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Vampire Survivors: Ode to Castlevania Expansion is coming on October 31st!

Vampire Survivors: Ode to Castlevania is our third collab DLC, and our second made in collaboration with with the KONAMI team!

Vampire Survivors would have been a very different game hadn't it been influenced by Castlevania in the first place, so this is straight up the definition of a dream coming true.
This is not a standard DLC pack. This is a celebration of this historical game series, an incredible, full-circle moment in which we have invested all the energy we could muster, and then some!

As usual a huge thanks to all the fans for making this possible, and please try not to binge it when it releases: it's big. IT'S BIG.

What heroes from Castlevania will be able to resist the urge to join the Vampire Survivors in their hopeless search for a vampire? None.

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Releasing October 31st - $3.99 / €3.99 / £2.99


[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/3210350/Vampire_Survivors_Ode_to_Castlevania

Vampire Survivors: Ode to Castlevania content

As the trailer suggests, we went by a simple rule when picking content this time: everything and everyone.

  • 20+ characters
  • 40+ new weapons between base versions and evolutions.
  • 1 huge stage
  • 30+ music covers
  • We could tell you the exact numbers, but we don't want to scare you.


What gameplay to expect from the Expansion

The DLC will add a new stage in Stage Selection as usual, from where you'll be able to start the chain of unlocks to get the new characters and weapons. Given the amount of content, it's very easy to start this chain of unlocks.

The new stage is our biggest one yet and features a lot of different biomes. You'll notice new special icons on the map that will help you in navigating the stage.

When it comes to the weapons, we have tried to reach a balance between referencing, reinterpreting, remixing, and straight up converting weapons of the Castlevania series. We have also added themed Weapon Selectors that will make all characters very flexible, so that they won't get stuck using their default weapon if you prefer to use something different.

There isn't an Adventure this time because the amount of content is probably already overwhelming (but we might add one in the future if we get the chance).

Patch 1.12

This patch will bring a bunch of QOL improvements to everyone. We'll see the details on release day, but in the meantime here's a summary:

  1. Advanced Music Selection: when even that one weirdo that knows by memory the order of the music tracks in the game (me) has trouble choosing the right one, you know it's time to revamp the UI!
  2. Mega Seal: you are now able to seal a whole "content pack", (including "Base Game", or "Extra".. who needs weapons anyway?) from the Collection menu
  3. ZOOM: you can now zoom in and out on the pause-menu map. 2024 ho!
  4. Arcana effect reminder in pause menu: just when you thought this list had peaked at ZOOM.
  5. New Passives in Preview mode: we needed 2 passives to make the list of new evos feel complete, so we're adding them to the game ahead of time through special means
  6. Memory usage improvements: probably invisible on PC, but on other platforms this should help better sustain some insane end-game runs



FAQs
Will the main game still receive free updates?
As usual, yes, we're doing free content updates. There's a lot left on the Chaos Roadmap, especially after adding the Darkanas in the last patch! Going forward we are planning for bigger updates, but at a slower pace.

Why so expensive?
This DLC is absolutely massive; I know this might sound as an hyperbole, but I'm sure at some point you'll see why it's not. The idea was that for the amount of content and production costs, it feels fair to price it about 1 less money than VS.

Why so cheap?
Despite being so big and definitely being a big step up in production, we still have to price this fairly in the context of the other DLCs and of the base game. Normally something like this would not be sustainable; we could do this only thanks to the massive support we have received and keep receiving from the players, so we also want this to be accessible to as many fans as possible.

Are you lying again about the amount of content in the DLC?
What a preposterous question!

More DLC FAQS
While most of the contents of the DLCs are straightforward, being a collab there are some differences. For example, there are no Steam achievements and the music covers won't be available in the paid Soundtrack on Steam (but we will publish them on YT as usual), so please read the FAQs here for more info: https://poncle.games/ode-to-castlevania-faq

Vampire Survivors’ Castlevania DLC Coming Out This Halloween


Vampire Survivors is getting a massive DLC based on the world of Castlevania, set to release on October 31 on PC, mobile and consoles.





As part of their second-anniversary celebrations, Vampire Survivors developer Poncle has revealed some big update details. They announced that the game will be receiving its biggest DLC pack yet with Vampire Survivors: Ode to Castlevania, set to release on October 31 on PC, mobile, and consoles. They highlighted that the DLC will include a huge map, 20 new characters that fans of Konami’s Castlevania will recognize (such as the Belmonts and Belnades), and 40 new weapons.





Poncle has stated that the Vampire Survivors DLC pack will contain “an absolutely stupidly gigantic amount of content.” Rightfully so, it will add more heroes, including those already mentioned. The 40 new weapons will feature eight whips, along with various spells, magic weapons, projectiles, and glyphs. The Belmonts and Belnades, known throughout the series... Read more

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