Quality of Life Update 0.4.3
While I'm still waiting for the assets needed for the final ending, I thought it was a good time to do some quality of life updates. Some of these are quite nice, including an overpriced, but super powerful mass miner tool!
[b]Changelog:[/b]
[list]
[*] Added Mass Miner tool - buy in the vending machine for an outrageous amount (it's worth it).
[*] Added Bank structure (can sell items sent to it, and allows you to transfer credits between players).
[*] Added Block of Flood (craft in Magic Lab, endlessly floods water)
[*] Added Com Bot side quest on CaptAIn's Station
[*] Added achievements
[*] Can now revive Bats from meat, and Wyrms from dragonblood
[*] Allowed crafting of nutrient bars before assembler quest
[*] Increased gold ore generated around starting area for new games
[*] Fixed auto builder bug
[/list]
At this point, I think I'm going to start work on the final ending with placeholders, and I hope to have that done sometime next month (hopefully with the final models done then too)!