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Patchnote [08.03.23]

Limansk


Limansk is a mysterious ghost town whose streets are teeming with all kinds of mutants, fanatics, and other dangers. Seasoned explorers do not advise newbies to go there, because the entire city is one solid spatial anomaly, which deceptively easily lets in anyone who wants to, only to slam the doors behind them. Getting into the city is easy, but getting out is quite a challenge.

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That's why traders are ready to offer valuable and truly unique offers to those skilled enough to get out of the city and take souvenirs from there.

[h2]How to get to the location [/h2]



Getting to Limansk is possible only through spatial anomalies called Space Bubbles - their locations can be seen on the map in the PDA.



Some are available all the time, and some appear only in certain hours. To get to the ghost town - just pass through Space Bubbles.

[h2]How to get out of the town[/h2]

In order to exit the location alive and retrieve valuable loot, you must complete one of four extraction events. Extraction events are marked with a gold icon and are visible to all players on the map.



For completing the event the player will receive an artifact called "ID" - a one-time pass that allows you to exit Limansk.

After receiving the "ID", the player must find one of the spatial bubbles to exit the location.

[h2]Special features of the location [/h2]



Form squads in safe zones. In Limansk you won’t be able to add a squad member to your copy of the location if he is already on another copy of the location or if you added him after getting to the location. So make sure you carefully assemble your squad for the Limansk trip!

You can't take lost backpacks out of Limansk. In order to take resources from the location, you need to survive and extract on your own, there is no other way!

Limansk doesn't have a player counter. You must always be vigilant - there may be an enemy lurking around every corner.

[h2]New Quests[/h2]
The discovery of Limansk was an event that changed the lives of many inhabitants of the Zone. Perhaps it can change your life as well…



After you reach the maximum level of reputation in the Bar, you will get access to the Limansk quests. Find a man named Arkanov in the Bar and talk to him. After the first dialog with Arkanov, you'll get access to the Limansk questlines.

Originally posted by author
Be warned! Some of the Limansk quests are hidden, you'll have to try hard to find them...

In some Limansk quest lines there are "chains of challenges" - a series of several quests that need to be completed one after another with special conditions. For example, you must complete all of the quests in the "chain" without leaving the location or dying. If you fail one stage or another, the "chain of challenges" will start all over again. You can easily tell if you are in a "chain" by the names of the quests.

[h3]Example of chain names:[/h3]

  • Liquidation: Part 1
  • Liquidation: Part 2
  • Liquidation: Part 3

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Updated Emission

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[h2]Stages[/h2]
Before the update, Emission started instantly and created unexpected noise and shaking of the screen. All effects were triggered immediately, leaving no time for a meaningful search for shelter due to panic.

[h3]Now the Emission starts gradually and is divided into 4 stages:[/h3]

Weather changes – with the first notification, the sky turns gray.
Precursors of Emission – the typical sounds of Emission appear, in a minute the sky turns red from zero to the maximum "red". By the end of this stage, the ground starts shaking.
Emission – the surrounding space is red and shaking. You start to receive damage, at first it is low and there is still time to get to the shelter.
Deadly phase – damage reaches its peak. Even the best artifact builds will not help you survive in this phase.

Originally posted by author
During the beginning of each phase, the player receives a unique sound and visual notification for each stage.


[h2]Emission shelters[/h2]



When the Emission starts, safe shelters are shown on the map. Icons for them are displayed within a radius of 300 meters.



Once you are safe, the task will change from finding shelter to "Wait out the Emission".
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Updates to locations




The last Emission has greatly transformed the Swamps - not only the landscape has changed, but also the safe zones. The paths of stalkers and bandits have changed, in a more comfortable way.

Also the old side quests were removed, and instead new side story quest lines have been added - so far, one for bandits and stalkers. In the near future you should expect to see more new quests added to the Swamps.



Stalkers and bandits in the Swamps and Cordon finally, after many years, were able to build walls at their bases and put normal doors. This should slightly improve the situation with campers in the southern locations, since the server changes when you leave the save zone.

The Mercenary base has been rebuilt. Players in the main base building now also no longer receive damage for Emission.


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Quests of northern factions




Daily quests for the northern factions have been added. You gain access to these tasks upon reaching the 4th reputation level in the save zone of the northern faction.


After reaching reputation level 4, when you enter the save zone next time, the quest "Talk to the faction leader" will be given out. After that, the player will be given a daily assignment every day.



The assignments consist of 3 tasks. A small reward is sent to the courier for completing each of the tasks. For completing all 3 tasks, 1 Anomalous serum is given.

Originally posted by author
Anomalous serum is a barter resource needed to get the best equipment in the bar "100 Rads" and the bases of the Northern factions.

[h3]These quests reset every day at:[/h3]

  • PM 10:00 (CET)
  • PM 4:00 (EST)
  • AM 5:00 (GMT+8)

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Weekly quests

The weekly quests of the 100 Rads Bar have been reworked. Previously there were three linear branches of quests, now there is one branch with a random set of quests.

If a weekly quest was accepted before the update, it will be automatically completed and a reward will be sent to your mail. New weekly quests can be accepted at the next weekly reset.
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Merchants




Many gear items from merchants of the northern factions in the "100 Rads" bar received alternative barter offers - for resources from Limansk.

[h3]The assortment of gear from merchants of the northern factions and in the "100 Rads" bar has been updated.[/h3]

[expand]Level 4:
— Container "Forager" (only for the resources of Limansk);
— Worn PKP "Pecheneg";
— AEK-971;
— HK G36C;
— FN F2000;
— TDI KRISS Vector.

Level 5:
— ASh-12 (only for Limansk resources);
— MTs-558 (only for the resources of Limansk);
— RSh-12 (only for the resources of Limansk).

— G3/M1A drum magazine;
— Container "Bear’s Den-6";
— Container "Hive".

— Extended magazine for MTs-558 (only for Limansk resources);
— Silencer for ASs-12/MTs-558 (only for Limansk resources);
— Silencer for MTs-558 (only for the resources of Limansk).

— Gun paint job "Lim" (only for the resources of Limansk).[/expand]
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Animations and sounds

[previewyoutube][/previewyoutube]
Updated animations and interaction sounds of SVU and Saiga-12K.
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Other changes
  • The issue of ammo in session battles and duels has been changed – now the optimal amount of ammo for equipped weapons is issued instead of a fixed number of magazines.
  • The damage multiplier to the head of the worn VSS "Vintorez" has been reduced from x1.5 to x1.35
  • Updated models of 20-rnd, 30-rnd and 40-rnd 5.56 STANAG magazines.
  • Added the ability to apply paint jobs to Desert Eagle Mark XIX and Colt Python.
  • Adjusted the draw time and ADS of Colt Python.
  • A preview of possible paint jobs for gear in demo mode has been returned.

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[h2]If you have any problems with the game, please contact our support center.[/h2]

Support center Create a ticket Guide on how to create a ticket
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Thank you for tuning in,
and best of luck on your hunts in the Zone!

Server Maintenance [08.03.2023]

We will be performing server maintenance in the EU, NA and SEA regions on the following schedule:

[Scheduled date and time]

March 8, 2023
9:00 ~ 12:00 (CET)
AM 3:00 ~ AM 6:00 (EST)
PM 4:00 ~ PM 7:00 (GMT+8)

Schedules may change due to unexpected problems.

STALCRAFT servers will be unavailable during maintenance.

We apologize for any inconvenience this may cause and we thank you in advance for your understanding and patience.

If you have any questions, please visit our support website.

Regards,
EXBO team.

Server Maintenance [01.03.2023]

We will be performing server maintenance in the EU, NA and SEA regions on the following schedule:

[Scheduled date and time]

March 01, 2023
9:00 ~ 11:00 (CET)
AM 3:00 ~ AM 5:00 (EST)
PM 4:00 ~ PM 6:00 (GMT+8)

Schedules may change due to unexpected problems.

STALCRAFT servers will be unavailable during maintenance.

The update brings no changes to the game.

We apologize for any inconvenience this may cause and we thank you in advance for your understanding and patience.

If you have any questions, please visit our support website.

Regards,
EXBO team.

Patchnote [22.02.2023]

[h2]Various minor updates[/h2]

This update includes various changes that will be described below.

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[h2]Reforged Airdrops[/h2]



From now on, each participant needs to start hacking the container to take part in the event. In case of death or leaving the capture zone, the player stops being a participant. The reward is distributed equally among all participants after the container is hacked.

If players participate in the event as part of a squad, each member of the squad also needs to start
hacking the container. The squad's share of the reward is calculated from all of its members participating in the event. The squad reward can be claimed from the container by any squad member.

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[h2]Animations, Models, and Sounds[/h2]

The animations and sounds of all versions of HK G3A1, PP-19 'Bizon-2-01', SR-2M 'Veresk' have been updated.

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[h2]Quests[/h2]



The ability to cross paths with other players has been removed in the Beast Dungeon lobby.

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[h2]Other updates and bug fixes[/h2]

  • Added the ability to paint the PKP "Pecheneg".
  • The “Bubble” in the "Red Forest" from now won’t send players in textures.
  • Tarmac appeared too early in the "Bar", before completing the story.
  • “Sailor” in his quest could send the player to the wrong location.
  • Tapes for “Studeny” did not dissapear from players inventory after completing the questline.
  • The safe zone on the session map "Streets of Pripyat" extended beyond the building.
  • Colors on the item durability progress bar have been changed.
  • The percentage of maximum equipment durability is now displayed to the tenths in the repair window.
  • Songs on the radio have been changed.
  • Fixed the rotation of the ally marker along with the mini-map rotation.
  • Removed the hint "Can be hung on the back" from from devices for signal search.
  • Fixed the incorrect position, invisibility, and incompatibility of some modules on the M1A side rails, given out during the story.

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Thank you for tuning in,
and best of luck on your hunts in the Zone!

Spring updates for the international branch

Content-hungry denizens of the Zone!

Back in our New Year's Eve article on plans for the year, we warned of a lull in January in terms of updates, as all processes had to be put in place to organize the regular release of patches to new regions. As is often the case in game development, a lot of unforeseen issues came up in the process that delayed development, and we ended up finishing only now 😅.

[previewyoutube][/previewyoutube]
Various minor changes will be added to the EU, NA and SEA servers tomorrow, and the first major content update has moved to early March - but we promise not to drag it out!

[h2]March[/h2]


The first thing we are expecting is the opening of the paths to the abandoned city of Limansk. This is a location with hardcore and dynamic gameplay, where you need to invigorate all your accumulated skills and experience to survive. New quests, some of which will be a real test of strength, and new equipment in the barter will become available to you.

In addition, the English-speaking servers will finally get the updated Swamps and small changes to the Cordon, which should improve the situation with the campers (leaving the safezone will change servers). Also, more intuitive updated Emissions, and new Anomalous Serum contracts will be added.

[h2]April[/h2]


In April, players of English-speaking regions will be able to experience our traditional spring event - "Anomalous Blizzard" for the first time. This is a very large-scale in-game event, with unique gameplay and a bunch of themed rewards! Usually the event lasts for three weeks, and leaves the participants not only a lot of yummy loot, but also great memories.

We are also preparing the introductory tutorial changes for this month.

[h2]May[/h2]


After the end of the Event, the inhabitants of the Zone should expect a large-scale rebalance of all equipment, which is designed to fix the current problems of balance in Stalcraft. We've been preparing it since the summer - a very useful and important update.

After fiddling with the rebalance, we will roll out the operation "Dead Time" to the new regions. This is a well-proven competitive mode, where two teams of players infiltrate the secret Soviet laboratory. You will have to fight not only the mutants and NPCs, but also interfere with each other!

[h2]The Epilogue[/h2]

In addition to the aforementioned content, various minor updates may get released, which can't be predicted in advance. By the end of spring we'll definitely inform you about our plans for the summer season - most likely it will be entirely devoted to clan activities!

Thank yall for your faith in us and for following our news. Two months is indeed a huge delay, and we will try our best to avoid such pauses in the future.

Always yours,
EXBO Team.