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Loco Motive News

EGX 2023: Loco Motive Takes Center Stage!

Great news! We're thrilled to announce that Loco Motive will be showcased during EGX 2023 at the ExCeL in London, UK, from October 12th to October 15th.

EGX is the UK's biggest gaming event and we're proud that Loco Motive will be right at the heart of it all!

You’ll find us at the Chucklefish stand in the Rezzed Zone, where you can get your hands on other amazing titles, such as Eastward - Octopia and Wargroove 2!



Meet the team and play the updated demo

Attendees will have the opportunity to play an updated 20-minute demo of the game and meet the developers behind it, where we'll gladly talk your ear off about Loco Motive, the development process, or anything else you might be interested in (within reason!).

Don't miss out! Get your tickets here and we'll see you at EGX 2023!

Development Update #7

Hello! It's time for the latest scoop on Loco Motive's development!

The past few months on Loco Motive have been a whirlwind as we steer towards the finish line. Let's dive into everything that's gone on since our last update.

🚂 Major Milestone Reached: Full Playability 🚂

July kicked off with us reaching a major milestone: Loco Motive is now fully playable from start to finish. That's a big deal for our team! The next stretch will focus on getting the dialogue locked, getting the visuals polished, and exploring big features like voice recording and localisation.

We can share more information on that in another update, but for now here's a sneak peek at a new, mysterious location from the game!



🪞Something to reflect on!🪞

We recently implemented another neat visual feature to the game - working mirrors! but that's not all, this amazing tech allows us to add things like shiny floors, wet reflective surfaces and more!

[previewyoutube][/previewyoutube]

🏆 Critics' Choice Award🏆

Back in June, Loco Motive was nominated for the Indie Cup Critic's Choice Award , with each nominee selected by a panel of critics, games journalists and streamers - including Rock Paper Shotgun, Edge, GamesRadar, TheGamer & More.

We didn't clinch the win in our category, but hey, being nominated was a win in itself! Big thanks to the jury for their feedback. Reading their positive comments gave us a real boost and made us feel like we're on the right track!



🌟 Racing towards 70k Wishlists! 🌟

Since our last wishlist check-in, we're now only a few hundred away from receiving 70,000 wishlists!

A massive shout-out to you all for adding Loco Motive to your wishlists. It's not just a number—it lets Steam know there's interest and excitement around the game, plus, you'll be one of the first to be notified via email when the game launches! If you haven't wishlisted already, what are you waiting for? Let's make it happen!

We're excited to continue sharing updates with you as we make progress on the game, but that’s all for now! We’ll be sharing more progress as we go, but in the meantime, you can follow us for updates on Twitter or join the official Robust Games Discord.

50,000 wishlists!

We're very pleased to announce we've reached a major milestone of 50,000 wishlists! As a small indie team creating our debut game, we never imagined we'd resonate with so many of you!

We'd like to say a huge thanks to those of you who have wishlisted, shared feedback and generally supported us throughout development so far. Can we reach 100,000?

If you haven't wishlisted yet, please click that button!





We're excited to continue sharing updates with you as we make progress on the game, but that’s all for now! We’ll be sharing more progress as we go, but in the meantime, you can follow us for updates on Twitter or join the official Robust Games Discord.

Play the LudoNarraCon Demo!



Hi everyone!
Today marks the start of LudoNarraCon, a digital event to celebrate the finest of narrative games, and we’re excited to be taking part with a playable demo of Loco Motive!
From today (4th May) until Monday (8th May), you’ll be able to play the demo and share your feedback with us!

We’ll have a livestream with developer commentary running on the LudoNarraCon event page today (May 4th) at 11AM PDT / 2PM EST / 7PM BST/ 8PM CET. Set up a reminder here and join us in the chat, where we’ll be answering your questions!

Big thanks to Fellow Traveller for hosting the event and inviting us alongside so many fantastic indie games.

🔎 What’s in the Demo?
The LudoNarraCon demo features a little taster of what’s to come in the full game. You’ll be donning the blue jacket and square-ish shoulders of Arthur Ackerman, as he starts his investigation into the sudden demise of his employer, the esteemed Lady Unterwald.

Meet and greet the larger than life characters aboard the Reuss Express, solve item-based puzzles, and point and click to your heart’s desire. Well, for approximately the hour or so that the demo lasts, depending of course on how quickly you can figure out the puzzles!

If you’re feeling extra suave, you can even play the demo in Noir Mode. 📽️😌



The full game will also feature:
  • 3 Playable Characters - Diana, Arthur & Herman
  • A feature-length story
  • Full voice acting
  • Puzzle hint system
  • Full controller support
  • Even more jokes & puzzles

🔎 Where can I share my feedback?
We would love to hear your thoughts and feelings about the demo - what you loved, what didn’t work so well for you, or anything you’d like to see more of in the full release! You can either share feedback in the Steam forums, or chat with us directly in our official Discord, or on Twitter.

Don’t forget to wishlist Loco Motive for a notification when the full game launches! We’re a small team, so wishlisting the game really helps us out, and we also use this data to decide future language support! :)

https://store.steampowered.com/app/1709880/Loco_Motive/

👀 What have we been working on…
Before we go, here’s a little teaser of what we’ve been working on lately…



Enjoy the demo! -Adam & Joseph, Robust Games

Join us in our first Loco Motive demo livestream!

Grab your ticket ‘cause the livestream is about to start!
We’ll do our very first Livestream of Loco Motive on May 4th at 11AM PDT / 2PM EST / 7PM BST / 8PM CET.

We’ll be playing the game demo, which will be available from May 4th to May 8th, for LudoNarraCon, a digital event to celebrate the finest of narrative games!

https://store.steampowered.com/app/1709880/Loco_Motive/

Join us and embark on the Reuss Express to have a little taster of what’s to come in the full game while we answer community questions!
If you can't make it on time, don't worry: we will be looping the stream in our game page, and the demo will be available until May 8th at 10AM PDT / 1PM EST / 6PM BST / 7PM CET.



We'll wait for you there!

-Adam & Joseph, Robust Games