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Farm Renovator News

DEVLOG#8

Welcome to Farm renovator devlog !😄


In this devlog I'd like to show you the next progress of the work.
Let's start with the fact that we have a game menu! In the following screenshot you can see how it looks :)



We have introduced the first player assists in the form of tutorials. When a player does an action for the first time, he will receive a description of it at the bottom of the screen and an explanation of which buttons to use :D



Quest markers in the game world have also been added. When a player receives a quest to complete it will be visible as an exclamation mark in the game world :D



From now on we will also display a list of quests on the right side of the screen and a percentage progress bar for completed activities, we can see this in the gif below:



Also, slowly more and more sounds are appearing in the game. You can see a sample of the initial sounds in the video below (they may change as the game develops):

[previewyoutube][/previewyoutube]


That's all in this devlog. Don't forget to visit our discord and until next time! 😄

DEVLOG#7

Welcome to Farm renovator devlog 😄


In today's devlog I'd like to show you more progress on the work.
Let's start with a new machine - the Table Saw. The player, in the course of his journey on the map, will from time to time find fallen trees.
If he decides to cut them into pieces he will gain logs of wood, which after using on the table saw - will turn into a free source of boards! 😄



Another mechanic is collecting eggs :). As we learned from previous devlogs, the player will have the opportunity to raise animals among others - hens.
Hens, in addition to earning money by selling them, will give us eggs, which as a player we will be able to find mainly around the hen house 😄
Collected eggs we will be able to put on the shelf in the store and sell which will help us to get additional income.



As we are already at the animals it is worth saying about the cowshed. We will keep larger animals there. But we will also have to clean up after them.
With the help of cleaning comes new tools: Forks and wheelbarrows. With them, we will be able to scoop animal droppings into wheelbarrows and haul them away for manure.
This will give us natural fertilizer for our plants after time, which will translate into better crops 🙂



The player has more and more tools, and slowly begins to run out of space for them in the carrying inventory, so we have added a wall of tools to the game.
On the wall we will be able to leave equipment that we don't happen to use for a particular job, and we will be able to carry only the necessary tools with us.



Also changed the barn - as you can see it is ready for the future renovator 🙂



The last thing we added is the ability to go to bed.
If our ordered products do not arrive until the next day, we can speed up the time and take a nap 😉




That's all in this devlog, don't forget to check out our discord! We'll see you in the next devlog 😄

DEVLOG#6


[previewyoutube][/previewyoutube]


DEVLOG#5


[previewyoutube][/previewyoutube]


DEVLOG#4

Welcome to Farm renovator devlog 😄.


Let's start with the newest tool - the chainsaw, which will be useful for removing fallen trees and cutting down damaged elements.



After cutting the trees, we get wooden logs - believe me, they will be very useful : )



What would a farm be without animals? We added a cow, pigs and chickens for starters, just look at these beauties 😄



Not everything can be found on the farm. Sometimes we need to order something. In this situation, uncle simon's transport company comes to our rescue 😄



Finally, I have left the best for last - cleaning! I present to you beautifully dilapidated and cluttered rooms that are already waiting for you to clean and renovate 😄







That's all in this devlog, don't forget to check out our discord! We'll see you in the next devlog 😄