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Back to the Dawn News

Please Nominate Us For The Steam Awards 2023!

Greetings Inmates!

We hope you are having fun navigating the treacherous corridors of Boulderton Prison, outsmarting guards and forging unlikely alliances. Today, we need a favor from you - help us nominate Back to the Dawn for the "OUTSTANDING STORY-RICH GAME" category in the Steam Awards 2023!



Your invaluable support will help us to bring our tale of prison strategy and survival to more gamers around the world. Every nomination counts and we're grateful for your help. Simply click the nomination checkbox above and that’s all!

In the meantime, we're actively testing out some enhancements based on the feedback and suggestions we’ve received from you. We believe that it would make your gaming experience better, and will definitely share more details about it very soon, so please stay tuned!

Thank you for being a part of this journey with us. Enjoy your adventures, and remember, every choice you make will shape your destiny!

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Inmates and Innkeepers Bundle - Now Available!

Hey Inmates!

We trust you've been meticulously plotting your route to freedom in the treacherous corridors of Boulderton Prison. As we continue to work on optimizing the game for the upcoming updates (stay tuned!), we would like to share some exciting news with you.

We’ve teamed up with the amazing team behind Travellers Rest to present an exclusive deal for you: the Inmates and Innkeepers Bundle! Grab it today and enjoy a 10% discount on your purchase.

Carefully curated in a Steam bundle for their enchanting pixel art and enthralling narratives, this bundle offers a delightful escapade into vividly crafted worlds. Engage in the cozy management of a bustling tavern or plot an intricate escape from a life behind bars. Enjoy hours of discovery and engaging gameplay, set against backdrops rich with challenges and opportunities.

[h2]Travellers Rest[/h2]

You are an innkeeper, on a journey to transform a run-down inn into a bustling social space. Brew your own beer, run a farm, explore the world, and build relationships with your customers to create your own fantasy tavern!

“Traveller’s Rest is a cute, retro-style, relaxing game.”
~Super Jump Magazine


[h2]Back To The Dawn[/h2]


Play as a wrongfully imprisoned fox journalist entangled in a shadowy conspiracy. Experience the suspense and thrills of prison life and exploit any weakness. Manipulate and scheme. Make friends (or foes) with fellow inmates and engineer a daring escape to clear your name.

“This is one of the best prison games I have ever played.”
~ Call Me Kevin


So, are you ready to leap into new worlds and take on challenges unknown? Buy the bundle. Buy the games. Experience the wonders of indie pixel art RPGs in this awesome collection!

https://store.steampowered.com/bundle/36429/Inmates_and_Innkeepers/

Our New Update Is Live!

Greetings, Inmates!

It’s been close to a week since we launched Back to the Dawn, and we are absolutely humbled by the enthusiasm you’ve all shown. Watching you delve into the prison world we’ve created, forming alliances and rivalries with different inmates and sharing survival tips reminds us of the joy we felt during development and the immersive experience we aimed to create with the game.

We’ve been taking in your feedback and suggestions as we continue to optimize the game, and today we're thrilled to announce that we have rolled out another new update with several feature optimizations and bug fixes, and a new feature that many of you have been asking for!

Here's a detailed breakdown of this update:

[h2]New Manual Save/Load Feature[/h2]

Added a manual save/load game functionality within Memory Recall, with a maximum of 10 save slots. Now, you can plan your escape with even more precision, save crucial moments before making pivotal decisions, and explore various pathways without losing progress!

[h3]Feature Optimizations[/h3]
  • Added an option to skip puzzles after multiple failed attempts in the mailroom and electrical room puzzles.
  • Added new tutorials for attribute enhancement, prompts for gang orders, and tips related to donation bags.
  • Adjusted the difficulty of dice rolls in the TV station scenes.
  • Added a confirmation prompt button when adding skill points.
  • Exercising in the dormitory, whether by the bed or using the small desk, now accumulates towards the same progress.
  • Updated the successful connection prompt in the sewer valve adjustment minigame to display an arrow instead of a square.
  • Optimized the illustrations for the glider and signal tower after a successful escape.
  • Added ending text for the graveyard ending.
  • Improved performance issues with animations during the rainy night scene and for some prisoners.
  • Optimized certain in-game visuals and animation scenes.
  • Optimized sound effects in the hospital.
  • Optimized the loading screen icons.

[h3]Bug Fixes[/h3]
  • Fixed an issue in the "After-Hours Consultation" quest where the "Corrosion Solution" made before receiving the task could not be used to fulfill the objectives.
  • Fixed an issue with the time spent not halving in the kitchen and yard toilet areas after learning the “Iron Throne” skill.
  • Fixed an issue where using the "Master Pickpocket" skill would result in negative money.
  • Fixed an issue where the money stolen using the "Master Pickpocket" skill could exceed the victim’s total amount.
  • Fixed an issue preventing the purchase of free bread when you have negative money.
  • Fixed an issue where forcefully quitting the game could prevent re-entry into the game on subsequent attempts.
  • Fixed an issue causing a game freeze when signing up for a boxing match and checking registration the next day.
  • Fixed an issue with the game freezing when interacting with the door on the right after entering the operating room.
  • Fixed certain incorrect timings in task completion evaluations.
  • Fixed an issue where players could increase Father Anderson's favorability after his departure.
  • Fixed an issue where staying in the cafeteria until 13:00 on riot day incorrectly forced a scene change.
  • Fixed an issue with the endless ladder climbing animation for Thomas at low frame rates.
  • Fixed an issue with the inability to interact with the ladder on the right side of the pipe area.
  • Fixed an issue with overlapping prisoner positions and display errors in certain scenes.
  • Fixed an issue in the mailroom warehouse where being over the time limit would forcibly move the player to the right side of the mailroom, and clicking on the cabinet behind the workbench at an angle would teleport back to the warehouse.
  • Fixed an issue preventing exit from the hospital door when entering the operating room at night.
  • Fixed an issue with the disappearance of time limits in hospital scenes after saving and quitting.
  • Fixed an issue where players could get stuck when lying on the bed and selecting "Check under the bed" or "Tidy up the bed”.
  • Fixed an issue where Franklin and Ray would appear on the first floor when brawling with Diego on the second night.
  • Fixed an issue allowing computer usage despite having no remaining computer time.

In our previous announcement, we shared about an upcoming Difficulty Selection Mode feature. While this is still very much on our agenda, we decided to implement the manual save/load feature first as we believe it would offer more flexibility and control to your current playthroughs. Rest assured that we're in the midst of testing and fine tuning, and will keep you updated on our progress. Thank you for your understanding and patience!

We're grateful for your feedback and suggestions as they are key in refining Back to the Dawn at every step ahead. While we may not be able to implement all of them, we are committed to striking a balance between your expectations and the core essence of the game.

If you’re enjoying the new updates and feel that we’ve addressed your concerns, we’d appreciate it if you could consider to update your review, especially if was previously negative. Your positive feedback not only encourages us but also helps in continuously improving Back to the Dawn!

https://store.steampowered.com/app/1735700/Back_to_the_Dawn/

Thank you once again for your unwavering support. Please continue to stay tuned for more updates, and in the meantime, happy strategizing (and prison breaking)!

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We're Adding A New Feature In The Upcoming Update!

Greetings Inmates!

We're incredibly grateful for the unwavering support and feedback you've shared since Back to the Dawn launched. Every piece of input you've sent our way hasn't gone unnoticed, and we plan to gradually improve and optimize the game based on your insights in subsequent updates.

[h3]New Feature In Our Upcoming Update![/h3]
We'll also like to share that our upcoming update will introduce a new feature — a Difficulty Selection Mode! You will be able to choose an "Intern Reporter" difficulty mode to play, which will allow you to delve deeper into Thomas' story without the setbacks of repeated challenges within the game. So be sure to look out for this new addition soon!

In addition, we've continued our efforts to optimize and improve the game, and have just pushed out another bug fixes and optimizations update. Here are the full details:

[h3]Feature Optimizations[/h3]
  • Reduced the cost of Yogurt in vending machines
  • Reduced the difficulty of obtaining ‘Body’ recovery items
  • Reduced the item level of "Painkiller" to 1, which can now be purchased from inmates after getting acquainted with them
  • Increased the gaining of Rapport points with the priest
  • Increased the number of soap uses by one
  • Optimized the functionality of the "Lifeopedia" skill
  • Removed the Chessboard item requirement to write down solutions for the puzzles in the General Building

[h3]Bug Fixes[/h3]

  • Fixed a soft lock issue that happens when navigating task prompts and opening the task panel under specific circumstances
  • Fixed an issue where the "Pro Gamer" skill caused two game skills to appear at the same time
  • Fixed an issue where lumber and "Playpup" were duplicated
  • Fixed an issue where the points required to solve the puzzle in the General Building were different from the points needed in the Prison Cell
  • Fixed a missing completion condition trigger for the third objective in the "Movie Mission" quest
  • Fixed an issue in the "Another Key" quest which caused the Digital Watch not to be deducted from your inventory upon delivering the item
  • Fixed an issue at the second floor lobby on the seventh night where the skunk inmate caused Thomas to be trapped in a corner after returning from a bath

We hope that the above optimizations and fixes would make your experience within Boulderton Prison better. If you have any feedback, suggestions or any issues, we'd love to hear about it. Please do share it with us your either here on Steam or through our Discord channel.

If you enjoy the game, we would really appreciate if you could leave us a review on Steam. Your positive feedback is a tremendous encouragement and motivates us to continually improve. Thank you for your support and love!

Last but not the least, keep those escape plans sharp, and may the odds be in your favour!

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Minor Update: Bug Fixes

Greetings Inmates!

Just a quick touch-base following yesterday's update. Based on your feedback, we've made a couple more bug fixes to the game, ensuring that every prison corridor you tread is as immersive and bug-free as possible.

[h2]Bug Fixes[/h2]
  • Fixed a bug where players could not re-enter the game after saving in the pipe area, following a switch selection on the rooftop construction site.
  • Fixed a bug where certain items such as work shoes affected Stamina recovery during rest.

We want to extend our gratitude to you for sharing your experiences and feedback with us, it has been super helpful in helping us make the game better for everyone. Please continue to share with us your feedback, suggestions or any issues either here on Steam or through our Discord channel!

In the meantime, keep calm, and break free!

https://store.steampowered.com/app/1735700/Back_to_the_Dawn/

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