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Ultimate Zombie Defense 2 News

Release notes 0.14.2

Release notes 0.14.2:
-Fixed some random networking issues
-Fixed clients not being able to navigate around the map in Defend the Objective game mode

Release notes 0.14.1

Release notes 0.14.1:
-Fixed RPG not doing 100% damage to a zombie on a direct hit
-Fixed building placement on the cemetery map in one of the buildings
-Fixed clients not being able to load in the game
-Fixed mesh culling issues in the Airport map
-Implement the ability to quit and continue the game

Workshop support!!!

It’s Finally Here, Steam Workshop Support!

The wait is over!!!

Workshop support has officially arrived, bringing custom maps, game modes, and more to Ultimate Zombie Defense 2! Dive into community-made content or start creating your own — it’s all just a click away.

This is just the beginning: we’ll be expanding Workshop capabilities in future updates, so stay tuned for even more possibilities.

Start exploring or upload your first creation today!

Full release notes
Release notes 0.14.0:
-Fixed scoreboards not updating
-Released workshop support

Release notes 0.13.3

Release notes 0.13.3:
-Fixed gamepad not being able to purchase upgrades
-Fixed the navigation between upgrades on Steamdeck
-Fixed the player's ability to switch to an empty tree on the skill tree menu
-Fixed the sizing of upgrades on the PC
-Show an activation key on the skill menu when selecting skills
-When switching between skill trees on a gamepad, automatically select a skill on that tree

Release notes 0.13.2

Release notes 0.13.2:
-Fixed game getting stuck in nonbuild mode and wave timer not automatically ticking down
-Adjust some UI elements for Steamdeck for better playability
-Fixed gamepad not going into repair mode easily
-Maybe fix the joining issue where players get stuck and never load in