1. 绝世好武功 The Matchless Kungfu
  2. News

绝世好武功 The Matchless Kungfu News

20250718 V1.3.3.0 update

[p][/p][p]1: Bookshelf functionality has been updated. Now, disciples of a sect can learn sect martial arts and internal cultivation by reading books on the bookshelf. Sect martial arts are divided into three levels: beginner (outer sect disciples), intermediate (inner sect disciples), and advanced (elders and sect leaders). Books of different levels require corresponding status to read. You can switch the current book level in the bookshelf categories. Repeatedly reading martial arts and internal cultivation you have already learned will increase experience points. Reading books on the bookshelf consumes mental energy and martial arts insights. During gameplay, if players feel that the consumption of martial arts insights required for reading the bookshelf is excessive, we will adjust the consumption based on feedback.[/p][p][/p][p]2: A new ‘stealth reading’ feature has been added, allowing players to learn martial arts even if they are not disciples of a sect or do not meet the required status. The effects of stealth reading are equivalent to regular reading. However, please note that sects strictly protect the books on the bookshelf, and stealth reading is highly likely to be detected and punished. We will adjust the probability of detection or add new event branches based on feedback in the future.[/p][p][/p][p]3: The sect's style system will now be determined by the books on the bookshelf. When players create their own sect, they can place the internal martial arts they want disciples to practise on the bookshelf in the training room, and disciples will automatically begin practising. Note that when there are multiple training rooms, players must manually select which training room's style to activate. The new style system can be accessed via the Social - Sect Management - Style Management button.[/p][p][/p][p]4: We have updated the rumours in the Jianghu. Now, different rumours will be displayed in the Dahuang Realm and the Small World. We will continue to update more exploration rumours in the future.[/p][p][/p][p]5: Added some new plot events.[/p][p][/p][p]6: Fixed an issue where some sect buildings were unclaimed due to ID conflicts.[/p][p][/p][p]7: Fixed some other issues.[/p][p][/p]

20250711 V1.3.2.0 update

[p][/p][p]1: Based on player feedback, we have modified the logic of the fog.[/p][p]New Mist Logic: Locations that have been explored by the player will be permanently displayed, while locations that have been explored will be covered by the Mist. NPCs who have explored a location will be displayed in the last location they appeared in, identified by “XX was here”.[/p][p]2: Fixed some issues related to sect dispatching.[/p][p]3:Fixed some other problems that caused the game to get stuck.[/p][p]4: Added some new world events and fixed typos.[/p][p]5: F5 will cause the screen to become a mosaic is a test function of the development environment, just need to press F3 to restore the normal screen.[/p][p]
[/p][p]Translated with [/p][p]DeepL.com[/p][p] (free version)[/p]

20250704 V1.3.1.0 update

[p][/p][p]1: Lighting fixtures and player buildings can now dispel fog.[/p][p][/p][p]2: Fixed some terrain clipping issues.[/p][p][/p][p]3: Added location marking functionality and marked locations for some quests to prevent players from getting lost and not knowing their location.[/p][p][/p][p]4: Fixed a bug where establishing a sect banner in a small world would cause the sect to collapse.[/p][p][/p][p]5: Fixed an issue where characters in Taiyue Mountain, Chibi Gorge, and Wulong Plain were not immune to corresponding attribute effects.[/p][p][/p][p]6: Fixed several other issues.[/p][p][/p][p]7: Fixed an issue where events that should only trigger in the large world were also triggering in the small world.[/p][p][/p][p]The fog system will continue to be optimised in future updates to maintain the sense of exploration while improving the overall experience.[/p][p][/p][p]The large world is currently in the testing and optimisation phase, with some test features still active. Pressing F4, F2, or F1 may cause display changes; wait for automatic saving to complete, then press F3 to restore the normal screen.[/p][p]
[/p][p]Translated with [/p][p]DeepL.com[/p][p] (free version)[/p]

Version 1.3 (Great Wilderness World) Update

[h2]How to switch to the large map branch[/h2][p][/p][p]Due to the fact that the Great Wasteland has been transformed into a complete map in this update, we have split the content of version 1.3 into different branches to avoid some players being unable to adapt to the significant changes. Players can choose the branch they wish to play from.[/p][p][/p][p]Right-click on the game in your Steam library, select ‘Properties,’ and choose the “Beta” branch ‘oudertest1.3-Large Map Version Branch.’[/p][p][/p][p]This will allow you to play in large map mode. To play the older version of the game, switch the branch to ‘None’ to revert to the default version.[/p][p][/p][p][/p][p][/p][h2]Update Content Overview[/h2][h3]1. Great Wilderness World map overhaul[/h3]
  • [p]The first world upon launching the game is now a seamless Great Wilderness map. Players will be born and explore within this world.[/p]
  • [p]The main storyline before the Kungfu Contest mission has been completely remade. We welcome everyone to experience it and share your feedback with us.[/p]
  • [p]The previous map gameplay will be retained in the Small World[/p]
  • [p]Note for migrated saves: to explore new content in the Great Wilderness world, you must reset/recreate the Great Wilderness region in your save file.[/p][p][/p]
[h3]2. New Challenge‑duel system[/h3]
  • [p]When issuing a Sect Challenge, the game enters a special duel interface.[/p]
  • [p]Players can freely choose characters for combat.[/p]
  • [p]During fights, you may use support actions like Inspire, Sneak attack, and Taunt.[/p]
  • [p]NPCs will use these support actions too, based on their personality—counter-effects are possible.[/p][p][/p]
[h3]3. New Sect interface[/h3]
  • [p]We’ve overhauled the Sect menu and sect tax logic.[/p]
  • [p]Now sect taxes yield only virtual resources, usable directly for constructing buildings.[/p]
  • [p]Current functions include expanding sect territory and upgrading—more sect features will be added in version 1.3.[/p][p][/p]
[h3]4. Map exploration[/h3]
  • [p]The new open world is still sparsely populated—please forgive the early-stage emptiness.[/p]
  • [p]Feel free to freely explore the Great Wilderness.[/p]
  • [p]If you encounter interesting locations, please take screenshots and post them in the group. Any rare event ideas or exploration spots are welcome and may be used for future content.[/p][p][/p]
[p]Note: In this version, some areas may have pathfinding errors causing players to fall through the map into water. If that happens:[/p][p]use the Teleport button in the cheat menu.[/p]

test server v1.3.0.5 update

[p]1: Fixed several issues where the main storyline would freeze and fail to trigger.[/p][p]2: Fixed issues where players could not challenge others to duels or start the Martial Arts Tournament.[/p][p]3: Hidden some buttons.[/p][p]4: Fixed an issue where looting animals would cause them to remain alive.[/p][p]5: Fixed several other issues that could cause the game to freeze.[/p]