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Road to v1.0: Day 7



The Vampire Survivors Original Soundtrack is now available on Steam!
It currently contains 25 music tracks from the game and 8 jingles, including the Treasure Opening ones,
for a total of 33 MP3 files, at 320kpbp, from Daniele Zandara, Filippo Vicarelli, and William Davies.

If When we'll add new music to VS, we'll also add it to this OST.
For starters, 3 more tracks will be added once the game is fully released on October 20th 👀
Lossless version will also be added.

https://store.steampowered.com/app/2169090/Vampire_Survivors_Soundtrack

There is also a Game + Soundtrack bundle available with a 15% discount:
https://store.steampowered.com/bundle/28346/Vampire_Survivors_Soundtrack_Bundle/

Fancy another preview? Here's the Side B theme for the Mad Forest stage:
[previewyoutube][/previewyoutube]

What's happening ϝowoʁʁoʍ?


Previous days:
Day 1: new relic Seventh Trumpet
Day 2: new skin Mask of the Red Death
Day 3: new Side B music Libro Inferno
Day 4: new skin Pugnala Provola
Day 5: UI improvements
Day 6: new Side B music Barely Staying Alive

Road to v1.0: Day 6

[SPOILERS]



Day 6 reveal is another perfect vampire-hunting track, Moongolow Side B, from Filippo Vicarelli! Speaking of vampires, found any yet?

[previewyoutube][/previewyoutube]

A bit of trivia about Moon-go-low: during development, I had decided to scrap the "typical water stage" in favor of focusing on some special events, but by then Daniele had already been working on the theme for the water stage. Once he delivered, I found that theme so enthralling and inspiring that I just decided to bring back the stage and make it part of the sequence of special events, because when those synths in the second half kick in is just like stepping into another plane of existence.

Like the new tracks but getting tired of all the posts about music? Don't worry, we'll spice things up soon, that's just because we've been building up to tomorrow's reveal 👀



Previous days:
Day 1: new relic Seventh Trumpet
Day 2: new skin Mask of the Red Death
Day 3: new Side B music Libro Inferno
Day 4: new skin Pugnala Provola
Day 5: UI improvements

Road to v1.0: Day 5

[SPOILERS]


Today we're going to have a quick look at some UI and QOL improvemenets, starting from the Character Selection screen, where you'll finally be able to see what stages you have completed for each character:


The list is there only if you need an excuse to play more, if you find it annoying you'll also get the option to disable it altogether and forget it ever existed:


As you can see the Options menu now supports pagination, because we're expecting plenty of new options going forward. We'll reveal a couple of new ones in the following days 👀


In the Stage Selection screen now you can easily see where you can find new relics. Finding all of them will be very important for unlocking the new content of v1.0!


Once you unlock the Magic Banger, you'll also get the option to lock your music selection, so that it will persist between runs:


On top of these there are some other minor tweaks, like explaining that you keep gold and unlocks when quitting, or that you can skip Treasure animations, including 5 item ones.



Previous days:
Day 1: new relic Seventh Trumpet
Day 2: new skin Mask of the Red Death
Day 3: new Side B music Libro Inferno
Day 4: new skin Pugnala Provola

Road to v1.0: Day 4

[SPOILERS]


We have a small update for Day 4, a new seconday skin for B- Pugnala! For Pugnala Provola!

Why secondary though? That's because all the new sprites have been made to replace the generic ones from an asset pack, but a few characters, like Christine, Pugnala, or Concetta, had always been drawn from scratch instead, so there is no real need to substitute them.

All the old skins were static sprites that got tweaked and animated by Twiranux and can always be selected in game after unlocking the Mindbender, while all the new skins are from Glauber Kotaki



Since a lot of fans have been asking for it, we're also publishing the new Boss Rash theme by Daniele Zandara!

[previewyoutube][/previewyoutube]

On a totally unrelated note, on the 28th of October Bayo 3 will come out out so I'll finally have an excuse to take my first holiday of 2022 🥳
Anyway since VS will be on v1.0 on the 20th, I won't really have any work to do after that day, right? Right? 👀





Previous days:
Day 1: new relic, Seventh Trumpet
Day 2: new skin, Mask of the Red Death
Day 3: new Side B music Libro Inferno

Road to v1.0: Day 3



On Day 3 we're bringing back something from the past!
If you have been following the development of VS since the early days, then you probably know that the Inlaid Library used to have a different background music.

That track was a major inspiration for the development of the Library (eg. exploding enemies wouldn't exist without it) but we had to remove it when Music Selection was introduced in the game, with the promise that it will be back one day.

Since then, expert midi tamer FIlippo Vicarelli has produced a new arrangement of the track exclusively for VS, but on top of that he's also been producing "Side B" music tracks for all the main stages!

There will be at least 12 new music tracks in v1.0, not only from Filippo but also from the incredible Daniele Zandara who already gave us an insane amount of bangers so far!

The new tracks will be released on the YT channel as usual:
[previewyoutube][/previewyoutube]

I really like videogame music. There will be a lot more about it in the future, not necessarily bound to the advent calendar 👀



Previous days:
Day 1: new relic, Seventh Trumpet
Day 2: new skin, Mask of the Red Death