1. Otherworld Legends 战魂铭人
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Otherworld Legends 战魂铭人 News

V1.13.0 PATCH NOTE

*New heroes - Ebonfang and Jadetalon from Naga Clan are drawn to the Mirage. They have the unique Combat Art and Chakra mechanics.
*Play online - Team up with friends afar and fight shoulder-to-shoulder.
*Paragon's Challenge - 32 affixes are gonna spice the Mirage up.
*New skins - Hillding's new skin: Thane; Hayfa's new skin: Arcadian Sentinel; Katherine's new skin: Reverie (obtained from Supreme Pass).
*Akaisha's Fabled Article - Chance to get when defeating Muno Wonda.
*Handbook of Fabled Articles - The feature unlock has been updated to be on a per-hero basis and the number of Rubies will be reimbursed accordingly.
*Four new event rooms - Accept mixed blessing, fight off elite enemies, make a wish, or morph into a new form. More surprises for you to find out.
*40+ power items enhanced - Power items will be even more powerful if equipped together with other items of certain categories.
*Pandemonium - A new choice in Mirage Difficulty with more rampant enemies and more rewards.
*New slot added - You can equip one extra power item when your hero reaches lvl 15.
Adjustments & Optimizations:
-Akaisha’s charge time is reduced. Rapid Shot - Double Speed now benefits from cooldown reduction effects;
-Adjusted the number of battle rooms and coin drops in each run. A game session is shortened.
-More coins needed for Item Refreshing Machine. There will be warning before the machine explodes.
-Increased the total number of reward rooms where you can obtain power items in each run. Reduced the number of the reward rooms where you can take 1 power item out of 2. In each level, either the room aforementioned or other types of power rooms will show up.
-Pet Auto Pickup now is more swift.
-Peddler the shop owner is tired of getting looted and will fight back harder.
-End-game summary now also shows power items and Power of Six Realms.
-End-game summary of multiplayer game sessions also shows the performance of teammates. "Thump up" and "Report a Problem" added.
-Elite enemy room added. Watch out for danger!
-Monster bets room now offers a new bet: half your coins.
-Mystery chests room now has 8 chests (one curse chest removed). Fire and poison explosion chests now have lower damage. Also, things in the chests can be seen first, then the chests will be disrupted.
-Mirage Pass now has its own icon (Sword & Board) on the top right corner when in lobby.
-Dungeon entrance now has different displays based on the difficulty level.

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V1.12.7 PATCH NOTE

Greetings, warriors!

We’ve made some optimizations and fixed a series of bugs in v.1.12.7.

OPTIMIZATIONS
*You can revive once during a run by consuming Soul Stones. Unlike the mobile version, the Steam version of OWL did not offer the revival option of watching ads, and because of it, players had to spend Resurrection Cards which is a paid item in the game. To compensate for that, we’ve added this new option that allows players to trade Soul Stones for a revival chance.
*Weapon Enhancers are available as rewards for reaching 80 Activity Points.
*Added the volume adjustment option on the Settings panel.
*Dodging animation speed is affected by the hero’s movement speed
*Added a button that helps you find and receive undelivered orders. If you have paid for a product but the order is not delivered, you can request the delivery by using this button.
*Optimized the issue that pressing the Back button would close the drink menu panel when a drink was being consumed.

FIXED BUGs including:
*Dialogue window was repeatedly triggered if control was switched between keyboard and gamepad during the interaction with NPCs.
*Some buttons didn’t function in the co-op mode.
*Hayfa’s stealth mode, when canceled, conflicted with the effect of power items that grants invisibility.
*Stuck in the monster duel room if Beast Tamer (a Power of Animal Realm) was activated.
*When entering the Berserkers’ Altar-style Display Room, heroes would be sent out of the map.
*Scenes failed to sync in the online co-op mode.
*When you were equipped with Suffocating Sash, if you repeatedly equip and unequip other health boosting power items, you would see the inconsistency in the number of max health.
*UI buttons did not respond in certain conditions.
*The glop of the slime variant spawned in the wrong location.

PATCH NOTE

A serious bug has been detected. We have regressed the version for now and are trying our best to fix it.

V1.12.6 PATCH NOTE

Greetings, warriors!
We’ve made some optimizations and fixed a series of bugs in v.1.12.6.

OPTIMIZATIONS
*You can revive once during a run by consuming Soul Stones. Unlike the mobile version, the Steam version of OWL did not offer the revival option of watching ads, and because of it, players had to spend Resurrection Cards which is a paid item in the game. To compensate for that, we’ve added this new option that allows players to trade Soul Stones for a revival chance.
*Weapon Enhancers are available as rewards for reaching 80 Activity Points.
*Added the volume adjustment option on the Settings panel.
*Dodging animation speed is affected by the hero’s movement speed
*Added a button that helps you find and receive undelivered orders. If you have paid for a product but the order is not delivered, you can request the delivery by using this button.
*Optimized the issue that pressing the Back button would close the drink menu panel when a drink was being consumed.

FIXED BUGs including:
*Dialogue window was repeatedly triggered if control was switched between keyboard and gamepad during the interaction with NPCs.
*Some buttons didn’t function in the co-op mode.
*Hayfa’s stealth mode, when canceled, conflicted with the effect of power items that grants invisibility.
*Stuck in the monster duel room if Beast Tamer (a Power of Animal Realm) was activated.