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Quality of Life Update 0.4.3

While I'm still waiting for the assets needed for the final ending, I thought it was a good time to do some quality of life updates. Some of these are quite nice, including an overpriced, but super powerful mass miner tool! [b]Changelog:[/b] [list] [*] Added Mass Miner tool - buy in the vending machine for an outrageous amount (it's worth it). [*] Added Bank structure (can sell items sent to it, and allows you to transfer credits between players). [*] Added Block of Flood (craft in Magic Lab, endlessly floods water) [*] Added Com Bot side quest on CaptAIn's Station [*] Added achievements [*] Can now revive Bats from meat, and Wyrms from dragonblood [*] Allowed crafting of nutrient bars before assembler quest [*] Increased gold ore generated around starting area for new games [*] Fixed auto builder bug [/list] At this point, I think I'm going to start work on the final ending with placeholders, and I hope to have that done sometime next month (hopefully with the final models done then too)!