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Macabre News

PATCH 0.0.8 (Alpha) - 40K Matches! Tutorials, Performance and Stability

[h2]Thank you to everyone who played the Demo Playtest—your support has been incredible. In just three days:[/h2]
  • [p]39,900 matches played[/p]
  • [p]29,310 deaths[/p]
  • [p]32,296 fragments collected[/p]
  • [p]22,071 items purchased from Banjo (he’s thrilled!)[/p]
[p][/p][h2]Performance & Crash Update[/h2][p]We’re excited to see so many positive reviews and are hard at work addressing your feedback.[/p][p]One key issue has emerged: crashes and performance drops on certain GPU models and driver versions. We optimise constantly, but this playtest exposed a wider range of hardware than ever before.[/p][p]To tackle it, we’ve created scripts to parse server logs and pinpoint the problematic hardware/driver combos. Rolling back or updating your GPU drivers has helped some players—please try that as a temporary fix, then test this patch and let us know if performance improves.[/p][p]Your crash and bug reports via Discord or the in-game form provide vital data points to help us resolve these issues.[/p][p] [/p][h2]🎙️ VOIP Setup Tutorial[/h2][p]We’ve also made a tutorial on how to set up VOIP. You can find it here: VOIP Tutorial[/p][p]Please continue submitting crash and bug reports via Discord or the in-game report form so we can track and address issues promptly.[/p][p][/p][h2]Community Shout-Out[/h2][p]Some fantastic content creators have been streaming/recording their playthroughs, and one video in particular from DrDevvi was packed with hilarious moments, Excited to see more![/p][previewyoutube][/previewyoutube][p][/p]
New Build Live: 1d8f519d5d
[h2]🛠 Fixes[/h2]
  • [p]Small fixes to spectator camera[/p]
  • [p]Fixed collision causing player to get stuck on corners under furniture[/p]
  • [p]Corrected Crawler kill distance for certain animations[/p]
  • [p]Improved error handling when joining a mismatched game version[/p]
  • [p]Video settings menu now scrolls fully when performance options are open[/p]
  • [p]Fixed session-list localisation display issues[/p]
  • [p]Loading screen UI corrections[/p]
  • [p]Auto-detect graphics scalability disabled to reduce crashes[/p]
  • [p]Regenerated procedural content in missing POIs[/p]
  • [p]Updated end-of-game weather effects to improve visibility[/p]
  • [p]Main menu music restored correctly in front end[/p]
  • [p]Tutorial links added to audio settings[/p]
  • [p]Sound mix and VOIP audio mixing overhauled and now working[/p]
  • [p]Fixed crawler kill concurrency and duplicate kill sounds[/p]
  • [p]Fixed floating feet when crouched[/p]
  • [p]Footstep SFX aligned to crouch animations[/p]
  • [p]Additional weather fix at match start to improve performance[/p]
  • [p]Localisation string tables updated for consistency[/p]
[p]
[/p][h2]🔧 Changes[/h2]
  • [p]Bridges are now visible immediately upon map entry to assist navigation[/p]
  • [p]Refined shrine-revive prompts[/p]
  • [p]Revive Shrine is now visible on the map from the start[/p]
  • [p]Added a collapsible input settings panel for cleaner controls[/p]
  • [p]Match summary and demo content copy updated[/p]
  • [p]Improved match start flow to make the start of match cleaner[/p]
[p]
[/p][h2]🚀 Features[/h2]
  • [p]New ambush-pounce and crouch-prone attack animations (WIP)[/p]
  • [p]Shader-compilation splash screen introduced at startup[/p]
  • [p]Bug-report button added to the start-game screen[/p]
  • [p]New in-game video tutorial to assist new players (English & Chinese)[/p]
  • [p]Animation improvements: retargeted stealth anims with IK, added foot-sync markers, and updated crouch/prone rigs[/p]
  • [p]New scripts to analyse server logs to identify problematic system hardware and drivers[/p]
  • [p]New VOIP setup tutorial available: VOIP Tutorial[/p]
[p]
[/p]
Enjoying Macabre?
[p]If you’re having fun, please consider leaving us a positive review to help others discover the Rift.[/p][p][dynamiclink][/dynamiclink][/p][p]If you encounter any issues, submit crash reports and feedback via Discord or the in-game Bug Report form so we can keep improving.[/p][p]
[/p][p]Thank you for your support![/p][p]Team Weforge

Macabre Microphone Troubleshooting Guide

[p][/p][h2]Macabre uses your system’s default microphone[/h2][p]If voice chat isn’t working, it’s usually because your system default microphone isn’t set correctly. Follow the steps below to fix it.[/p][p][/p][p]Note: You can only test your microphone in the lobby or in-game settings menu, as Macabre requires a connection to Steam’s servers to transmit voice chat. It won’t activate on the main menu.[/p][p][/p][h2]Step 1: Set Your Default Microphone[/h2][p][/p][h3]Windows 11:[/h3]
  1. [p]Go to: Settings > System > Sound[/p]
  2. [p]Under Input, choose your preferred microphone[/p]
  3. [p]Speak into it and check the input level bar responds[/p]
[p][/p][h3]Windows 10:[/h3]
  1. [p]Go to: Settings > System > Sound[/p]
  2. [p]Scroll to Input and select your mic from the list[/p]
  3. [p]Check the mic level responds when you speak[/p]
[p][/p][p][/p][h2]Step 2: Allow Microphone Access[/h2][p][/p][p]Windows 11:
[/p][p]Settings > Privacy & security > Microphone[/p]
  1. [p]Turn Microphone access On[/p]
  2. [p]Allow Desktop apps access[/p]
[p]Windows 10:
[/p]
  1. [p]Settings > Privacy > Microphone[/p]
  2. [p]Turn Allow apps to access your microphone On[/p]
[h2]Step 3: Set Steam Voice Input to ‘Default[/h2][p][/p][p]Some players have reported that setting their Steam voice input device to ‘Default’ improves mic detection.[/p][p]To check:[/p]
  1. [p]Open Steam[/p]
  2. [p]Go to: Settings > Voice[/p]
  3. [p]Set your Input Device to Default device[/p]
[p][/p][p][/p][h2]🔁 Important: Restart Required[/h2][p][/p][p]You must restart Macabre after making these changes for them to take effect.
[/p][p]Once set, Macabre will automatically use your default mic for in-game voice chat.[/p][p]See you (and hear you) in the Rift.[/p][p][/p][h2]Still Need Help?[/h2][p][/p][p]Jump into our Discord and head to the #support-ticket channel. We’ll get you sorted![/p][p][/p][p][/p][p][/p]

Surviving Banjo’s Trial – Tips for New Players (Tutorial)

[previewyoutube][/previewyoutube][p]
[/p][h2]Getting wrecked in the Rift? You're not alone.
[/h2][h3]We just dropped a quick tutorial video to help you survive Banjo’s Trial, understand the objectives, and avoid getting shredded by Macabre.[/h3][p]
🧠 Learn the tools
🫣 Outsmart the monster
🗺️ Escape with your life (maybe)

Let us know what you think – and feel free to share it with any mates who need a little... guidance 😅
[/p]

PATCH 0.0.7 (Alpha)

New Build Live: a134e1335c
[p][/p][h2]🛠 Fixes[/h2]
  • [p] Settings menu items now correctly save when changed [/p]
  • [p] Localization settings save & persist across sessions [/p]
  • [p]Fixed Gamma Screen in settings getting stuck [/p]
[h2]🔧 Changes[/h2]
  • [p] Settings menu streamlined for clarity [/p]
  • [p] Slight performance tweaks ahead of larger optimisation patch for NVIDA Cards [/p]
  • [p] Increased starting value to 2000 to give you a fighting chance [/p][p] [/p]
[h2]🚀 Features[/h2]
  • [p] Shader compiler splash screen added at game start [/p]
  • [p] New options in settings: adjustable mouse sensitivity and Y-axis inversion [/p][p][/p][p]

    Need Help? Join the Discord[/p]

Macabre CO-OP Demo Drops Tomorrow for Steam Next Fest

[p][/p][previewyoutube][/previewyoutube][p]Hey legends,[/p][p]After four years of late nights, and a whole lot of monster wrangling, we’re finally here: Macabre’s first public demo drops tomorrow as part of Steam Next Fest (June 9–16)![/p][p][/p][p][/p][p]We’re stoked (and yeah, a little nervous) to finally put this in your hands. It’s still a bit rough around the edges, but we built this for you and we hope it delivers the chaos, tension and fun we’ve been chasing.[/p][p][/p][p][/p][p]The demo features many of the same mechanics from the full game, including online co-op, procedural maps, randomised weather and much more, so you and your mates can jump into the Rift together and see how it feels![/p][p][/p][p][/p][p]If you enjoy your time, we’d really appreciate it if you could leave us a positive review after playing for at least an hour. It helps us get discovered and shows others the demo is worth checking out.[/p][p][/p][p]Please remember: Macabre is still in alpha. If you run into any issues, don’t stress — we’ve got dedicated threads in our Discord and in-game for bug reports and feedback. We’re actively improving the demo based on everything you share.[/p][p][/p][p]Join Our Discord [/p][p][/p][p][/p][h3]🕛 Demo goes live in less than 24 hours![/h3][h3]💀 Wishlist Macabre to get notified as soon as it drops:[/h3][p] [/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]
[/p][p][/p][p][/p][p][/p][h3]Lots more screen shots added to our Steam page![/h3][p][/p][p][/p][h3]Until Next Time[/h3][p]Thank you all so much for your incredible support. If you have any questions, feel free to contact us via Discord.[/p][p]See you in the Rift! 
Weforge Studio[/p][p][/p][p] Follow Us on Socials [/p]