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Beer Factory News

Build 72

Fix:
  • Using tab doesn't teleport near the office anymore
  • It's now possible to grab bags through the grain crusher and prevent stuck behind it
  • Brewing objective


New:
  • Possibility to sell buildable items

Build 71

Fix:
  • Pallets display the correct name of the brewed beer
  • Heavy truck can now be unloaded with the forklift and he will exit successfully the factory


New:
  • Delivery truck has now collision when unloading the truck to prevent falling


Changes:
  • Physic substepping 16 -> 8

Build 70

Fix:
  • CCTV controls
  • Brewing objective will be passed if the objective has already be done
  • Objective tracker will be deleted if all the objective are done
  • A cooldown of 120 seconds has been added in case of Francis still stay in the factory after being succefuly chased
  • It will be more difficult to reverse the forklift


New:
  • Supplementary camera added on the crane
  • Passing through the floor or the ceil teleport automatically the character around the office area


Changes:
  • Since the employees need a rework, the objective to have a fixed amount of them is automatically validate
  • Min FOV 70 -> 60
  • Max FOV 200 -> 120

More than 1 employees patch (Playtest saves compatibility)

Fixed the issue coming from the Playtest saves where only one employee is available to be hired

Employees on saves from Playtest

Fix: Can hire more than 1 employee on saves that come from the playtest