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UPDATE #5 - PROBABILITY OF DEATH



ADDED
- The probability of death of punishments is now indicated.
- Ability to add a citizen to the Black List from the dilemma screen.

CHANGES
- The option to punish citizens from the dilemma screen has been removed.
- The probability of death of a citizen who is whipped now depends on his happiness.
- Brain implantation has gone from a mortality rate of 20% to 15%.

IMPROVEMENTS
- The game returns to the citizen inform after he takes SOMA pills.

ARRANGEMENTS
- Fixed a bug where the electroshock started active.
- Fixed redirection problems caused by the death of a citizen due to a punishment.
- Fixed problem where when exiting the mother Reports screen it did not show damaged if it really was.
- Now the Reports screen always shows the most recent messages at the top.
- Fixed an issue whereby free a prisoner of the isolation chamber, when viewing that citizen kept appearing in the isolation chamber.

UPDATE #4 - THE WHIP AND THE CARROT

UPDATE #4 - THE WHIP AND CARROT

ADDED:
- New punishment: The WHIP
- New dilemma: Citizen demanding more freedom.
- New dilemma: Hit a citizen with the whip.
- New Task: Hit with the whip some citizen.



IMPROVEMENTS:
- Tutorial accessible from main menu.
- The save game button will not be available in a game that has just started.
- More information in Happy Room screen. Built-in sounds.

FIXES:
- Fixed an issue when the player punished a citizen from Dilemmas Screen and later the game didn't show the correct screen. (Skipping the Tasks screen, for example).
- Some sound fixed.

UPDATE #3 - MINOR UPDATE



THIS IS A MINOR UPDATE

PUNISHMENTS
- Your citizen will lose productivity if you punish him with electroshock now.

CODE
- The production code has been reworked and depured.

UPDATE #2

- Improvements in some graphics.
- Improvements in background music.
- Small fixes.

UPDATE #1 - DRUNK CITIZENS



* ADDED

NEW BUILD (1): HAPPY ROOM (PUB)
You can serve drinks in the PUB. (Weak, Medium and Strong).
The stronger the drink, the much happiness the citizen gets but they could get DRUNK.
A drunk citizen is not a dangerous citizen, but he could become ADDICTED.

NEW DILEMMA (1):
- Serving strongs drinks to unhappy citizens.

NEW TASKS (3)
- Building a new happy room.
- Changing a Law.
- View Report.

*IMPROVEMENTS

GAME
- Reduced the cost of the weapons 150 -> 100.

GRAPGICS
- Some graphics have been changed.

TUTORIAL
- Tutorial about crime has a new register. (DRUNK)


OPTIONS (2)
- There is a new button to delete Save Files.
- There is a new button to go to Main Menu.


* FIX
- Fixed typo in Firewall task.