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Lake of Creatures News

v1.26 - Gun stat balancing + Boss arena fix

Fixed all the new issues that has been reported!

  • Boss Arena Door collision fixed so you don't get stuck to it when moving against the wall.
  • Birgit's default gun nerfed to make it's default gun less OP
  • Raimo's default gun improved to make it more fun to use
  • Buffed every pickup weapon to make sure no pickup weapon is less useful than any character main gun. I'm pretty sure now that Birgit's gun is less OP that already is enough to make the other guns feel worthwhile!


Hope you like! Lemme know if game is sh*t I try to fix

v1.24 - Difficulty Balancing

New update! 👇

- Bosses have less HP, especially final boss 💀
- Made final boss shoot more bullets to provide challenge instead of it having tons of HP
- Gem Cavern fights made more interesting with better enemy pool and more difficult enemies
- Adjusted DMG on some guns
- 2 reported crashes fixed

Hopefully feels good to play!

v1.22 - Resolution Options + Balancing + Improvements

I've added some requested features, made some improvements and fixed some bugs!

ADDED:
  • Resolution options for windowed gaming
  • Lock cursor to game window option
  • New level layouts


IMPROVED:
  • Gun damage and ammo balances - Picked up weapons have now 50% less ammo
  • Final boss kill ending sequence improved


BUG FIXES:
  • Pick up gun while fishing and then reel the fish in with your gun has been fixed
  • Shooting at skull crash fixed

v1.19 - BETTER MOVEMENT + Achievements + Birgit Buff + More!

You've been saying you want SNAPPIER MOVEMENT, and now you have it!

A lot of issues you've been pointing out have also been dealt with. Let me know if you find more!
Thanks for all the help! Let's keep it up!

ADDED:
  • Achievements are back!
IMPROVED:
  • SNAPPIER MOVEMENT
  • Picking up guns as Birgit is worthwhile now
  • Boss HP and Difficulty adjusted
  • Melee Attack hitbox increased
  • Shotguns buffed - More damage dealt close range
  • Crocodile enemy's behaviour is now more predictable
  • Harpoon Gun & Pull Shot now pull enemies less
  • Beak enemy's speed decreased
  • Frozen Eyeball is more useful instead of run ruining
  • Sausage Room enemy spawn times made more easier
BUG FIXES:
  • Rare invisible enemy bug in Gem Caverns fixed
  • Golden Trident and Sea Tumor can no longer kill underwater enemies
  • Lob Shot + Flamethrower range is no longer bad
  • Boomerang + Wrap Shot slowdown fixed
  • Rare Fake Shop bug fixed
  • Added missing sound effects
  • Sausage Room's fish no longer shoot at you if you take the sausage after aggroing them

v1.17 - Achievements disabled + New crash report tool

[h2]Achievements:[/h2]
I've disabled the achievements for now because something is wrong with calling the functions. Some of the achievements work but some don't even though they use they exact same function. Gonna have the achievements disabled until I fix it so nobody gets a crash because of this.

[h2]Crash reporting[/h2]
I've made the game log your actions in a text file so if a crash occurs you can send the file to me and I can pinpoint the cause easierly.
File can be found C:/Users/User/AppData/Local/kalastus_peli (note: AppData is a hidden folder in windows and hidden folders must be enabled to find it)

If you can send me this log.txt file if you encounter a crash it would be a massive help! Thank you for the patience