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The Pioneers: surviving desolation News

Patch notes 0.35.05 | Language pack

Dear Pioneers,


As promised, we have started to expand the localization of the game. In this first batch, we added German, Russian and Swedish languages. They can be selected in the settings menu.

We also worked with 2 amazing American translators to rework/polish the existing English localization. Since the previous version had many translation flaws, this new one should improve your overall experience of the game, especially if you are a native English speaker.

People involved have joined us in the game credits. A big thank you to the whole localization team!

We hope you will enjoy this patch!

[h2]Patch notes 0.35.05[/h2]

[h3]Localization[/h3]

  • Added new localization: German
  • Added new localization: Russian
  • Added new localization: Swedish
  • Revamped English localization (USA)


[h3]Gameplay[/h3]

  • Added new spawn locations for crew life pods
  • Added new action on crew life pods: steal oxygen


[h3]Bug fixes[/h3]

  • Fixed various missing terrain assets
  • Fixed resource quantity display
  • Fixed a bug in the crafting menu that prevented some recipes from being completed if they had a prerequisite
  • Fixed station inventory UI
  • Fixed long text strings display
  • Fixed a small bug in the save system that could prevent some games from loading correctly
  • Fixed Jonas Winter biography

Patch notes 0.35.04 | Carry your mates

We've all experienced that strange feeling, somewhere between disappointment and anger, of watching your friend choke a metre away from the station because he forgot his EVA suit.
That is finally over. Download the 0.35.04 update and help him out!

[h2]Patch notes 0.35.04[/h2]

[h3]Gameplay[/h3]

  • New feature: carry a crew member. This is a very rough first version of the feature that the whole community has been waiting for. This one will certainly save many lives!

  • Characters now start a mission with a personal item
  • New way to interact with lost life pods
  • New zipline positioning system
  • Storm alert is now triggered when the electric charge VFX appears


[h3]Balancing[/h3]

  • We tried to give you more breathing room between two earthquakes without reducing the overall difficulty curve of the current game by balancing two values:
    - average time between seismic period slightly increased
    - average speed of magnitude rise slightly increased


[h3]Other additions[/h3]

  • New buttons in UI left bar: station inventory shortcut & placeholders for future updates
  • Improved video settings: you can now switch between several monitors


[h3]Bug prevention[/h3]

  • Improved zipline system to prevent major bugs (End of task)


[h3]Bug fixes[/h3]

  • Fixed displayed amount of collected resources by automation upgrades

Patch notes 0.35.03

Dear Pioneers,


Once again, this regular update focuses on improving the overall playing experience: new video and accessibility settings, bug fixes and UI improvements have been implemented to make the game run more smoothly to everyone. In parallel, we have started working on the major gameplay update that will arrive in March.

Enjoy the game and see you soon!


[h2]Patch notes v0.35.03[/h2]

[h3]Gameplay[/h3]

  • Jetboots now improve move speed


[h3]Balancing[/h3]

  • Decreased oxygen leakage on large breaches (10/sec -> 5/sec)
  • Reversed last change on starting food rations (7 -> 9)


[h3]Other additions[/h3]

  • Updated building UI for better understanding of what what can be built
  • Improved game settings: temperature units. Default unit for US/UK configurations is set to °F
  • Improved accessibility settings: UI rescaling
  • Improved accessibility settings: zoom with keyboard instead of mouse
  • Improved video settings: gamma adjustement
  • Improved video settings: brightness adjustement
  • Improved video settings: FOV (very helpful for 32:9 screen resolutions)
  • New localization system to prepare future language additions (Russian, German and Swedish are coming soon)


[h3]Graphics[/h3]

  • Added a visual effect when travelling in jetboots


[h3]Bug prevention[/h3]

  • Language fallback to display the english string if a localization is missing
  • Improved zipline system to prevent major bugs (WIP)


[h3]Bug fixes[/h3]

  • Fixed loading bug where a character could appear on the roof of the station
  • Fixed task queue which could sometimes cause a character to run in a straight line for no reason
  • Fixed main UI character panel. Action icons are now correctly removed when a character exits an action
  • Fixed various notifications and localizations

Patch 0.35.02 | Welcome Akiko!

[h2]Dear Pioneers,[/h2]

Big news are coming in these patch notes. Please read the following announcement, try or retry the game and join us on Discord to share your feedback. https://discord.gg/thepioneersgame

[h3]Akiko Takada has joined the crew.[/h3]

Class: Scientist
Role: Exogeologist
Speciality: Harvesting
Background: Environmental activist
Flight time: 60 days
Crew ID: 141

Age: 40
Nat: JAP
Rnk: n/a



Akiko is a 40 years old exogeologist, daughter of Japan industry Minister Nobuo Takada. Her mother Yumi Takada is also well-known for being one of the leaders of The Great Gaïa Church. She studied geological risks at the University of Kyoto and graduated with two PhD in mineral analysis and exogeology.

During her studies, she became involved in politics and joined an environmentalist NGO as a spokesperson. Her wisdom and charisma, in addition to her exceptional scientific capabilities, allowed her to take a very important role in the organization.

Thanks to her growing fame, she quickly had the opportunity to work where she always wanted to and joined the Red Destination Company as Chief Operator of the Lunar Helium-3 Extraction Base. She gained a lot of experience and participated in different perilous space missions, making her an exceptional astronaut. She left Red Destination in 2082 to join Octal Corporation and began preparing for the Io-1 mission.

Akiko is a valuable member of the Io-1 crew. She not only brings a very solid scientific and space mining knowledge, but also her incredible personality and psychological skills. Akiko is a wise and calm woman, with a very poetic and philosophical way of approaching problems. She is committed to respect and team values and is considered a rock to rely on by her teammates. On earth, she loves hiking, nature photography and meditation.



[h3]Gameplay[/h3]

  • New character: Akiko Takada
  • Added a queueable action. It is now possible to use the main airlock when planning your tasks
  • Keyboard shortcuts are now displayed in various tooltips to help you master the game's controls


[h3]Balancing[/h3]

  • With the arrival of Akiko, character skills have been reworked. Check out the new character sheets before setting your strategy!
  • Balanced carbon drills and rare earth drills costs. It is now necessary to spend advanced resources to build drills.
  • Started to add more challenge to hunger management by adjusting some values:
    - Increased the cost of processing fruits into food rations (0.5 -> 1)
    - Reduced food rations stored in the first loot (9 -> 7)
    - Slightly reduced food rations loot rate


[h3]Graphics[/h3]

  • Reworked hand drill visual effect: more visible laser and particles!
  • The name of each crew member is now correctly displayed in the main UI


[h3]Bug prevention[/h3]

  • Implemented a first batch of fixes to make climbing action more resilient. More will come in future patches.
  • Reinforced interior pathfinding calculation system to avoid various errors


[h3]Bug fixes[/h3]

  • Fixed Maggie's behavior. It (she?) is now correctly protected from storms by the roof of the station
  • Fixed Maggie's notifications
  • Fixed a major bug that would freeze a character when sharing equipment while in the medipod
  • Fixed sulphur lake collider
  • Fixed sulphur pit triggering
  • Fixed chat action that could sometimes cause a minor bug
  • Fixed various interaction bugs in UI panels
  • Fixed various notifications and localizations


[h3]Steam[/h3]

  • The 1st version of the German Steam store page is now live!

Patch notes 0.35.01

Tired of searching the last shuttle part?
[h3]Fortunately, they now have flashing lights![/h3]

[h2]Patch notes v0.35.01[/h2]

[h3]Additions[/h3]

  • Shuttle parts are now more visible (scale & lights)
  • Reworked pathfinding system to be more efficient at long range
  • Added notifications on crafting actions
  • Improved video settings: vsync (WIP)
  • Improved video settings: quality presets now change texture resolution


[h3]Bug prevention[/h3]

  • Added a safety feature to prevent character location errors
  • Fixed station inventory reservation system to prevent conflicts between characters


[h3]Bug fixes[/h3]

  • Fixed pathfinding issues when machines are installed in a module
  • Fixed a visual bug that appeared when a character was repairing a breach
  • Fixed medipod reservation system
  • Fixed a bug that could make it impossible to store the EVA suit
  • Fixed energy gauge not being displayed correctly after a character left the medipod
  • Fixed continue button that were displayed in the main menu even if all saves had been deleted
  • Fixed breach repair UI indicator
  • Fixed a bug that allowed a character to share oxygen without an EVA suit
  • Fixed image size in UI notifications
  • Fixed game disclaimer that was not correctly displayed in 32:9 resolution
  • Fixed various menus to be correctly displayed in 32:9 resolution
  • Fixed personal items. They are now all linked to the correct character
  • Fixed resource tooltips that would show a storage limit even if the resource did not have one
  • Fixed a duplicate video setting in the main menu
  • Fixed victory conditions panel. Progression is now correctly displayed
  • Fixed various localizations
  • Fixed various tooltips
  • Fixed various hitboxes and outlines