Game modes POLL
Hey!
Your decisions can improve the game!
Check out these game modes carefully. What modes would you like to see in the game?
We'll try to implement them ASAP. Multiple choice is OK.
Each game mode includes the following features:
- Craft on the run
- Craft on the workbench
- Traps and barricades
- Melee
- Gunplay
Please share your opinion here or join our Discord server! https://discord.gg/Xd6WFwq3HJ
Your decisions can improve the game!
Check out these game modes carefully. What modes would you like to see in the game?
We'll try to implement them ASAP. Multiple choice is OK.
Each game mode includes the following features:
- Craft on the run
- Craft on the workbench
- Traps and barricades
- Melee
- Gunplay
- Sandbox
Players can craft weapons, construct traps and barricades. But there will be no waves of zombies until the player decides to spawn zombies by pressing a button. - Short session (survival mode)
At each location, the player has only one goal - to survive 3 waves of zombies - Horde mode
2-4 players defend the house from waves of zombies using a small number of guns and items to barricade the house and craft weapons and traps. The goal is to survive as many waves as possible. - Story mode
A story campaign where players complete missions in different locations. Players will see an animated comic after each mission. Players can loot items to use in the next mission. Missions help players to dig into the story of Requisition. - Hunt
A "killer" and 3 "victims" are randomly selected from 4 players at the start of the session. The killer has a gun, and the victims have no weapons. Victims will have to craft weapons from items found in the house and create and set traps. The "killer" needs to kill all the players, while the "victims" need to get rid of the "killer." - Home Alone
Three players storm the house while one player defends it by setting traps. - Deathmatch
Every player is all alone against other players and zombies. The goal is to kill others as many times as possible. Players will respawn after death. Each session will last for 10 minutes. Players are able to craft weapons and make traps. - Real-time strategy
Several players defend the house from zombies, and one of the players controls the crowds of zombies using a computer IRL telling zombies where to go and who to attack. - Capture the flag (Squad vs. Squad)
Teams play 2v2. Each team has its own house. The players need to set traps in their house and break into the other team's house to steal items.
Please share your opinion here or join our Discord server! https://discord.gg/Xd6WFwq3HJ