1. STALCRAFT: X
  2. News

STALCRAFT: X News

Patchnote [31.05.2023]

[h2]Quests[/h2]

[h3]Swamp Ghoul[/h3]
A monster has invaded the Swamps, killing both stalkers and bandits. It is up to you to hunt down the dangerous beast and uncover the dark secret behind its appearance...


[h3]Freeman (Stalkers)[/h3]
A merchant named Freeman is concerned about the disappearance of his assistant. He asks you to find him.



[h3]Freeman (Bandits)[/h3]
A bandit named Varg offers to "take over" the stalker-trader Freeman's business. Sabotage the stalker business and split the rich loot with Varg!



[h3]Echoes of the past[/h3]

Rumour has it that an old PDA can be found on the Swamps, which once belonged to a Zone veteran. There may be a lot of useful data stored inside... Except that finding it might not be so easy.

[h3]The Holy Spring[/h3]

There is a rumour that someone in the Army warehouses is bottling a miraculous potion from a healing radon spring. What is it: a sacred gift of the Zone, or a common fraud? Figure it out for yourself!

Available at level 2 of the Bar's reputation.


[hr][/hr]
[h2]Animations[/h2]

[previewyoutube][/previewyoutube]

Updated the animations of RPD and its variants, FN P90M and its variants, SMG-91 "Kedr".
[hr][/hr]
[h2]Sounds[/h2]

Sounds of impacts on all surfaces have been updated, and impacts on new surfaces have been added:



Varieties of metal, varieties of wood, sandbags, gravel, rubber, dirt, earth, ceramic, tiles, rock, stone, paper, glass, grass, brick, lava, sourdough.


[previewyoutube][/previewyoutube]

Sounds of 1st person pistol shots (with and without silencer) have been updated.

Sounds of exploding grenades, mines and shells have been updated. Unpleasant concussion bell has been replaced with white noise effect inside your head, added more pleasant bell with a low chance of triggering.

White noise has a 75% chance of triggering, ringing in the ears has a 7% chance of triggering.

Updated interaction sounds of RPD and its variations, FN P90M and its variations, SMG-91 Kedr.
[hr][/hr]
[h2]Other changes[/h2]

Paintwork masks have been updated:
  • MIS series (except MIS-85D),
  • Ukaz Spanner,
  • Protective armoured suit Yorsh,
  • Exoarmor Beast Slayer.
The Sniper kit in duels has been changed - it now consists of a rain jacket and a Winchester M70.

Reduced the time to capture a point on the confrontation map Prison. Also it is no longer possible to revive on this point.

Updated the visual effect of barter resources appearing on the ground.

The container models that appear when searching for signals have been updated:



The odd crate has been replaced with stash with a tracker.
[hr][/hr]
[h2]Fixes[/h2]
  • Fixed incorrectly displayed forearm on SMG-19 Vityaz.
  • Fixed Beretta 93R missing on low detail settings.
  • Fixed missing trigger on FN SCAR-L.

[hr][/hr]
Thank you for your attention,
And good hunting in the Zone!

Server Maintenance [31.05.2023]

We will be performing server maintenance in the EU, NA and SEA regions on the following schedule:

[Scheduled date and time]

May 31, 2023
10:00 ~ 14:00 (CET)
AM 4:00 ~ AM 8:00 (EST)
PM 4:00 ~ PM 8:00 (GMT+8)

Schedules may change due to unexpected problems.

STALCRAFT servers will be unavailable during maintenance.

We apologize for any inconvenience this may cause and we thank you in advance for your understanding and patience.

If you have any questions, please visit our support website.

Regards,
EXBO team.

Server Maintenance [24.05.2023]

We will be performing server maintenance in the EU, NA and SEA regions on the following schedule:

[Scheduled date and time]

May 24, 2023
9:00 ~ 12:00 (CET)
AM 3:00 ~ AM 6:00 (EST)
PM 4:00 ~ PM 7:00 (GMT+8)

Schedules may change due to unexpected problems.

STALCRAFT servers will be unavailable during maintenance.

The update makes minor changes to the game.

We apologize for any inconvenience this may cause and we thank you in advance for your understanding and patience.

If you have any questions, please visit our support website.

Regards,
EXBO team.

Patchnote [17.05.23]

Global Rebalance



A global rebalance has been made! The characteristics of almost all equipment have been affected, from weapons/armor to upgrading and artifact builds.

When you first enter the game it is strongly recommended to remove the containers with artifacts! Because of the changed characteristics there is a possibility of taking damage from the accumulation of infections.



For convenience, we put the information about rebalance in a separate article, including artifact compensation until June 17: Learn more about rebalance.


[hr][/hr]
Dead Time




Before the whole catastrophe story, there was a scientific laboratory under the authority of the Soviet military located under the ground on the territory of the present-day Exclusion Zone, where new weapons were being developed based on the research of quantum states of matter. Experiments were conducted with particle gas pedals, plasma stabilization, and other interesting things that were in the frontier zone of human knowledge.

After the explosion at the 4th power plant, communication with this laboratory was lost, all existing entrances to the area disappeared, and no one ever saw the people who worked there again.

However, after the usual emission, PDA's of the inhabitants of the Zone began to periodically pick up some uncharacteristic interference and strange signals…

[h2]Operation "Dead Time"[/h2]


Briefly: Dead Time - PvPvE 5x5 dungeon.


Under the guidance of a scientific team, players in a research team of five must infiltrate the Laboratory and activate special energy cells. The situation is complicated by the presence of enemy mercenaries and the security systems of the Lab itself.
[h2]Access to the location is available every day[/h2]

CET
  • from 10:00 to 12:00
  • from 14:00 to 16:00
  • from 19:00 to 21:00
EST
  • from 04:00 to 06:00
  • from 08:00 to 10:00
  • from 13:00 to 15:00
GMT+8
  • from 16:00 to 18:00
  • from 20:00 to 22:00
  • from 01:00 to 03:00

[h2]Energy Cells[/h2]


Special devices that were developed by the staff of the scientific complex. They maintain the stability of the temporal field, which allows the Laboratory to exist in our time.

At a sufficiently close distance, the players' PDAs interact with the energy cell and start its recalibration. Explorers must wait for the cycle to end and connect the energy cell to the general network using the console.


Numerous mutants that are attracted to the cell recalibration process are a serious problem. Be careful! The faster the cell is charged, the more aggressive these critters become!

Sometimes it's worth sacrificing speed to save your own life.

[h2]Temporal field[/h2]



The entire complex is divided into two parts: the perimeter of the laboratory and the central part.

The perimeter is a bunch of old abandoned rooms, which were not spared by time and looters. The central part is a laboratory, sheltered by a temporal field. Different times. There was no Chernobyl explosion yet. Scientists there are still inventing the wonders of science and technology.

Neither the scientists nor the Soviet soldiers guarding them will be happy to see men with guns come out of nowhere. Be careful.

Access to the central part is possible only through the outline of the temporal field in several parts of the map.

[h2]Outpost[/h2]



The former guard room, hastily converted to an outpost near the first open temporal field. Players can seize control and gain an additional revival point on their path to explore the lab. Be warned: enemy mercenaries may interfere with you, thereby depriving you of a strategic advantage!

Capturing an outpost by any team is one-time and permanent. Re-capture is impossible. The number of revivals, as well as the capture rate, depends on the number of activated energy cells per team.

[h2]Score and Summary[/h2]



All actions of the players on the map are awarded with the points, which go into the overall team score.

[h3]"+" points to the team for:[/h3]
  • killing mutants
  • killing players of the enemy team
  • activating energy cells


The team with the most points at the end of the operation wins.
[hr][/hr]
Sounds




The mechanism of processing gunshot sounds has been fixed.



The sound of the weapons has become more "weighty".


[hr][/hr]
Locations


  • Slightly expanded the passage between "Cordon" and "Junkyard".
  • Added the ability to sit on most of the objects designed for this purpose in all of the safe-zones.

[hr][/hr]
[h2]Compensations[/h2]

We noticed that the barter had incorrect prices for MISs (all) and for M40s (only bandits), so we issued compensation for the difference in resources.

[h2]MIS line[/h2]


Players who obtained MIS-113 "Iolite", MIS-116 "Emerald", MIS-105 "Topaz" through barter before May 17 will receive compensation in the form of barter resources, depending on the barter offer:

[h3]Bartered ONLY for resources[/h3]
  • Remains of scientific equipment: 320 units
  • Zonshroom: 330 units
  • Beta Data Fragment: 118 units
  • Chlorinex: 370 units

[h3]Bartered with Malachit MIS-99M[/h3]
  • Remains of scientific equipment: 327 units
  • Zonshroom: 331 units
  • Data fragment "Beta" - 120 units
  • Chlorinex- 378 units

[h2]M40A5[/h2]


All bandits who received an M40A5 through barter before May 17 will be compensated with in-game currency of 79,850₽.

[hr][/hr]
[h2]Quests[/h2]

The achievement "Treasure Seeker" for finding three caches on the Orderlies' base was granted. Previously, due to an error, not everyone could get it.

Achievement will appear upon revival at the base.

Bandits are now given the Oracle's "Worm" in the storyline quests. Those who previously received the Oracle's "Beryl" can exchange it for the bandit version in the barter, on the first level of the Photon base.

Changed the reward for the "Ghost" quest from the Limansk storyline. The player now receives special components to raise the equipment level to +9, previously to +5. Players who have already completed the quest will receive new special components to their personal storage.
[hr][/hr]
Gear upgrade


The maximum level of gear upgrade has been increased from level 5 to level 10.
[hr][/hr]
[h2]Other[/h2]



The thematic merchant has left all the safe zones.
[hr][/hr]
Thank you for your attention,
And good hunting in the Zone!

Server Maintenance [17.05.2023]

We will be performing server maintenance in the EU, NA and SEA regions on the following schedule:

[Scheduled date and time]

May 17, 2023
10:00 ~ 14:00 (CET)
AM 4:00 ~ AM 8:00 (EST)
PM 4:00 ~ PM 8:00 (GMT+8)

Schedules may change due to unexpected problems.

STALCRAFT servers will be unavailable during maintenance.

We apologize for any inconvenience this may cause and we thank you in advance for your understanding and patience.

If you have any questions, please visit our support website.

Regards,
EXBO team.