1. D.I.P.R.I.P. Warm Up
  2. News

D.I.P.R.I.P. Warm Up News

Gamescom 2019 - Play The Riftbreaker Demo!



The biggest gaming holiday in Europe (perhaps in the world) has arrived! It is time for Gamescom 2019. We are present there as well. You can find us in hall 10.1, booth A031. We recommend using the official Gamescom app to make the navigation a little easier.



During this year’s event, we are showcasing our latest project - The Riftbreaker. Visit our booth and play our custom-made event demo - a special, standalone mission designed to take you through the basics of gameplay. There is a little bit of everything there - base-building, fighting, exploration, and if you prefer to just admire the views - that is possible, too.

When you’re at our booth, you can also get some sweet EXOR Studios swag. We have loads of goodies to give away, including pins, energy drinks, pens, and X-Morph: Defense game codes. The only thing you need to do is to come over and spin the wheel of fortune. Don’t worry - we won’t run out ;)

Lastly, you can take a picture with a giant, 2.5m sculpture of Mr. Riggs! Come and see it for yourself!



Hall 10.1, booth A031. We’re going to be there during the whole show. Come and say hi, especially if you’re a member of our Discord server. If you aren’t, join now! www.discord.gg/exorstudios We’re going to be chatting there during the event and sharing some sweet, behind-the-scenes footage. We will also be giving closed beta access to early builds of The Riftbreaker through our Discord.

Lastly, we are also going to be streaming The Riftbreaker development builds right here on our Steam page. Look out for further announcements :)

See you there!

Other social media:
www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.mixer.com/exor_studios
www.twitch.tv/exorstudios
www.youtube.com/exorstudios

The Schmetterling Engine AMA on Reddit is live now!



Hello everyone!

We are holding an AMA on the r/Games subreddit right now. The general topic of the thread is going to be our game engine, The Schmetterling. We have been working on it continuously since the days of Zombie Driver and we think it is a pretty interesting topic in the days of big-name, free-to-use game engines.

The AMA is available under this URL:
https://www.reddit.com/r/Games/comments/cps839/hello_we_are_exor_studios_we_have_been_making/?utm_source=share&utm_medium=web2x

Since this is an AMA - ‘Ask Me Anything’ - you can ask us about anything you like. The questions do not have to be related to The Schmetterling Engine. You can ask about any aspect of indie dev life, our games, plans for the future and other things that might interest you. All questions are welcome!

If you can’t make it this time, join our Discord server. It’s an almost 24/7 AMA ;)
Find us at www.discord.gg/exorstudios!

The Riftbreaker - Survival mode interactive stream



Hello everyone!

We are very excited to announce that we are going to start streaming in-development builds of The Riftbreaker regularly, starting next week! The first stream is going to take place on Thursday, August 8 at 3 PM CEST at www.mixer.com/exorstudios!

We have finally reached the point in development where we can finally let you see some real, live footage from the game. What we are going to show you is the basis for what we call ‘survival mode’. Our task is going to be building up a base and surviving a set amount of time while fending off waves of monsters trying to get rid of us. You’re going to see some of the new features in action and, best of all, you can take part in the stream!

That’s right! On Thursday we’re going to show off our interactive streaming features for the first time. You will get the chance to help Piotr by giving him resources or canceling attack waves, or to make his life a nightmare! Tornadoes, acid rain, doubling the strength of the attack wave - that is all within your power through the use of our features and the interactive MixPlay interface.

If you have never seen The Riftbreaker in action we have a couple of videos for you to catch up on.

https://www.youtube.com/watch?v=lDuBjKhDhho - the highlights from the event demo we present at various trade shows.

https://www.youtube.com/watch?v=IZH0GhDAdNQ - the VOD of the first Riftbreaker livestream ever.

The streams are going to show off all the new features we introduce into the game on a regular basis. It’s also a chance for you to ask questions and give us direct feedback. We love interacting with the viewers, so all questions and suggestions are welcome!

Mark your calendars. It is going to be awesome.

If you'd like to interact with us on a regular basis and take part in future beta testing of The Riftbreaker later down the road, then we invite you to join our discord server:
www.discord.gg/exorstudios

EXOR Studios

Zombie Driver Immortal Edition is coming to the Nintendo Switch on July 25th!


We're proud to announce that our all-time classic - Zombie Driver Immortal Edition is coming to the Nintendo Switch on July 25th!

https://youtu.be/YLqfRemwcpw
It's been almost 10 years since the game's original release on the PC and the game has seen a lot of changes through the years. This latest edition has been ported to the Schmetterling engine which some of you might know from X-Morph: Defense. The new renderer is about 10x faster than the old one that we had in Zombie Driver (we've learned some things over these years). Thanks to this improvement the Nintendo Switch version of the game has the same gameplay features as the PC or Xbox One versions with even slightly improved graphics and runs really smooth even during very intense action.



All previously released DLC extensions have been incorporated into the Immortal Edition. The Apocalypse Pack, Tropical Race Rage, Burning Garden of Slaughter, and Brutal Car Skins have been included in the game as rewards for completing gameplay objectives.



If you'd like to ask us any questions in regards to the game you can always find us on our Discord:
www.discord.gg/exorstudios

Other social media:
www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.mixer.com/exor_studios
www.twitch.tv/exorstudios

THE RIFTBREAKER - Our next game


Hello everyone!

Today, we are proud to announce what we have been secretly working on for more than a year. World, meet our brand new game - THE RIFTBREAKER.

The Riftbreaker is a brand-new IP from EXOR Studios. The game combines elements of base-building, survival, exploration and action RPG. The story takes place in the distant future. Humans have managed to master the Rift technology, allowing them to instantaneously travel to far reaches of space. You take the role of captain Ashley S. Nowak, one of the titular Riftbreakers. They are a group of elite scientists/commandos. The Riftbreakers jump into newly established, one-way Rifts with no safety net, with the purpose of establishing a connection back to Earth to allow for further colonization. To make this possible, the pioneers take control of powerful Mecha-suits, equipped with all the tools necessary to get the job done.

An image says a thousand words, so let’s take a look at some of the things you are going to do in The Riftbreaker

BASE BUILDING




The first order of business after jumping through an interstellar Rift is establishing a field base. Ashley’s Mecha-suit, which she calls Mr. Riggs, has all the blueprints necessary to build the basic structures. Ashley’s task is to establish a safe, two-way connection between the planet Galatea 37 and Earth. Such a link requires massive amounts of energy. Therefore, Ashley has to build up a field base and infrastructure to complete this task. Her resources are limited. She will have to plan her expansion, mine and refine the resources available on the new planet and come up with an energy harvesting solution to complete her task. Ashley must not forget about fortifying the base, either. Who knows what might lurk in the darkness of the night.

EXPLORATION




Not much is known about Galatea 37. Rudimentary scans indicated that the planet has the necessary resources and conditions suitable for colonization, but nothing more. Ashley has to explore it on her own, visiting multiple biomes and encountering new species of vegetation and wildlife. Knowledge and samples collected during her excursions will allow her to research new technologies and adapt to the multiple threats presented by the forces of nature. Exploring new areas will allow Ashley to gain access to rare resources and discover new life forms. Setting up outposts along the way will also create a network of Rifts to safely and quickly travel across the new world.

HACK, SLASH, SHOOT




The planet is teeming with life, not all forms of which are peaceful. Ashley will often have to fight for her survival against the alien animals. The Mecha-suit she uses can be equipped with multiple weapons, allowing the Riftbreaker to fight off the enemies both in close quarters combat and from a distance. Mr. Riggs, the Mecha-suit, is fully customizable and upgradable. It will be Ashley’s main weapon against the beasts of Galatea 37. Slain enemies will often drop valuable specimens and samples. Research conducted at the base will expose the enemies’ weak points and reveal the best approach. Create new blueprints, craft weapons, and equipment. Each item you make will have unique properties.

INTERACTIVE STREAMING AND DEVELOPMENT


The Riftbreaker has built-in integration with all the popular streaming services out there. It will allow streamers and their audience to connect during streaming sessions on a whole new level. The viewers will play the role of the forces of nature, something beyond Ashley’s control. They can either hinder or boost the streamer’s progress by, for example, gifting additional resources, spawning an enemy attack wave or even directing a tornado at the base. What is important to note here is the fact that interactive streaming features are only an addition to the experience. The Riftbreaker can be experienced fully also in single-player mode.

The Riftbreaker runs on the newest version of our custom game engine, the Schmetterling 2.0. During the game development process, we are going to post regular updates on the game. You will know what we are working on at all times. We also encourage you to join in and help us with the process. If you have a great idea for an upgrade to an existing feature, or something completely new, let us know. Post on the game forum, join our Discord server, or any other social media channel and help us make the Riftbreaker the game you want to play.

Last, but not the least, here’s a teaser trailer for the game.

https://youtu.be/Za9cj2mae5w

We hope you are as excited about this project as we are. We can’t share anything more just yet, but if you’d like to see the first playable version of the game in action, we are going to present it at the GDC 2019 and PAX East. We also encourage you to add the game to your wishlist.

EXOR Studios

www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.discord.gg/exorstudios
www.mixer.com/exor_studios
www.instagram.com/exor_studios
www.twitch.tv/exorstudios