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The Devil Within: Satgat News

ReSetna X SATGAT

We are excited to announce a special collaboration between The Devil Within: Satgat and ReSetna, an exciting indie action-adventure platformer from our friends at Today’s Games.

In more that two years of development, they created atmospheric art style, which perfectly captures its decaying, post-apocalyptic world.
The intense soundtrack has this great mix of synthetic and organic elements that adds to the tense, mysterious vibe of the game, and a fast-paced combat is thrilling and dynamic.
Definitely something we believe action fans will enjoy!

Two distinct universes - one shaped by a desolate realm filled with demons, and the other by a post-apocalyptic world dominated by machines, are coming together for something special!
We’re happy to support ReSetna as it heads toward its big release, and we’ve got a few things planned to celebrate this partnership.

🎥 Teaser Video: Watch the exclusive collaboration teaser where a mysterious space rift bridges the worlds of Satgat and ReSetna.
🏆 Special Steam Achievement in ReSetna: Once ReSetna is released on January 31st, you’ll find a The Devil Within-themed Steam achievement waiting to be unlocked in the game!
🎮 Steam Bundle: Coming soon! Dive into both thrilling adventures with an exclusive Steam bundle that brings Satgat and ReSetna together.

This collaboration is about bridging worlds, celebrating action-packed gameplay and delivering more excitement to our players.

Stay tuned for more updates, and thank you for supporting The Devil Within: Satgat!

Check out ReSetna on Steam https://store.steampowered.com/app/2936080/ReSetna/"

Minor Update Patch Notes 2024.12.19

Hello everyone,
Thank you for checking out 'The Devil Within: Satgat!' This next patch fixes a few things, but also adjusts some parts of the game that were major pain points for the community.

The following has been updated in the latest version of the game on December 19th GMT+9.

[Changes and Fixes]
- Fixed an issue where the BlackCrow Scout in Corrupted Forest would stop functioning under certain conditions.
- Fixed errors related to the convenience of certain UI elements.

We hope you continue to enjoy 'The Devil Within: Satgat.'

Minor Update Patch Notes 2024.12.17

Hello everyone,
Thank you for checking out 'The Devil Within: Satgat!' This next patch fixes a few things, but also adjusts some parts of the game that were major pain points for the community.

The following has been updated in the latest version of the game on December 17th GMT+9.

[Changes and Fixes]
- Changed the fast-travel map to be the same as the full map.

- Adjusted Stage 4's Purgatory section so that if a demon touches you, you no longer go back to the save point instantly.
ㄴ After this change, you will take damage rather than being sent back to the save point right away.

- Improved the Nameless sword's 'Shock Accumulation Rate' by 15%.

- Made various changes with The Exalted One's boss fight
There was a lot of feedback that the due to various reasons, this particular boss fights devalues the counterattack experience, even though it is a focal point.
ㄴ Therefore, the following changes have been made:
* Adjusted the duration of the boss' fist remains after the punch attacks (staying longer so that you can land more hits through your attacks).
* The hit-box for the boss has been increased, allowing the player more opportunities to attack.
* Adjusted the phase 2 transition to happen slightly earlier than before.
* Increased the health of the boss slightly.
* Slightly decreased the time it takes for the boss to summon the planets, but significantly increased the time it takes for the boss to summon the final planet. (you do not want the boss to summon the final planet)

- Fixed an issue where shooting the Thunder gun would not behave as intended under certain circumstances.
- Fixed an issue where pressing certain buttons at a save point would make a strange sound.
- Fixed an issue where the player would face the wrong direction after being hit with a projectile from the toxic bat enemies.
- Fixed an issue where a specific sub-boss in the Restricted Zone 21 would stop under certain circumstances.
- Fixed an issue where the boss of the expanded area of Restricted Zone 21 phase transitions would not work as intended.
- Fixed an issue where the chest icons on the map would appear closed after interacting with Silver/Gold Chests and then dying.
- Fixed an issue where the firearm HUD would not work as intended when firing a firearm while on a conveyor belt.
- Fixed an issue where under certain circumstances, multiple things can be selected while using the Haetae Statue, preventing the usage of the statue.
- Fixed an issue where under certain circumstances, accessory effects would not work as intended after the player has died and respawned.

We hope you continue to enjoy 'The Devil Within: Satgat.'

Minor Update Patch Notes 2024.12.06

Hello everyone,
Thank you for checking out 'The Devil Within: Satgat!' This next patch is an extremely minor one where we do some touch-ups to certain aspects of the game.

The following has been updated in the latest version of the game on December 6th GMT+9.

[Changes and Fixes]
- Adjusted some skill descriptions to be more accurate
- Adjusted the Corruptor's Shard icon to be more accurate after clearing it once
- Fixed an issue where clearing the Corruptor's Shard on certain stages did not clear the mission/quest
- Adjusted the wall jump ability to be more natural
- Fixed an issue where after selecting a controller button layout type, the option would reset back to the default controller layout type after going to the 'Gameplay' tab in the settings.

We hope you continue to enjoy 'The Devil Within: Satgat.'

Minor Update Patch Notes 2024.12.05

Hello everyone,
Thank you for checking out 'The Devil Within: Satgat!' With the help of the community here on Steam, our Discord, as well as social media as a whole, the game is in a great place. Thank you for all of the feedback given and for enjoying the game!

The following has been updated in the latest version of the game on December 5th GMT+9.

[Changes and Fixes]
- Adjusted the volume level of certain monsters' deaths to be somewhat lower.
- Adjusted the animation for ledge-climbing.
- Fixed an issue where in certain circumstances, if the player dies immediately after obtaining a reward from a chest, they may not obtain that reward.
- Fixed an issue where in certain circumstances, the game would not proceed as intended when trying to speak to certain NPCs.
- Fixed an issue where in certain circumstances, the HUD for aiming a gun remained after defeating a boss.
- Fixed an issue where in certain circumstances, the mission/quest for the final chapter does not appear.
- Corrected typos in certain languages.

We hope you continue to enjoy 'The Devil Within: Satgat.'