0.9.32 Changelog
[h2]Added (4)[/h2]
[h2]Fixed (6)[/h2]
[h2]Improved (4)[/h2]
- Exposed `$.SystemInDarkMode()` function to panorama to query system dark theme status
- Image preview in hammer now shows all $baseTextures that material has
- Ported Hammer's Paste Special dialog to Qt
[h2]Fixed (6)[/h2]
- Fixed an uncommon crash when loading into maps with a compressed entity lump
- Fixed hammer window title being H
- Fixed occasional Hammer crashes when changing targetnames or undoing, related to entity IO
- Fixed rare crash when standing on displacements
- Fixed webm recordings encoding incorrectly
- Hammer game configuration dialog will now repopulate entity dropdowns when fgd list changes
[h2]Improved (4)[/h2]
- Ported Hammer Sound Browser to Qt
- Replaced MFC texture browser and texture replace dialog with Qt one
- Slightly decreased memory usage
- env_spritetrail no longer draws a segment where it teleported