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Have a Nice Death News

A Note From Simon #3



Hello recruits,

We hope you're having a great summer! In Montpellier, we were hit by the heat wave and were dancing to summon rain but a FLOOD came over...

It seems that you've been enjoying the Fast Food Update.

We tried to answer some of your feedback such as more endgame content or side worlds.
  • We know a lot of you were surprised initially with the condition to access some world (especially the new one) but it wasn't fair enough and following your comments, we did a quick hotfix to remove those conditions. For now, this system will stay like that but we might change it in the future (don't worry, we won't create frustrating conditions).
  • In Level Design, we added more variety with the traps inside the Toxic Food-Processing Department and we're thinking about adding more of this gameplay element in other departments.

Now for the main subject, what does the future hold for our dear CEO, Death?

For the next update, there are many subjects that we are working on.
The biggest one will be a lot of reworked FRENZY attacks for various weapons: we'd like to make them feel way more powerful and useful.
For now, we have reworked almost 20 of them and some have changed drastically. For example MORDICINE frenzy will now give you UNLIMITED DASH for the duration of the buff. We want all weapons to feel situational to enable specific builds.
Next, we want to improve more stuff in the UI to give you more information for beginner player and how certain weapons works.
Even if for now, we have good feedback about controls and combat, we'd like to improve this more. We want our game to feel perfect to control and have a real satisfying rewarding feeling by killing enemies.

Of course, this is not all. We are working on more stuff and I might have dropped some hint in this text about the next boss.
Thank you for playing HAVE A NICE DEATH.

Talk to you soon,
Simon

Steam Deck Crash



We've identified a potential temporary solution for Have a Nice Death crashing on Steam Deck:

Setting the game to proton 7.0-4.
  • Before you launch the game, hit the gear icon
  • Go to properties => Compatibility
  • Check the option to force a specific version
  • Select Proton 7.0-4
  • Start the Game


Credit to Steam user Demonic Chicken for the tip!

Early Access Hotfix - 2022/07/29



  • Unintended behaviours could appear when combining the curse Flash of Brilliance and some spells
  • The reward did not appear on a specific arena
  • In some case, the player could get stuck in the miscellaneous tab option
  • SFX rope attack of Will Hung was played even if stunned
  • Pierce Görske gets a new voice
  • Sound effects added on death screen and Crisis menu

Early Access Hotfix - 2022/07/20



  • Difficulty quest (Crisis) (damages in Shop /Control Room)
  • Weapons bought from shop and Jocelyn's contract are added at the Workerguide when player gets it for the first time
  • W5 projectiles explosions missing sfx
  • NPC Hara-Kola and Bubbaboom missing sfx
  • Spell EyeSeeYou, Frostbreeze, & Wishtorm missing SFX
  • Relaxation Area missing music
  • Waldo's "mill" attack does not damage the player every time
  • Manaboost quest for Joe does not work
  • Contracts that involve the player being hit by a boss not being triggered by boss projectiles
  • Mark in the shop doesn't speak after a run when player got the curse "Shop Closed"
  • Spanish/Portuguese wrong translation
  • Contract ""Get 50 soulary weapon instantly and Defeat First Thanager without getting hit ” does not count as accomplished when killing the Janitor without taking damage
  • Joe’s: Quest to unlock discount pricing or “Focus” does not work
  • Damages of Contract "Give uncommon weapon instantly and Defeat First Thanager in under 5 minutes” are applied even if the player completes the contract
  • Level of the weapons is not displayed in the weapon selection menu
  • "Price Next Shop" Penalty is revoked after a purchase only for one item in the Shop
  • EyeSeeYou spell doesn't work correctly

Early Access Hotfix - 2022/07/13

  • Toxic Food-Processing and Addictions Departments are now available without conditions.
  • Quests related to Joe (ex. kill X enemies) now work properly.
  • Enemies of Toxic Food-Processing Department are now unlockable in the Worker Guide.