed : Town Research unintentionally persisted on World Ascension without Area Mission Milestone #1200/ WA Accomplishment Reward #60