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Dystopia News

Dystopia 1.5.4 RC Playtest

The Dystopia developers have been working diligently over the last few months to address a number of problems with Dystopia's interaction to the stats system. Additionally, the Dystopia Statistics system has had a number of issues fixed, and you can now see your stats at https://dystopia-stats.com

We need your help to playtest the latest changes of the build on Windows and Linux, and help find any bugs that may have been caused by our changes, and help re-verify old bugs that we haven't been able to test out in a while.

[h2]Come join our our Discord[/h2]
https://discord.gg/yNy2qDNd?event=915623841806549002

getDrafted Dystopia Tournament Finals

After many intense weeks of competitive play, the final match of Dystopia's getDrafted Tournament is today, between the Monarchs and the Unicorns!

[h2]At 17:10 UTC (1:10p US/EST, 10:10a US/PST, 7:10p CEST) the stream for the match will start at HERE.[/h2]

20 minutes later the 1st round will start, commentated by BinnyHooper, Prox, Bob_The_Avenger, Lez, XX and WillyW. Matches will last until 19:35 UTC, played on Cybernetic, Fortress, and Broadcast, played on Ireland and US East servers with 5 and 10-minute breaks between rounds and games.

If you'd like to chat alongside other getDrafted participants, head over to their Discord and be sure to congratulate all competitors for taking part in such an electrifying event!

Dystopia 1.5.3 Released

Dystopia 1.5.3


Who would have thought that after 15 years Dystopia is receiving updates?

Our Discord and its wonderful community
1.5.2 released almost two years ago. Since then, we have continued development with the support of our fantastic community over our Discord Server. We can’t believe the enormous amount of love and support we continue to receive from all of you.

Moving our Bug Tracker
Today, Puny Human is releasing a big update to make Dystopia better than ever. In an effort to centralize bug reports, bug reports are moving to our internal Bug Tracker. We appreciate the love, support, and bug reports and couldn’t continue developing without you!

Continuing Dystopia development
For the future, we hope to get the statistics system and Wiki running again, maintain servers, and hopefully release a Mac client. If you want to help with this, then head over to Dystopia’s crowdfunding page, or maybe pick up a copy of another one of our games?



We’ll be seeing you in cyberspace...

Changelog
Changes:
  • Updated physics libraries to a newer version of Source Engine, fixing issues with props and player movement.
  • Updated underlying networking to a newer version of Source Engine, for more responsiveness and reliability.
  • Added experimental Vulkan API Support on Windows with -vulkan launch parameter.
  • Made user interface default to gray for spectators or before choosing a team.
  • Improved text and graphic scaling of the user interface on various resolutions.
  • Increased maxplayers limit to 64.
  • Increased the resolution and added an independent screen for the Rocket Launcher secondary weapon.
  • Refactored voice-comm system to fix multiple issues.
  • Spawn effect DSP now only occurs if you have the option selected in the Options menu.
  • Forced DirectX9.5 (officially deprecating DirectX8.
  • Removed XFire from various parts of the game.
Bug Fixes
  • Fixed friendly grenades not showing unless the IFF Info implant was selected.
  • Fixed giant blood sprites appearing when decapitating a player.
  • Fixed view angles for spectators sometimes appearing wrong.
  • Fixed not being able to import sprays.
  • Fixed not being able to change class or weapons in grace periods
  • Fixed music not playing on Linux.
  • Fixed crash related to music playing on Windows when exiting the game.
  • Fixed bugs regarding the implant/team selection box
  • Fixed cortex bomb timer not counting down in meatspace if decking
  • Fixed various bugs with the music manager.
  • Fixed Achievement Announcement particles showing when the player is cloaked or with coldsuit enabled.
  • Fixed a bug where you would add SCS in the grace period and you would not have 75 energy.
  • Fixed bans sometimes not working for team-killers.
  • Fixed intro videos not showing on Linux
  • Fixed being able to spray paint Jack-in Points.
  • Fixed Rocket Launcher firing the wrong missile model.
  • Fixed spawn effect displaying improperly.
  • Fixed being able to select a loadout if you attempted to join a full team.
  • Fixed being able to see implants as a spectator, potentially leading to team imbalance.
  • Fixed spawn sound effect lowering volume
  • Fixed spawning via loadout change pointing you the wrong direction.
  • Fixed ammo dispensers not showing up on minimap.
  • Fixed away-from-keyboard kicking sometimes improperly occurring.
  • Fixed Nade-fu achievement not unlocking.
  • Fixed implant sounds getting stuck after death
  • Fixed scoreboard size to be more evenly distributed for all resolutions.
  • Fixed some particle effects rendering through walls
  • Fixed objectives appearing twice on end-of-round scoreboard sometimes
  • Fixed viewbob intense occurring when using Rocket Launcher secondary weapon.
  • Fixed clicking screens sometimes unintentionally making the player fire their weapon.
  • Fixed hit beeps playing over the cyber screen mic.
  • Fixed various clipping problems on dys_cybernetic.
  • Fixed being able to spam weapon change noise.
  • Fixed round end screen hiding the chat window.
  • Fixed chat window closing when a round is reset.
  • Fixed localization files not being properly loaded.
  • Fixed being able to issue voice commands and taunts while dead.
  • Fixed Heavy not being able to taunt on killing a decker.

Friday night Dystopia!

Come play Dystopia with the community and developers!

Friday Dystopia 1.5.3 NEW RC AVAILABLE!

Hey everyone,
In an effort to get the upcoming patch for Dystopia out the door, we're asking for more help to test the patch! Come and join the community on our Discord and on the release_candidate branch.


Fixed bugs regarding the implant/team selection box
Fix cortex bomb timer not counting down in meatspace if decking
Improve UI scaling
Fix misc. Bugs with the music manager
Fix a bug where you would add SCS in the grace period and you would not have 75 energy
Remove XFIRE from UI
Fix an occasional crash on exit
Overhaul networking
Attempted fix of teamkill bans
Update Source to latest available and merge in newer vphysics
Fix intro videos not showing
Fix tagging on Jack in Points (sprays)
Fix rocket launcher firing the wrong missile model
Fix broken spawn effect
Make spawn effect DSP only occur if you have the option enabled
Fix bugs where if you attempted to join a full team it would still let you select loadout
Fix being able to see implants as a spectator which could lead to imbalance
Fix not being able to import sprays
Fix not being able to change class or weapons in grace periods
Fixed spawn sound effect lowering volume
Fixed spawning via loadout change pointing you the wrong direction
Fix ammo dispensers not showing up on minimap
Fix AFK kicking
Fix Nade-fu achievement
Fix implant sounds getting stuck after death
Fix scoreboard sizing
Fix giant blood sprite when decapitated
Fix some taunt bugs
Fix spectator view angle
Fix some particle effects rendering through walls
Fix objectives appearing twice on end-of-round scoreboard sometimes
Force dxlevel 95 (officially deprecated dx8)
Made rocket camera have its own screen and increase the resolution of that screen
Made viewbob calm down when using flybywire rocket
Made screens consume firing input (fixes screens causing you to fire sometimes)
Don’t hide chat when end-of-round scoreboard comes up
Fixed hitbeeps playing over the cyberscreen mic
Minor cybernetic changes for clipping etc.