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绝世好武功 The Matchless Kungfu News

20241112 V1.0.0.5 update

Addition
1. Added the function of exchanging forging experience books. Non disciples of Zhurong Valley and Tiangong Hall can obtain experience books with the first 4 levels of forging ability improvement by spending copper coins through a new option in the Talk Force gameplay.

Optimization
1. The experience value provided by the creation is now determined based on the total value of the consumed materials, and the higher the total value, the more experience value provided
2. Now repairing buildings will also earn experience points, which follow the same logic as construction and depend on the total value of materials consumed
3. Now, after removing the collected items, the large map collection will provide additional materials based on the collection ability to solve the problem of players increasing their attack power but reducing the amount of materials obtained.

Repair
1. Fixed the issue of providing bug breeding options incorrectly
2. Fixed the issue where Du Hua may not produce results due to favorability
3. Fixed the issue of blueprint construction not improving construction experience
4. Fixed the issue of wine jars being picked up incorrectly by NPCs
5. Fixed some copywriting errors
6. Fixed an issue that may cause batch refreshing of identical NPCs
7. Fixed the issue of abnormal strengthening options for the Juetian Palace acupoint
8. Fixed the issue where the Tiangongguan copper coins were sufficient but unable to purchase special piles
9. Fixed the issue of incorrect drug demand formula
10. Fixed the issue where blood chart redemption does not consume blood money

20241111 V1.0.0.4 update

Optimization
1. Rewrote NPC logic for some events to increase stability

Repair
1. Fixed the issue of being able to repeatedly join the Great Inner Guard
2. The problem of losing the ultimate skill damage after equipping the sword box
3. Fixed the issue of invalid door rules settings
4. Fixed the issue of incorrect weaving ability values
5. Fixed the issue of incomplete dragonfly's ability to skim water and the problem of excessive experience required for begging ability
6. Fixed the issue of being unable to retrieve wine after brewing
7. Fixed the issue of forging ability being unable to break through bottlenecks or gain experience in special circumstances
8. Fixed the issue where the death toll of disciples within the sect would not decrease
9. Fixed the issue of ineffective Wang Ba Tian Xia Jue
10. Fixed some counterintuitive issues with transition ability
11. Fixed the issue of dead disciples in the sect being able to expand their territory
12. Fixed some issues that would affect the triggering of main quests. Players stuck in the Longquan Town bartender can talk to NPCs, inquire about news, and fix Longquan Adventure to fix the main storyline
13. Fixed the issue where the new archive of martial arts would disappear after loading
14. Fixed the issue of reading game's ultimate learning experience being reset to zero
15. Fixed some text error issues

20241108 V1.0.0.3 update

Many players have reported that prolonged training on wooden poles results in character death. This is actually due to the fact that using wooden poles for training consumes the player’s Mind State. Once fully depleted, this triggers an affliction of Madness, which leads to a decrease in vitality and eventually death.

Additionally, some players have mentioned that abilities such as Forging increase too slowly. However, after consulting NPCs with levels higher than the player's, corresponding experience bonuses are applied: a one-level difference grants a 50% efficiency boost, a two-level difference gives 100%, and so on.


Addition
1.When the mood of the wooden stake exercise moves decreases and a hidden illness occurs, a celestial book prompt will pop up.

Repair
1. Fix the problem of the inability to open the plot of land for the Tieyi League road guide. Those who have already used the road guide can retrieve it again in the "Inquiry News - Repair Adventure" section
2. Fix the issue where casting spells may indicate incorrect placement of the insect
3. Fixed the issue where all the texts of the poison formulas received by Xuanming Sect were displayed as sweating pills
4. Fix the issue of incorrect sensing range for stealth
5. Fix some key numerical errors
6. Fix the issue where level 3 mixed element one qigong can cause the game to freeze when opening the meridian page
7. Fix the issue of incorrect display of sect names in the casting ability upgrade prompt in personal abilities
8. Fixed the issue where the cheat button could not be closed after opening Tianmen

20241107 V1.0.2.0 update

Addition
1.Add One Leaf Blind Adventure and provide JutTIANGGong map
2. Added Midnight Snitch Adventure, which will be triggered at night during certain stages of the main storyline progression, allowing you to obtain unique items

Repair

1. Fix the issue where some adventures cannot be triggered
2. Fix the issue of dialogue and reward errors in the Sword Slash Hanmei Adventure. If the adventure has already been completed, you can obtain the correct reward again by selecting the dialogue inquire message repair Hanmei Adventure option
3. Fixed some issues that could cause the game to freeze
4. Fixed the issue where the sword box could not be retrieved correctly, and now the disciples and elders of the Sword Mansion can correctly retrieve the sword box through dialogue.
5. Fixed possible garbled code issues in the traditional Chinese version
6. Fixed the issue where the displayed maximum number of factions did not match the actual maximum number, which prevented players from recruiting NPCs to join the faction.

The Update Plan from November 2024 to February 2025

[h2]Between November and mid-December 2024:[/h2]

Content fixes and optimizations for version 1.0
Introduction of a title system
New Mnemonics and events
Supplement sect gameplay and optimize existing sect mechanics




[h2]February 2025 (Major Version Update):[/h2]

Introduce unique gameplay for each identity, enriching the identity system in the game
Optimize the methods of acquiring each identity based on individual abilities and some assessment mechanics
Add new martial arts interactions with specific items; for example, fire attribute martial arts could increase cooking efficiency or produce special items

Each identity will have a fixed schedule
All AI will be reviewed and optimized, with ongoing feedback for AI improvements, trigger ranges, and LOD event execution ranges
NPC AI Optimization