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Support Our IndieDev Friends! Black Geyser Launches Today!

As a small indie studio here at MinMax Games Ltd, we think it's incredibly important to support other small studios, so we thought we'd run our first cross promotion. Basically, it's our way of shining a line on another game we like the look of, which we think some of you might also like.

If you’ve ever played Baldur’s Gate or Icewind Dale, you’ll feel right at home in the old school Black Geyser. Developed by a small indie studio in Budapest, Hungary, it’s a love letter to those titans of the genre, with plenty of its own twists. Developed since 2015, backed on KickStarter and having entered into Early Access in August 2021, its launch is later today.



Black Geyser is set in Yerengal, a world where dark gods have brought nothing but venality and greed. For centuries, the Devil-god Rothgor has spread fear and terror, waging war upon the mortal races. Eventually banished, the nation of Isilmerald has enjoyed a time of peace and prosperity. Yet discontent has begun to fester once more, and a bloody civil war is brewing between the capital Isilbright and the wealthy mining town of Deron-Guld.

[previewyoutube][/previewyoutube]

Like any classic isometric CRPG, life starts out at the character creator. There’s 5 playable races (Human, Dwarf, Elf, Feldegug and Rillow) and 13 unique classes, from 4 unique class groups (Priest, Outlaw, Warrior, and Wizard). Each plays completely different from the other and there’s enough here to suit all styles. After tinkering on the attribute screen (time to panic over those points!), you’re dropped into a world that’s plagued by pestilence and mysterious abductions. Without wishing to spoil the story, it’s your job to uncover the hidden legacy of your birth, across a world you’re free to explore.

Since its Early Access and over the last seven months, Black Geyser has taken the time to improve almost all areas of its game. The entire purpose of getting the game into the hands of players as soon as possible was clearly to refine its vision, identify problem areas and put them right. Having delivered over 20 huge updates, including Mac and Linux support, Black Geyser has made sweeping changes. From vastly improved loading times, to clearer player tutorials, improved crafting, new zones, enemies and questlines, the small development team have ensured they've focused on addressing and reacting to key player feedback.



As a CRPG with a large open world with dozens of unique locations, exploring, interacting with NPC’s and managing Black Geyser’s tactical-combat-with pause is key. Just like most party-based titles of old, you’ll need to recruit key allies, discover their motivations, choose your formations and deck them out in any weapons and armor you can lay your hands on, whether that’s from taking on epic bosses, or stealing from a nearby inn (just don’t get caught by the guards).

Black Geyser is undoubtedly a challenging experience, but first and foremost it puts its story and unique greed mechanic at the center. The choices you make will either advance the cause of the Goddess of Greed, or maintain the flame of hope to impact directly on the game world. Yerengal is brimming with content to discover, with varied grim biomes that have plenty of atmosphere that are filled with dangers. If you camp for the night, there’s every chance you’ll be ambushed. If you stray too far from the beaten track, don’t be surprised if you encounter enemies waiting to smash you to a pulp.

With a branching narrative spanning more than 300,000 lines of text and multiple endings, there’s more than 60 hours of content available here, not including all the side quests and secrets to uncover. Scratching that old school itch is the name of Black Geyser’s game, and with future launch plans set to bring pets, strongholds and additional content, its launch this week is only the beginning.

In a few hours time it'll be available on Steam and GoG for $29.99. We wish them all the very best!

Are you ready to be corrupted by Black Geyser’s greed?

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Clanfolk Demo - Developer builds a homestead, then sets it on fire (Livestream)

I will be spending the hour playing through the Clanfolk demo and explaining how systems work as well as answering questions in the chat window.

Clanfolk has quite a long demo, so I won't get to all the content, but there will be a lot to see and learn.

I will likely also be setting things on fire from time to time, usually by accident. :)

Clanfolk Developer builds up a homestead, then sets it all on fire (Livestream)

I will be spending the hour playing through the Clanfolk demo and explaining how systems work as well as answering questions in the chat window.

Clanfolk has quite a long demo, so I won't get to all the content, but there will be a lot to see and learn.

I will likely also be setting things on fire from time to time, usually by accident. :)

Clanfolk Demo Now Available

Hi Everyone,

The Clanfolk Demo is ready to play!

Clanfolk is a game about a small family Clan trying to survive in the Highlands of Medieval Scotland.

The Demo takes place over the 10 days of Summer. Your Clan has just arrived, and it is time to start building your homestead in preparation for Winter.

Summer is a peaceful time where you can learn, plan, and expand. It should be a quite relaxing way to spend a few hours as you learn the game mechanics and see if Clanfolk is right for you.

The Clanfolk Demo also has a large amount of content, and you will likely need to play it multiple times to see it all.

Here is our Discord link: https://discord.gg/U6yztRSTxX

I hope you will give Clanfolk a try!

A first look at Clanfolk



Hello everyone!,

I am very happy to announce Clanfolk!

Clanfolk has been a four year passion project, and now it is about time to show it.

A little history,

Clanfolk was developed alongside Golftopia, its sibling project. After SPAZ and SPAZ2, we needed a break from space combat for a little while and Narlak and I decided to each try a solo side project. Initially, these projects were supposed to only take 14 months, but here we are 4 years later, oops.

When Clanfolk started development, I had been making games for 16 years and had never once touched art or sound or shaders in a game, ever. So I decided that was something I wanted to try. Over time, I think my art has improved, yeah it is coder art, but I like it :)

I also wanted to make a game where I could just escape for a while and really care about the inhabitants. Rimworld is an incredibly well made game that came closest to the feel of non throwaway people (I don't want to call them pawns because that is not how I see them)

So over time Clanfolk kind of became this merging of Rimworld, Banished and the Sims. It is a home away from home for me. Throughout development, I have not focused on combat at all, instead I went the route of trying to simulate the world as completely as possible while researching/implementing historical survival methods.

It turns out that just surviving the elements and preparing for winter is quite the challenge. I also like that you have the time to get to know your Clanfolk while the seasons are more forgiving. Then when they freeze or starve, it is extra horrible :)

Now that the world and life sim has formed a very robust foundation, I am beginning to think on external events. I recently added neighboring clans with hired workers, inn visitors, and traders. These clans will of course bring conflict with them, but it is not a focus yet. Right now it is all about day to day life on the homestead.

I also want to delve into more natural based events like wandering bears, or crop blight, rat infestations, all real world problems that Clanfolk would face.

I just really enjoy working on this game, but yeah 4 years is a long time to not show anything, so here it is.
I am very happy to answer questions in the discussion forum as well!
https://steamcommunity.com/app/1700870/discussions/

Andrew Hume (Blorf)

p.s. We will be participating in Next Fest, and there will be a Demo (Oct 1 2021)

https://store.steampowered.com/app/1700870/Clanfolk/