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Chessarama News

🎲 Digital Tabletop Fest 4 begins today and CHESSARAMA is part of it!



We're thrilled to announce that Chessarama will be part of Digital Tabletop Fest! Let's celebrate all things related to digital tabletop games 🎲

From today through the 11th of March, you can save 25% on Chessarama! You'll also be able to experience some of the greatest digital tabletop-inspired and see what the future holds for the tabletop genre with the coming soon titles!

https://store.steampowered.com/app/1831830/Chessarama/

πŸš€ Exciting news: check the Chessarama Roadmap!

Hello everyone!

We're thrilled to share with you the Chessarama Roadmap, outlining the journey ahead and what you can wait for in 2024 πŸ’™

[h2]Here's a sneak peek into what's coming:[/h2]


Your feedback is essential, and we're committed to making Chessarama an ever-evolving chess adventure! πŸ‘Š

Stay tuned for updates and surprises along the way!

https://store.steampowered.com/app/1831830/Chessarama/

Chessarama -- Lunar New Year Festival

Hello everyone!

Chessarama is now participating in the Lunar New Year Festival 2024. Hope you like our game!

πŸ”¨ Patch Notes & data issue



Howdy, Chessarama fans!

Today we are publishing a new build, with some important updates and fixes. Let's first list all fixes and then discuss the issue we had with data persistence and how it impacted our players.

  • Live Challenges achievements are now properly triggering;
  • The term "Live Challenges" is properly translated in-game to other languages;
  • The "Win without moving your pieces into a Fenced tile" challenge was changed in Knight Supreme to make it more persistent;
  • Fixed an error in data persistence (more below).
The issue with data persistence


As a few players noted, the last update had the undesired side effect of making previously completed Challenges to become uncompleted. Our team worked hard in the last few days to understand what happened as well as to implement a more robust solution going forward.

Here is a summary of the issue:

We use Playfab as our tool to manage the "live" part of the game, such as the Leaderboards, XPs, Live Challenges, etc. We identified an unexpected bug in how the game communicates with Playfab, which resulted in some lost progress data (more on that below).

What are the consequences?
  • Every player lost their "challenges" progress (but not the XP associated with it);
  • No player lost their XP - this data is solid and correct;
  • No player lost Steam Achievements;
  • No player lost level progression;
  • No other consequence was identified.
Here is what you can expect from the current build (v1.1.3) onward:
  • After a lot of revisions, tests, and dedication from our team, we identified the bug and corrected it. Everything should work as expected now regarding the challenges, XP, and general player progress;
  • However, as explained above, all players lost their "Challenge" progression (but didn't lose the XP associated with it);
  • If you decide to re-do those challenges, you will earn more XP - so in some sense, this is a "good" side-effect (and unavoidable consequence) of the issue.

So, this is the current state of the game and the bug has been fixed. We are reviewing our workflow and QA to ensure problems like this will not happen again in the future. Making games is a complex thing, but better processes can always help πŸ™‚

We appreciate all the support you have been giving to us! Your patience and feedback have been fundamental for us to keep improving the game.

Please keep reporting bugs or suggesting improvements in the Community Hub or in our Discord server, as we are daily following the forums and using your feedback to improve Chessarama.

Many thanks for your support!

πŸ”¨ Patch Notes



It's been a while, but we have some news that you'll love πŸ˜„



  • XP balancing: Now it's easier to unlock all Chessarama content, whereas it's still a challenge to get the last titles!
  • Recurring Challenges update: They are now called "Live Challenges" and are much more interesting and challenging!




  • Fixed some text to be more clear and consistent;
  • Fixed save files being shared in the same device while using different accounts.




  • Chess Set achievements aren't properly rewarded when completing all Battles challenges;
  • There's a bug causing some tutorial UI to be a little displaced;
  • Accessing the Codex through tips isn't opening the expected Codex page;
  • There's a bug causing some players to not complete the "Win without moving your pieces into a Fenced tile" challenge in Knight Supreme;
  • The achievements related to Live Challenges aren't triggering;
  • The term "Live Challenges" aren't translated in-game to other languages;
  • Sometimes the Tip buttons are not in the right places after accessing the Codex;
  • Sometimes the Soccer Chess tutorial doesn't work properly, requiring the game to be restarted;
  • Sometimes the reward screen is not shown;
  • Some settings options are not being saved correctly;
  • The Christmas Set is not unlocking correctly;
  • At times, the loading icon is incorrectly displayed during the results;
  • Options such as Battles, Chess Match, Collections, and Leaderboards disappeared*;
  • Campaign progress and/or challenge progress is lost*.
(*For now, looks like closing the game and opening it again brings back the game modes and Live Challenges, but not the Campaign progress. We're already working on this issue and we're hoping to fix it in the next days)

Keep reporting bugs and giving us feedback on the Steam Community Hub or in our Discord server! πŸ’ͺ

https://store.steampowered.com/app/1831830/Chessarama/