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SunnySide News

SunnySide Patch 1 is now available!

Hey everyone!


Following up on our last update, the team has been working on the first patch for SunnySide with a major focus on performance and optimisation. We also managed to squash a few bugs in between the optimisation efforts. Here’s what’s new:

[h2]Optimization and Increased Performance[/h2]
We adjusted the loading volumes for interior levels as well as how quickly and granularly they load as you navigate the world. Some pesky trees received new billboards (so trees in the distance load better now, and we grouped up a ton of models (called “instancing”) in each house and interior so that they’re loaded quicker as you play the game. All this should mean less stuttering when the game loads various interior maps as you run around the world.

[h2]Nvidia DLSS Can now be adjusted in your Graphics Settings[/h2]
Nvidia DLSS is a great tool to achieve some frame rate boost quickly and easily, if you have a graphics card that supports DLSS (Nvidia) the settings option will be available to you. We know a lot of our players do not have an Nvidia card, for which we are looking at implementing FSR for AMD users in a future update. (We don’t have an AMD development computer, so this one takes a little more time.)

[h2]Strange NPC Behavior[/h2]
We had a pesky bug that made it into the release which caused NPCs to decide incorrectly that a station was free and would try to use it. This caused many NPCs to either merge into each other or awkwardly sit on each others’ lap. Whilst funny, our NPCs deserve better! We implemented a few safeguards that triple check this now. NPCs should also now be nudged outside of stationery items they could clip into, like tables and chairs. This system is not in its final form yet and we will continue to polish it as we work on more updates, but the fundamentals are now in place. We are also aware of the localization issues in Asian languages and currently working to get this fixed.

[h3]Those were the big ones, but in addition, we have also done the following:[/h3]
  • Your graphics settings should no longer reset on each start-up.
  • Fixed an incorrect dialogue string on Hanako's confession response.
  • Game settings adjusted and rebalanced. Low and Medium settings should look and work better now.
  • Removed a few developer activities that were available in the game (drone racing at the promenade).
  • Using the scroll wheel during a drone race should no longer cause problems.
  • AMD GPUs should perform a lot more reliably in the caves now, and the performance is much better across all hardware.
  • Improvements to Farmer's Market, including more reliable payouts and animal pen navigation fixes.
  • Fixed a typo on the bus stop map details panel.
  • Kat should no longer ask to "let Rainy know" in her daily dialogue.
  • The rice cooker can no longer be turned on if there is no valid recipe in the mixing circle. This fixes the issue of the rice cooker “getting stuck closed” if you try to turn it on without a valid recipe.
  • You can no longer close the Omamori receiving window by pressing the “Esc” button causing it to get stuck on the screen.
  • Minigames that are launched through a hangout (such as Crane Game or Gatcha Game) now show the on-screen prompt for how to play the minigame. The lack of a prompt confused some players into thinking that the game was soft-locked.
  • Your character should now behave normally when getting on the bicycle if they had accepted a hangout while riding the bicycle previously. No more hands on the side while riding the bicycle, safety is important people!
  • You can no longer accidentally destroy your bicycle rack or vehicle shed. If you have already destroyed them accidentally in your save, we're working on a way to allow you to re-place them.



Please ensure that your version number in the main menu and pause menu says 1.15.15-Full otherwise you are still on an older version. Sometimes it takes Steam a little while to push the update to everyone, but you can force it by restarting Steam from your system tray or task manager. If you’re using the deck, restarting the system should prompt it as well.


Thank you so much for continuing to play SunnySide and we hope you’re enjoying your time. SunnySide can be a pretty big game, so if you’re thinking of sharing your experience with other players, you can join our discord server here! There are tons of channels including sharing your farm, streaming your game and generally helping each other out with different aspects of the game!

[h3]This is just the start for SunnySide’s post-launch support.[/h3]
We have tons more updates planned and optimisation work continues. The team has also just received a Steam Deck which means we are going to work on a dedicated “Deck Mode” with catered settings just for the Deck, to ensure the game is running as smoothly as it can on that hardware.

If you’re enjoying SunnySide, please let us know by leaving a review for the game. We are eager to know how you all are spending your time in SunnySide.

That’s it for this update, from myself (Rainy) and the team at RainyGames and Merge Games, thank you all for playing SunnySide and we’ll see you in the next update!

Information regarding Performance & Optimization

Hey everyone!


We thought it was very important to address something as quick as possible: Performance and Optimisation.

Thank you for leaving your feedback, we hear you all in the reviews and our Discord community. Following performance and optimisation issues that some users have been experiencing, the team is hard at work to create the first performance patch in the next couple of days. This will be the first of many updates and patches as we continue to support SunnySide post-release.

We hope that any performance issues you may face don’t stop you from enjoying what the game has to offer, but if it does rest assured that it is currently the most important topic at the studio.

We’ve also noticed a few users having trouble saving the game and making it past the first day. This issue is caused due to antivirus software preventing the SunnySide application from creating save files. To resolve this issue, please allow SunnySide as an exception in your antivirus software, and the issue should hopefully be resolved.

If you still have issues with saving, please feel free to either join our Discord community or post a topic on our steam forums. The team will help you as soon as possible.

We also want to say a massive thank-you to the amazing community for the support and love for the team and SunnySide. We couldn’t believe that SunnySide made it to the “New and Trending” tab and the whole team was freaking out! So thank you!

Thank you for reading, and we’ll see you soon in the next update with our first patch!

Persona 5 and The Sims 5 have some new life game competition

Persona 5 has been dominating the school-RPG-cum-dungeon-crawler market for ages, and The Sims 5 is maybe one of the most highly anticipated life simulator games ever. However, while they've been enjoying the throne, others have been watching and learning. Finally, a new challenger emerges that may dethrone the pair.


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SunnySide - AVAILABLE NOW!

Hello SunnySide Family!

🌟The wait is over!🌟

[h2]SunnySide is officially out now on Steam! 💞[/h2]

Get ready to find harmony in the Japanese countryside, cultivate new relationships and create the home of your dreams🏡✨

Watch the full Launch Trailer for SunnySide:

[previewyoutube][/previewyoutube]
Start your farming journey today and get SunnySide now on Steam - with 20% off for a limited time!

https://store.steampowered.com/app/1746930/SunnySide/
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It’s been a heck of a journey, but we’re finally here: Launch Day!

Let’s get the business out of the way, and then we’ll have some personal notes from the devs at the end of the update.

Some Notes for our Homesteaders:

Controller Support
Controller Support in SunnySide has been marked as partially compatible. There currently isn’t an on-screen keyboard when using a controller, which is something we are working to implement post-launch - we’ll need this for the console release.
We recommend that you play SunnySide with keyboard and mouse for the best experience, however you can play with controller if you choose - just be aware you may find an odd menu that doesn’t have controller support. Please feel free to let us know through bug reports of any issues and we’ll work to fix these as soon as possible.

Demos
We’ve made some changes to the save system since the last demo update, so unfortunately saves from the demo won’t work with the full version of the game. Please clear your save folder before beginning a new full-game save.

You can find the save folder in your Documents>RainyGames>SunnySide inside you should be able to see your saves alongside a folder called “CC”, this folder contains your last character you made for the character creator. If you’d like to preserve your last created character for the character creator, delete everything in the SunnySide folder except for the folder “CC”. If you don’t care about keeping it, just entirely delete the SunnySide folder.

If you’re struggling with Steam Cloud, please post to the Steam forums or our Discord server and we’ll help you the best we can.
However, we will be pushing an update to the demo. Anyone who downloads the demo after today will be able to continue their demo save into the full version.

Performance
SunnySide is a huge game with an open world map and the potential for many hours of gameplay; with 113 plants to grow, 24 animals to raise, 27 NPCs to get to know and numerous side activities. The town of SunnySide is designed as a living, breathing place, and has been built by a very small development team
We’re aware of some frame drop issues in certain parts of the town. These are a result of building interior maps loading in when you pass them. We’ve done everything we can do to optimize those smaller maps, but are now working to change how and when they load in. This is the first thing we’ll be working on in the coming weeks. We sincerely appreciate your patience while we get everything fully optimized, and we hope you can still fully enjoy the game despite the random pops.

What’s Next?
SunnySide has been a labor of love since 2020, and RainyGames has every intention of continuing to support it as long as players love it! Our first priority is going to be smoothing out bugs and performance and giving hotfixes, and then we want to move on to QOL updates and then see what the future holds. Player feedback is really important to us, and your feedback will help shape what bug fixes and QOL improvements we include post-launch.
___

We also have a quick note from the devs:

Rainy:
SunnySide will forever have a special place in my life. After Covid, my personal life started looking very bleak, the future looked uncertain and a fog of negativity was surrounding us. To borrow a sentence from Sean Murray, the creator of No Man’s Sky: “In the face of adversity, I always just kept my head down and did what I know how to do: make games” so that’s what I did. SunnySide was the escape, the only bright light in our life while reality looked scary. I started the Kickstarter campaign hoping people would fall in love with the atmosphere and the world I was envisioning in my head, but in all honesty, I never thought it’d be successful let alone become as big as it did. I am incredibly grateful and lucky to have had such a talented group of people join my efforts in bringing this game to life. I poured my heart and soul into this game and I hope this very first game of ours manages to find a place in your life as it did for me.
Thank you for giving us a chance.
Sydney:
My relationship with SunnySide was only ever meant to be as a KickStarter backer. (Yeah. I backed the game at an embarrassingly high tier). What started as an offer to help design a cooking system turned into the craziest adventure of my life, and I’m so thankful to Rainy for trusting me with such a fulfilling business partnership. I’ve only ever wanted to help him make the game of his dreams, and now more than ever I’m fully confident that we’ve achieved that. I’m also really thankful to Rainy, his partner Lauryn, and the whole SunnySide community for welcoming me and letting me add my own ideas and designs to SunnySide, and also being so patient with me when I maybe didn’t do the best job.
I never thought I’d have the opportunity to be so creative and to share myself with so many people in such a personal way, and I’m really looking forward to seeing what the future of RainyGames looks like. (And shout out to Kevin for being the best partner ever, for keeping me fed and watered and making sure I actually sleep

If you decide to buy SunnySide and play it, please do consider leaving a review. Not only does it help us understand our community, it also goes a very long way to maintain motivation and morale. Even if you have criticism to share, we want to hear it!
The best thing you can do for SunnySide is tell your friends about it! Follow us on Socials, share our posts, and if you love SunnySide, please don’t be shy to tell the whole world about it! The better the game does, the more likely we’ll add more content, so let the word of mouth do its thing!

If you’re interested in the Patch Notes between the last demo update and today’s release, you can find them here: https://rainygames.co.uk/patchnotes/patchnote-1511.html

SunnySide Global Release Time

Hey everyone,

SunnySide is almost here on Steam!

Check out when SunnySide will launch for you, and don't forget to wishlist!



https://store.steampowered.com/app/1746930/SunnySide/