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Vampire Survivors News

Vampire Survivors should end endgame framedeath with new engine

There comes a point in a Vampire Survivors run when I know my build is good enough to go the distance, because the violence is so intense and colourful that my framerate grinds down into single digits. I like that point. To me, that's the real win; any minutes remaining before the actual end are a victory lap. Alas, this will change. The devs have laid out revised early access plans and, alongside loads of extra wizards and things, they're moving to a new engine with potentially a tenfold increase in performance. Booo?


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How to unlock secret characters in Vampire Survivors

Want to know how to unlock secret characters in Vampire Survivors? When you start your first run you only have a handful of characters and a few weapons available. However, on each playthrough, more items, weapons, and characters unlock for you to use in future attempts.


These items are vital if you wish to use Vampire Survivor weapon evolutions to maximise a weapon's damage output. The game also locks new characters behind requirements, such as leveling up your gear to a certain threshold, finding items in a level, or slaying a quota of monsters.


Some of these unlock conditions are somewhat vague, so we thought we'd list how you can get all of the Vampire Survivors characters, weapons, items, and levels. We also have a cheat code that you need to type to get another hidden vampire slayer and steps to access a secret character that requires you to tinker with the game's code.


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RELATED LINKS:

Vampire Survivors weapon evolution guide

Vampire Survivors roadmap has "expanded significantly"

Vampire Survivors gets a "new major mechanic" next month

Vampire Survivors will get 9 more characters, 5 new stages, and 16 new weapons before release




Vampire Survivors, a game we called "the best pocket change you can spend on Steam", has a proper development roadmap now. In a post on Steam, game creators poncle have outlined what they want to do with the game moving forward. It's pretty exciting if, like me, you're mesmerized by the $3 game about killing skeletons and ghosts with weapons you can't really control very well...
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Vampire Survivors roadmap has "expanded significantly"

The Vampire Survivors roadmap to release date has arrived, revealing all the additions planned for the roguelike game between now and its final version 1.0. Developer Poncle says that Vampire Survivors is currently at "70% content completion" but has "expanded significantly" from its original plans.


It's already one of the best vampire games on PC and it's technically not even come out yet, as Vampire Survivors is still in Steam Early Access. Thanks to its addictive gameplay and low price point, it quickly became a massive success on Steam. Poncle confirms that the DLC they'd envisioned is releasing at "a much faster pace than anticipated" thanks to players' support, and consequently "the roadmap has also been expanded significantly".


In a new blog post, Poncle runs down all the new features planned for the game between now and its 1.0 release. This includes the "major new mechanic" promised for next month, Arcanas, and the developer aims to add a second equally big game-changing mechanic in the future - possibly "some kind of Endless mode".


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RELATED LINKS:

Vampire Survivors weapon evolution guide

How to unlock secret characters in Vampire Survivors

Vampire Survivors gets a "new major mechanic" next month

Patch 0.3.2

New Content


Contains 5 new achievements and:
- Mad Forest Coffin
- 3 weapons (more like 2.5)
- 1 new unlockable power up
- 1 new music track that plays when...

[previewyoutube][/previewyoutube]

Tweaks:
- Added stage modifiers information on the Stage Selection screen
- Added info for discovered evolutions on Level Up panels
- Changed treasure chests in Il Molise
- Changed Il Molise unlock condition to "Unlock Hyper mode for any normal stage"
- Updated sprites for some items

- New save data system that uses a much simpler file format and should prevent issues like unlocks getting out of sync.
It has the drawback that the game won't be saving your coins as soon as you pick them up anymore, but will only save at the end of a run, or when opening a treasure chest.

Save data will be converted automatically on launching the game. The new location of the save file is %appdata%/Vampire_Survivors/saves


What's next


We have a fresh, yet already outdated with this patch, roadmap infographic here: https://store.steampowered.com/news/app/1794680/view/3131696199131643254

Arcanas are coming sometime in April, but before they do we'll be getting a new super-chill stage