New food panel next to lore, shows all available food recipes you have seen before. (Last patch, forgot to add to patch notes).
Slight buffs to skills with low damage multipliers, they also now have a slightly higher chance of triggering status effects for the same total damage.
Small buffs to help the pacing of the very early game, starting damage increases and first boss fight now has a chest which drops a bunch of simple glyphs.
Fixed thunder secondary hits not having collision, buff to thunder skill.
Fixed skill tooltips wrongly showing only bottom of damage range.
Controller aiming tweaks.
Animation tweak for skills which allow movement before they're done (visual only change).
Added name of game to popup for delete game to make sure right game is deleted.
Fixed coop bug causing items to be duplicated.
Fixed jenglot healing triggering instantly when reaching HP threshold.
Fixed tooltip for attack speed showing wrong final value.
Update 0.753
Shadow clones now all are affected by the same debuff as the "main" player clone. The way the buff strength stat affects this debuff is now additive and caps out at no debuff (250% buff strength).
Fixed quest reward for end game quests.
Changed institute return from mission position.
Auto pickup item radius increased.
Update 0.749, 0.750
Slightly reduced monster damage scaling and slightly increased health scaling.
Fixed recently introduced bug causing the quest to not trigger in Sewers if a portal is open.
Fixed bug causing autopickup items on floor to be in an invalid state if player dies near them.
Controller UI fixes and improvements.
Can now sell to shop buyback tab directly.
Fixed long hair option not working.
Update 0.750
Significantly reduced rate of map size gain.
Fixed map generation issue causing the first stage of hell to generate invalid maps.
Fixed controller stylist UI.
Update 0.743, 0.745
Improvements to controller movement.
Fixed bug causing melee weapons (especially Kris and Kukris) not targeting the right direction.
Fixed bug causing chickens and otters to spawn wrongly.
Fixed not being able to pick up items when controller aim assist is turned completely off.
Fixed bug causing Orang Bunians to respawn.
Added item quantity buff to coop to match HP buff. Coop effects can now be seen in the map modifiers tooltip.
Various fixes for coop UI.
Fixed controller being unassigned after going to options menu.
Update 0.745
Fixed bug with jeweller "Destroy item but keep gem" option making invalid gems.
Fixed bug introduced in 0.73 patch causing gems to stack on already socketed gems. Any gems lost this way can be recovered with the "Destroy item but keep gem" option at the jeweller.
Various performance improvements, especially with shadow clones.
Improvements to leopards blocking players.
Slight buffs to leopard, slight nerf to ravens.
Update 0.741
Significant performance improvements, especially for big maps.
Fixed bug causing old portals not to close correctly, leading to old inaccessible maps not being disposed of.
Food recipes now all each have one fixed affix in addition to current affixes (rarity roll slightly decreased to compensate).
Tweaks to food ingredient drop rate and some recipe requirements.
Fixed bug causing hell gate to deduct coins instead of hell notes.
Improved WASD and controller movement for high speed characters.
Slightly reduced minion amount skill modifier for Exorcist, increased avoidance gain to compensate.
Shadow clones no longer cause hitstop (was causing game to freeze slightly).
Fixed extra basic attack damage as elemental mods not working.
Holding down alt now displays minimum and maximum item modifier rolls.
More new BGMs for alternate lighting maps.
[h3]Update 0.724[/h3]
Bufff for leopards and shadow cats.
Added absorb multiplier buff for weretigers and variants.
Guardian tiger fixed to correctly use basic attack damage instead of skill damage.
Update 0.735
Update 0.733
Fixed crash on death.
New map effects for hellgate maps.
Improved skill combo tooltips.
Update 0.735
Fixed issue with socketed gems in coop and shared stash.
Localization fixes, localization should now default to device locale.