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绝世好武功 The Matchless Kungfu News

20240517 V0.15.0.0 update

1.Comprehension Stone: New Comprehension Secrets Interaction: You can now consume insights to extract secrets.
2.MOD: New Fashion Feature: You can now change the character's appearance through MOD.
3.New Hidden Adventure Events.
1.Added a concept of defense levels; now damage dealt will be reduced based on defense levels.
2.Added internal power consumption to ultimate skills; part of the damage from ultimate skills now depends on the internal power consumed.
3.skill levels expanded to level 9; effects at levels 4 and 7 are enhanced (i.e., the previous upgrade effects).
4.New Skill Effect Plugin Function (Secrets):You can now add extra skill effects to ultimate skills.
5.Riding horses, eagles, etc., no longer consumes internal power; climbing no longer consumes internal power; the first stage of lightness skill no longer consumes internal power.
6.After learning internal skills, you will now receive a fixed amount of true qi reward.
7.Items that increase true qi now have drug resistance; their effects weaken when the true qi value exceeds a certain amount.
8.Combat System Related Numerical Adjustments.
9.Adjusted Initial Plot; Subsequent plot events will be gradually added.
10.Imperial City Block:It is no longer forcibly unlocked.
1.Fixed some strange bugs.

20240421 V0.14.2.0 update

Repair
1. Fixed the problem that the secret skills that the player has learned are not displayed in the collected illustrations.
2. Fixed the problem that after the player has understood the Enlightenment Stone, he can still collect the Enlightenment Stone Illustrated Book even if he has learned the secret skill/internal skill/ability.
3. Fixed the display condition configuration of the cut off baby button
4. Fixed the problem of removing incomplete people from other worlds and still having incomplete people when returning to the main world.
5. Fixed the problem that the houses you own may not be gifted to NPCs

April-May development plan!

Regular update

Fix bugs, Improve game systems, Improve Mod Tool

April-May Update Plan

Top of Martial Arts
1. Adjustment of NPC combat strength
2. Adjustment of requirement for martial arts skills growth
3. Adjustment of combat system: addition of defense in combat system
4. Addition of Skills Stats system (Skills effect plugin)
5. Addition of fashion system (download model mods for direct in-game use)


20240411 V0.14.1.0 update

Optimization
1.Optimize the faint trigger hook

Repair
1.Fixed the issue of forgetting to determine whether there is a problem with the entity output field "output item id", resulting in an error in the pipeline prompt.
2.Fixed the handle control of the loop box in the pipeline page to scroll downwards
3.Fixed the problem of being unable to initiate discussions with relatives and friends
4.Fixed the logic loophole in adding sin value
5.Fixed the issue of exaggerated plots that can be selected from other forces
6.Fixed the issue where the whispering prompt exceeds the distance and is not recycled.
7.Fixed the issue where the weight of a player who becomes an NPC is reset.
8.Fixed the issue where players can expand dynasty power plots
9.Fixed the problem that after opening a territory and building a sect banner blueprint, "Mumbling U!" was not recycled and displayed as undefined.

20240403 V0.14.0.0 update

1.Added building renovation feature, now interacting at the door of a building allows for the selection of modifications such as expansion and decorative changes.
2.Blacksmith shop and Fabric Shop now have new automated production lines.
3.Added a collection system, which will be unlocked with more plots of land, and completing collections will award Fortune Jade (the original land Fortune Jade have been removed, and the overall quantity has been increased).
1.Lowered the requirements for cultivation Spirits.
2.Optimized some English version localization texts.
1.Fixed the abnormal sound issue after using Fortune Jade.
2.Fixed an issue where the roof and walls might not display after repairing a building.
3.Fixed an issue where you could not engage in verbal sparring when the Spirits is full.
4.Fixed an issue where the Unpleasant status might stack.
5.Fixed a display issue in the skill selection interface.
6.Fixed an issue where a child's attributes were reset to their original state after growing into an NPC.
7.Fixed an issue where the state of Breaking Breath and Breaking Meridian might not work after re-entering the game.
8.Fixed an issue where the Toxin-casting Spell could not be used out of battle.
9.Fixed some code errors that could potentially crash the game.