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Roxy Raccoon's Pinball Panic News

Table Editor Massive Update!

Main Game

[h2]Sound Effects[/h2]
  • New Load Plunger Sounds
  • New Release Plunger Sounds


[h2]Club Crazy DLC:[/h2]
  • Improved lighting effects on the party ball bumpers.


[h2]Bug Fixes[/h2]
  • Fixed an issue with the trials preview button sometimes not showing the correct colors.
  • Fixed an issue where the announcer preview button was using the incorrect audio mixer.




Table Editor

[h2]Mission/Trial LEDs[/h2]
  • Missions/Trials can now have LEDs associated to each mechanic.
  • This allows for better visual representation of trial progress as well as the creation of more advanced trials.
  • Assign LED button will only appear after mechanics have been attached to the mission.
  • Pre-game LED animations will play before the game is started. These are automatically generated. However, there is a setting to adjust the number of times each object flashes before moving onto the next trial. You can also adjust the speed/rate at which the flashes occur.

[h3]Targets (Stationary, Drop, Bunnies, Pirate Ship Steering Wheels, etc…) &Rollovers[/h3]
  • Repeatable: The number of times these objects need to be interacted with to complete the part of the trial. All objects can be interacted with numerous times.
  • No-Order: Each object needs to be interacted with at least once before moving onto the next part of the trial. All LEDs will be turned on at the start but will turn off to indicate which objects have been interacted with.
  • Ordered: Each object needs to be interacted with at least once before moving onto the next part of the trial. LEDs will turn on one at a time, in the order that they were assigned. You must interact with each object before moving onto the next.

 
[h3]Bumpers, Spinners, Holes[/h3]
  • Repeatable: The number of times these objects need to be interacted with to complete the part of the trial. All objects can be interacted with numerous times.

 
 
[h2]Bug Fixes & Misc.[/h2]
[h3]Debug/Test Ball[/h3]
  • Fixed an invisible hitbox/collider issue that was placed when using these.
  • Adjusted the initial starting rotation (may impact previously saved tables).
  • Added an option to re-use the same ball for testing purposes rather than creating new ones every time.

 
[h3]Spinners[/h3]
  • Custom tables with spinners were not loading correctly.
  • Vertical spinners were not being saved.
  • Vertical spinners can now be used for missions/trials.
  • Fixed an issue where vertical spinners were being destroyed when playtesting a table (issue introduced in the previous update).

 
[h3]Additional[/h3]
  • Drop Targets no longer automatically pop back up when they are assigned to a mission.
  • Drop Targets now have a setting where you can adjust the wait time before they pop back up.
  • Fixed an issue where custom tables were not being shown in the main menu (issue introduced in the last update).
  • Fixed an issue where rollovers were not being tracked in missions/trials.
  • Fixed an issue where pirate ship steering wheels would not rise to the proper height after being knocked down.
  • Fixed an issue where deleting a mechanic would not remove it from the trial/mission.

 
[h2]To Do List:[/h2]
  • Completion LEDs for Mission/Trials
  • In-Progress LEDs for Missions/Trials
  • Steam Workshop.
  • Continued Documentation.



[previewyoutube][/previewyoutube]

Club Crazy DLC & Table Editor Content

Club Crazy DLC:

[h2]Out Now![/h2]
 https://store.steampowered.com/app/2385270/Roxy_Raccoons_Pinball_Panic__Club_Crazy/?beta=0

Main Game:

[h2]Charming Chopper Table:[/h2]
  • Multi-Ball has been reduced to two balls from three.
  • The Multi-Ball entrance raceway angle has been slightly adjusted, this allows for better flow on the table and less ball outages.

 
 
Table Editor:

[h2]8 New DMD/LCD Animations![/h2]
  • These can be used for raceways & missions/trials.
  • These will also be used on future tables in the game.
  • Boomerang, Down & Up, From the Left, In and Out, Raining Paws, Raining Paws 2, Rising Sun, Scaling Spinners, Shuriken

 
[h2]Mechanics:[/h2]
  • Added the multi-directional flippers from the Wonky Workplace DLC

 
[h2]Themes:[/h2]
  • Added workplace themes from Wonky Workplace DLC
  • Added Night Club themes from Club Crazy DLC
  • Themes for both Standard and Wide body tables
  • These are only available to those who bought the respective DLC packs.

 
[h2]To Do List:[/h2]
  •  LEDs tied to missions.
  • This is currently a WIP*. I will not roll it out until it is fully operational.
  • Steam Workshop.
  • Continued Documentation.



[previewyoutube][/previewyoutube]

Club Crazy DLC Announcement & Table Editor Update!

Main Game:

[h2]New arcade game: Bumping Bar[/h2]
  • Showing off a minor preview of the new DLC Pack!
  • Unlockable cosmetics, furs & an achievement!


[h2]Customization & Table Select Screens[/h2]
  • The Screen will now automatically scroll to the current selection.
  • Added Scrollbars as well
  • Fixed a bug where some icons were not select-able.


[h2]Bug Fixes/Misc:[/h2]
  • Lowered Target scores on Graceful Games & Great Gamble in Story Mode
  • Improved Snow Pile Rollover VFX on Christmas Carnage


https://store.steampowered.com/app/2385270/Roxy_Raccoons_Pinball_Panic__Club_Crazy/

Table Creator:

[h2]Night Club Content[/h2]
  • Songs: Party Plaza & Club Crazy
  • Wide Table: Flipper setup
  • New Sounds: Holes, Bumpers, Slingshots, Rollovers, Trials, Raceways


[h2]Bug Fixes/Misc:[/h2]
  • Fixed colliders on various race-pipes


[previewyoutube][/previewyoutube]

Improved Visuals & HUGE Table Creator Update

Main Game:

[h2]Existing Table Visual Improvements:[/h2]
[h3]Pirate DLC:[/h3]
  • Improved Anchor Destruction Effects
  • Improved Pirate Ship Steering Wheel Destruction Effects

  
[h3]Japan DLC:[/h3]
  • Improved Bamboo Destruction Effects

 
[h3]Valentine’s DLC:[/h3]
  • Improved Muffin & Cupcake Destruction Effects


[h3]Egypt DLC:[/h3]
  • Improved Sand Wall Destruction Effects

 
[h3]Forest Tables:[/h3]
  • Improved Bush Rollover Effects
  • Improved Bush Hole Effects

 
[h2]GUI/Menus:[/h2]
  • The Play/Start button is now highlighted as the default option when initially loading a table.
  • Unselected buttons now slightly darker.
  • Added a glow effect to the in-table Round Buttons (Start/Play, Leaderboards, Quit, View Table)
  • Added a reflective trim effect to various menu backgrounds & headers
  • Added various VFX to the main menu
  • Fixed the colorblind options dropdown using the incorrect localization/translation options
  • Fixed an issue where some menu options were un-navigate-able using the gamepad in the settings menu.
  • Fixed an issue where some menu options were un-navigate-able using the gamepad in the leaderboards menu.

 
[h2]Customization Screen:[/h2]
  • Improved many cosmetic & hat icons
  • Fixed a bug where if a ball other than Roxy was being used, the initial loading of the screen might make certain options be un-selectable.
  • Fixed a bug where the magic trail toggle was unresponsive.

 
[h2]Magical Meadows & Wonderful Willows:[/h2]
  • Minor performance improvements

 
Table Creator:

[h2]Mission/Trial Creator![/h2]
[h3]Create, Edit & Delete Missions/Trials[/h3] 
This was a long time in the making and I have also tried to write a comprehensive guide/documentation and a video on how it all works which I will provide links to at the bottom. I have put this off due to finding a lot of bugs along the way, but I believe it is now bug free and working as intended. If you are experiencing issues or encounter anything abnormal, please let me know and I will investigate. It is a very complex system and while I have done my best to make sure everything is in 100% perfect working order; I cannot guarantee that it is.
 
[h3]Create Trial:[/h3]
DMD/LCD Text (Mission Title & Descriptions), DMD/LCD Animations, Mission Completion Sounds, Mission Mechanics, Number of times to interact with mechanics to complete a mission, Number of mission parts (1 or 2), Mission Rewards (Points & Bonuses), Resetting the mission on losing a ball toggle.

[h3]Edit Trial:[/h3]
Select from a list of any of the trials which you have previously created. This will present you with a screen that is identical to the new trial screen, except now you are making modifications to a previously existing trial instead of starting from scratch.
 
[h3]Delete Trial:[/h3]
The initial screen will be identical to the edit trial screen; selecting from a list of any of the trials which you have previously created. From here, you can delete the trial from the table itself. This will allow you to free up the mechanics associated with that trial and re-assign them to new or pre-existing trials.
 
As expected, trials can also be saved/loaded with the tables that you create.
 
[h3]Documentation is found here:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3001078063
 
[h3]Video to be found here:[/h3]
https://youtu.be/8a8oMbyBXFw?si=8iaKYquM7kNQhDGe
 
 
[h2]What’s next:[/h2]
  • Attached LEDs to trial mechanics and expand on the trial editor.
  • Various improvements/edits based on user feedback.
  • Steam Workshop (After the above two are completed).

New Cosmetics Screen & Visual Improvements to Old Tables

New Cosmetics/Customization Screen
  • This screen has been overhauled/redesigned.
  • Hats, Furs, Cosmetics & Balls now have preview icons that are selectable rather than previous/next arrows.
  • This will allow you to navigate the menu MUCH faster as well as see previews of things you haven’t unlocked.


Old Table Improvements

[h2]Hectic Highway[/h2]
  • Improved Police Car Headlights


[h2]Graceful Games & Great Gamble[/h2]
  • Improved Poker Chip Drop Target Explosion Effect
  • Improved ATM Toys
  • Improved Camera Lights
  • Improved Gold Rollover Effects


[h2]Wicked Warfare DLC[/h2]
  • Improved Headlights on all Vehicles/Tables


[h2]Pirate Palooza DLC & St. Patrick’s Paradise DLC:[/h2]
  • Improved Gold Rollover Effects



[h2]Wonky Workplace DLC[/h2]
  • Various prop location adjustments
  • Improved desk lamps



Bug Fixes/Misc:
  • Fixed an issue where a few of the selectable furs were not rendering correctly.
  • Fixed an issue where the LCD/DMD screen would play at the incorrect times.




Table Editor:

Nothing this week. Progress has slowed down as I have been facing some health concerns. I also focused more on the core/main game this week. I have something very big in the works that will hopefully roll out next week.



Cheers.