PlayCon Trier – Autobahn Racing Showfloor Recap
[h3]Autobahn Racing Impresses at PlayCon Trier – Over 1,000 Players Tested the Early Demo[/h3][p]This year’s PlayCon in Trier was a huge success for Polygon Art. With the largest hands-on booth at the event and constant activity across all stations, more than 1,000 players tested the very first early version of Autobahn Racing over the two show days.[/p][p]Despite the extremely early development stage, the feedback exceeded our expectations:[/p][h3]What players loved[/h3]
We’ll share an update on the next iteration very soon.[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]
- [p]“The handling feels refreshingly precise” – many compared it to Need for Speed Underground 1 & 2 and Most Wanted[/p]
- [p]Strong sense of speed, described as an intense “speed rush”[/p]
- [p]Highly detailed vehicle models, praised by many visitors[/p]
- [p]Collision physics – players want impacts to feel heavier and more satisfying[/p]
- [p]More (moving) track details – understandable at this early stage of development[/p]
- [p]Music comparable to the originals[/p]
- [p]AI driver portraits and in-race commentary[/p]
- [p]More flair and personality[/p]
- [p]Expanded unlock and tuning options[/p]
We’ll share an update on the next iteration very soon.[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]