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CARNAGE OFFERING News

Update 17.3 of Carnage Offering: Bug fixes and improvements

The pistol and the mp7 machine gun without upgrades do more damage.
Performing a new game did not completely erase some saves.
Bloodstains on some enemies were not always displayed.
Adjustment of humanoid replicators attack .
Small interface adjustment in the main menu for 21/9 screens.
A texture in the main menu was not displayed correctly when starting the game.

Update 17.2 of Carnage Offering: Bug fixes and improvements

Weapon shortcuts have been added
General decrease of the difficulty of level 1
Witches' hit points have been lowered at level 3
The M4 machine gun is more powerful
The aim of the Magnum has been improved
A bug that made enemies disappear at level 1 has been fixed
The basic weapons like the pistol and the Mp7 machine gun are more powerful

https://store.steampowered.com/app/1756180/CARNAGE_OFFERING

Update 17.2 of Carnage Offering: Bug fixes and improvements

Weapon shortcuts have been added
General decrease of the difficulty of level 1
Witches' hit points have been lowered at level 3
The M4 machine gun is more powerful
The aim of the Magnum has been improved
A bug that made enemies disappear at level 1 has been fixed
The basic weapons like the pistol and the Mp7 machine gun are more powerful

Update 17 of Carnage Offering: Bug fixes and improvements


-A bug/crash in the final battle has been fixed, as well as the level 7 bug against the replicator robots.
-A save bug during the construction of the Peacekeeper has been fixed
-The gatling and the rocket launcher take less space on the screen and allow to aim better and to see better the enemies
-The smoke from the minigun has been reduced for better visibility in battle
-A sound bug has been corrected to better hear the nuclear warhead explosions
-The aim of the following weapons has been corrected: Rocket launcher, Gatling and M4
-The M4 machine gun has a better grip on the character's hands
-The peacemaker does more damage than before
-The starting money has been increased when creating a new game
-The aiming reticule is more visible
-If the life is at the maximum you don't automatically take the healing kits when you pass over it, which allows you to keep it in case of injury
-A correction was made on the collisions of the wheels of the rover in the level 5 what prevented you from moving
-A correction has been made on the textures of the sphere in the main menu which tended to change randomly because of a graphic bug
-A volume slider has been added in the main menu in addition to the pause menu

https://store.steampowered.com/app/1756180/CARNAGE_OFFERING

Update 17 of Carnage Offering: Bug fixes and improvements

-A bug/crash in the final battle has been fixed, as well as the level 7 bug against the replicator robots.
-A save bug during the construction of the Peacekeeper has been fixed
-The gatling and the rocket launcher take less space on the screen and allow to aim better and to see better the enemies
-The smoke from the minigun has been reduced for better visibility in battle
-A sound bug has been corrected to better hear the nuclear warhead explosions
-The aim of the following weapons has been corrected: Rocket launcher, Gatling and M4
-The M4 machine gun has a better grip on the character's hands
-The peacemaker does more damage than before
-The starting money has been increased when creating a new game
-The aiming reticule is more visible
-If the life is at the maximum you don't automatically take the healing kits when you pass over it, which allows you to keep it in case of injury
-A correction was made on the collisions of the wheels of the rover in the level 5 what prevented you from moving
-A correction has been made on the textures of the sphere in the main menu which tended to change randomly because of a graphic bug
-A volume slider has been added in the main menu in addition to the pause menu