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THE SIGNAL: Stranded on Sirenis News

Playtest Update: Live Now!

[p]First off, thank you so much for all of the support. We're a quarter of the way to fully funding our Kickstarter. Your continued support is super appreciated! Please continue to share the Kickstarter page with anyone you know that might be interested in the game. [/p][p] [/p][p]We've been busy gathering feedback from the playtest build, and have taken some pretty big swings at things. [/p][p][/p][h2]Haven't checked out the playtest yet? Get access right here![/h2][p][/p][p]There's a brand-new version of the game available to test out. It should be deployed within the hour. [/p][p][/p][p]We're a small team. Literally a handful, so if there are new bugs introduced with the update, or new balancing issues, we're keen to hear from you about them, as we work to iterate on the game. [/p][p][/p][h2]💾 Please note: If you played in a previous playtest, please create a new save file!! 💾[/h2][p][/p]
Here's a list of what's in:
  • [p]Added new improvements to First Person animations[/p]
  • [p]Toned down the difficulty in the early-game moments[/p]
  • [p]Weapon Balancing:[/p]
    • [p]Increased projectile speed[/p]
    • [p]Increased damage for all weapons[/p]
    • [p]Added weapon-feel improvements to differentiate them more[/p]
  • [p]Added ovement tweaks (jump height, walk speed, acceleration speeds)[/p]
  • [p]Hitboxes increased on all turrets and drones[/p]
  • [p]Added animations and attack behavior to the longneck sabers[/p]
  • [p]Overworld Area Overhaul:[/p]
    • [p]Added points of interest[/p]
    • [p]Made more room for base building[/p]
    • [p]New sections introduced[/p]
    • [p]Redistribution of creatures, spawners, and resources, and points of interest[/p]
    • [p]Moved vehicle parts into the overworld[/p]
  • [p]Added new music in the title card sequence[/p]
  • [p]Added craftable Solar Panels to increase power output[/p]
  • [p]Adjusted base core default power storage[/p]
  • [p]Added Equipment:[/p]
    • [p]Adjusted the Tech Tree[/p]
    • [p]Added Crafting Station for Equipment[/p]
    • [p]Added Weapons Components for Weapons Crafting[/p]
    • [p]Adjusted weight and research point values for most items[/p]
  • [p]Added more VoiceOver for Sirenis[/p]
  • [p]More signs and feedback for player status[/p]
  • [p]Provided more player guidance through the objectives system[/p]
  • [p]Added quick transfer (shift-click on items/resources)[/p]
  • [p]Transfer all now available both ways when interacting with storage containers[/p]
  • [p]Dematerialization of Garage is now possible[/p]
  • [p]Garage improvements for save/load and UI/UX[/p]
  • [p]Hit react animations for Cave Spider and Volcano Spider[/p]
  • [p]Crouch prompt added to Alien Facility[/p]
  • [p]Reduced flashing visuals on plasma cutter VFX[/p]
  • [p]Increased raw resource item stack limits[/p]
  • [p]Created destructible spawners for drones[/p]
  • [p]Added floating mini readouts for in-progress items in research lab[/p]
  • [p]Updated mesh for bulkroot plant and resource[/p]
  • [p]Added VFX to base core pre-activation for visibility[/p]
  • [p]Alternate visual treatment for scorched cave spider variant[/p]
  • [p]Cave spider spawn VFX[/p]
  • [p]Alien facility puzzle's solved state now saves[/p]
  • [p]Improved audio slider responsiveness[/p]
  • [p]Improved numerous objective flows and guidance[/p]
  • [p]Numerous bug fixes[/p]
  • [p]Some new items in the game do not have meshes yet - development is still ongoing[/p]
  • [p]The in-game SURVEY button directs to a brand new sheet, so that we can gather fresh feedback from anyone gives this latest build a spin [/p]
[p]Thanks again, and stay awesome, everyone![/p][p]Have a great weekend![/p]

🔥 KICKSTARTER IS LIVE 🔥

[p]TODAY IS THE DAY![/p][p][/p][p]The Kickstarter page is officially live 💃💃[/p][p][/p][p][/p][p][/p][p]We’ve got some exciting rewards lined up so we encourage you to go to the page and check them out.[/p][p][/p][p]Backer rewards include:[/p]
  • [p]Early playtest access[/p]
  • [p]Discord role[/p]
  • [p]Name in credits[/p]
  • [p]Weapon charm[/p]
  • [p]Base decoration pack[/p]
  • [p]Art prints[/p]
  • [p]…and so much more![/p]
[p] And for a $40 pledge, you can get the full game on Steam![/p][p]
We also have some amazing talent lined up for this game. Patricia Summersett (Princess Zelda from The Legend of Zelda: Tears of the Kingdom) is the intriguing voice behind Sirenis, your mysterious companion, and Emi Evans (vocalist for NieR: Automata) is lending us her amazing musical chops.[/p][p][/p][h3]🪿 Goose Byte Goes Independent[/h3][p]As of today, Goose Byte is self-publishing again. Our former partner re-organized earlier this month. We didn’t want to launch prematurely, so after some discussion, we decided to part ways. We had multiple partnership offers last time around, so we’re in discussions to find the right fit for the game we’re making. Until that’s sorted, we’re back to being fully independent for the PC version of the game. The team is really hoping that the Kickstarter will help us get to the finish line and stay afloat. Please help us fund The Signal! [/p][p][/p][p]The VR version partnership is unaffected by all of this, so no worries on that front! [/p][p][/p][p]That’s all for now. Go forth and spread the word about supporting The Signal! 🙏
[/p]

🎌 We’re Headed to Tokyo Game Show 2025! 🚀

[p]Hey everyone![/p][p]We’re excited to officially announce that The Signal: Stranded on Sirenis will be at Tokyo Game Show 2025![/p][p][/p][p]📍 Makuhari Messe | 🎮 Booth Hall11-C24 | 🗓️ Sep. 25 – Sep. 28[/p][p]This TGS build is extra special—not just because it includes a ton of new content—but also because it marks our official transition into Alpha.[/p][p][/p][h3]🧪 Want to Be the First to Play the TGS Demo?[/h3][p]We’re opening up a limited early playtest of the TGS build after the show. If you’d like to be among the first to try it, sign up here:[/p][p]👉 https://thesignal.firstlook.gg/signup/playtester[/p][p][/p][h3]🔧 What’s New in This Demo?[/h3][p]Here’s a look at what you can expect in our latest demo:[/p][p][/p][p]🎬 Systems & UX Updates[/p]
  • [p]Brand new Main Menu and Intro Cinematics (including the pod wake-up scene!)[/p]
  • [p]Difficulty Settings for a more tailored experience[/p]
  • [p]Updated Objective Display + New Journal screen[/p]
  • [p]New Database screen to track research and lore[/p]
  • [p]Now fully voiced by Patricia Summersett as Sirenis[/p]
[p]🗺️ New Content to Explore[/p]
  • [p]New Map: Crashed Ship[/p]
  • [p]New Map: Scorched Rift[/p]
  • [p]Updated Ruined City Facility[/p]
[p]🔫 Weapons, Enemies & Building[/p]
  • [p]New Pistol weapon[/p]
  • [p]New Enemies: Flameback Crocodile & Volcanic Spider[/p]
  • [p]Cosmetic homesteading items to build added[/p]
  • [p]You can now dismantle living modules[/p]
[p]⚙️ Tech & Accessibility[/p]
  • [p]Japanese Localization[/p]
  • [p]Gamepad Support (in-progress)[/p]
  • [p]Performance Optimization (in-progress)[/p]
  • [p]Tons of QoL features (like split stack!)[/p]
  • [p]And of course, tons of bug fixes[/p]
[p][/p][h3]✅ We’re in Alpha Now[/h3][p]With this build, we’ve now implemented all the major systems needed for Early Access. While more features will be added throughout EA, this version of the game is the first where we can fully focus on iteration, polish, and adding content, rather than building systems that might break the rest of the game.[/p][p]We’re out of pre-production—and we couldn’t be happier.[/p][p][/p][h3]🚀 Kickstarter Going Live 9/30[/h3][p]Our Kickstarter goes live in LESS THAN A WEEK![/p][p][/p][p]We're nearly finished finalizing the Kickstarter rewards and backer tiers. Over the past few weeks, we've been closely evaluating the game's current state and planning how your support could help take it even further.[/p][p]In preparation, we’ve already started reaching out to creators to help line up video coverage for the Kickstarter launch—it’s early, but we want to be honest and transparent with you every step of the way.[/p][p]If you’ve been enjoying what you’ve seen so far, we’d love your support when the campaign goes live. More info soon.[/p][p][/p][h3]🏹 Survival Games Club[/h3][p]Combine the discipline of Roman military life with the harsh realities of the wilderness in this survival game taking place all the way back in 9 A.D., shortly after the Battle of Teutoburg Forest. Conquer enemy settlements, survive relentless raids, craft armor, and fortify your encampments![/p][p][/p][p]Check out Lost Legions: Steam | Kickstarter[/p][p][/p][h3]🔔 Stay Connected[/h3][p]We’ll be posting live updates from TGS and sharing more dev content as we inch toward Kickstarter and beyond. Follow us to stay in the loop:[/p][p][/p][p]We can’t wait to show you what’s next! — The Signal Dev Team[/p][p]
[/p]

Kickstarter Launches September 30 + A New Showcase Trailer

It’s official, we have a date! 💘
[p]
A Kickstarter date, that is.[/p][p][/p][p]We’re so excited to finally share it with you all. While you wait, check out a new trailer for The Signal and details on how to get clued in on an upcoming project from the Goose Byte team. Read on and keep exploring! 🫡[/p][p][/p][h2]📅 Kickstarter Live Date[/h2][p]Our Kickstarter for The Signal: Stranded on Sirenis goes live on Tuesday September 30th, so mark your calendars, tell your friends, and please consider supporting us! We’ve got some exciting rewards for our backers, but you’ll have to wait until then to see 😉[/p][p][/p][h2]📺 Shiny New Trailer[/h2][p]A brand new, heart-pounding trailer for The Signal dropped during the Convergence Games Showcase. If you’ve got a minute, sit back and give it a watch. (We know, so many cool games to check out and so little time)[/p][p][/p][previewyoutube][/previewyoutube][p][/p][h2]📲 Check Us On TikTok[/h2][p]Are you on TikTok? Follow @TheSignalGame and @goose.byte for some choice morsels on your feed…[/p][h2]
🤝 Survival Alliance: Lost Legions Collaboration[/h2][p]We want to shout out a fellow survival craft game with historical roots from the team at Tarock Interactive 🏹[/p][p][/p][p][/p][p]Lost Legions sets you in the shadow of Rome’s greatest defeat: the Battle of Teutoburg Forest. In its aftermath, you’ll lead your scattered legionaries, manage your followers, and fight to endure on the hostile frontier.
[/p][p]Both The Signal and Lost Legions respect your time, tell actual stories, and offer complete experiences without live service nonsense.
[/p][p]Check out Lost Legions: Steam | Kickstarter[/p]

Community Playtest Signups and Kickstarter Soon

[p]A new update for all you space travelers, coming in hot! This time, the anticipation is at near peak levels as we close in the date for…
[/p][h2]📈 Kickstarter Backers, Rise Up[/h2][p]Our Kickstarter go live date is approaching fast and we’re going to announce it SOON. Stay tuned here for the official announcement![/p][p][/p][h2]🎮 Exclusive Playtest Access[/h2][p]As an early gift to our community and early Kickstarter backers, we’re offering exclusive early access to our upcoming playtest. You can sign up here. The team is hard at work squashing bugs and implementing some fixes to make this the best experience possible. We hope you’ll look forward to it!
[/p][h2]💗 Warm Fuzzy Feelings[/h2][p]It’s always great to see ✨validation✨ for a project you’ve been working hard on. We shared our most recent trailer to Reddit and received some really nice feedback! Shoutout to the person who called our game “Escape From Yandere Planet” – it is now our unofficial name for the game.[/p][p][/p][p][/p][p]
[/p][h2]🤝 Survival Alliance: Lost Legions Collaboration[/h2][p]We want to shout out a fellow survival game from the team at Tarock Interactive.[/p][p][/p][p]Lost Legions sets you in the shadow of Rome’s greatest defeat: the Battle of Teutoburg Forest. In its aftermath, you’ll lead your scattered legionaries, manage your followers, and fight to endure on the hostile frontier.[/p][p][/p][p]Both The Signal and Lost Legions respect your time, tell actual stories, and offer complete experiences without live service nonsense.
[/p][p]Check out Lost Legions: Steam | Kickstarter[/p][h2]
🖊️ And that’s all she wrote![/h2][p]Thank you again to our community for showing your support! Huge things are happening in a matter of weeks and we’re psyched to show you what we’ve been working on.
[/p][p]If you’d like to stay updated and see more, follow us on social media:[/p]
  • [p]Instagram: @TheSignalGame // @goosebytegames[/p]
  • [p]TikTok: @TheSignalGame // @goose.byte[/p]
  • [p]Twitter: @TheSignalGame // @goosebytegames[/p]
  • [p]Bluesky: thesignalg.bsky.social[/p]