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Islands of the Caliph News

Island RPG Bundle

[p]I am excited to announce that Islands of the Caliph is now bundled with Heroes of the Seven Islands, in the "Island RPG Bundle!" [/p][p]If you already have one game, you can get the discount on the other![/p][p] [/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]
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Game Updated to Version 1.3.6

[h3]Chinese Language (Official Version)[/h3][p]A very supportive and industrious player has translated the game into Chinese! I was able to go through and make sure it fits in the UI and that there are no obvious errors. But of course I may have missed some details. [/p][p][/p][p]Also, I checked some of the more sensitive passages to make sure the original meaning is conveyed, by google translating the Chinese back into English. It comes across as a bit strange, but over all I believe the meanings are correct. If you encounter something in the Chinese script that sounds really strange, please let me know. [/p][p][/p][h3]German Language[/h3][p]Also, recently (in case you missed it) the game was also updated with a German version. [/p][p][/p][h3]Fixed Missing Text[/h3][p]In the player's inventory, under Statistics, there were some details missing in the most recent builds. I have made sure these details have been re-incorporated into the game. [/p][p][/p][p][/p]

Game Updated to Version 1.3.5

[h3]Note: Chinese Language also included in latest build
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German Language (Official Version)[/h3][p]I was able to get a real German speaker to review all the German language files and store page description. It is still in a preliminary testing phase as there are some small bugs that require work, but overall it seems to function as designed. [/p][p]The game will now prompt users for their preferred language when they first start it. You can change the language again later in the options menu. [/p][p][/p][h3]Other Languages[/h3][p]Once again, I am stating my intention to bring the game into many languages. It is much more complex and time consuming than I originally anticipated, so sorry about all the delays. I also apologize for having to use machine translation for these updates, as I do not have staff or budget to accomplish all of this with a native speaker at this time. But the game files and store page have been proof-read by a German speaker, so I hope they are acceptable.[/p][h3][/h3][h3]Note:[/h3][p]This update may seem very similar to the last one, but it is a change to the default game, not just the testing branch. Also, as mentioned above, it will now prompt users to choose their language on starting the game, instead of defaulting to English. [/p][p][/p][p][/p][p][/p][p][/p]

Testing Branch Updated to Version 1.3.4

[h3]German Language[/h3][p]I was able to get a real German speaker to review all the German language files and store page description. It is still in a preliminary testing phase as there are some small bugs that require work, but overall it seems to function as designed. [/p][p]To access the current, German language version of the game you will need to activate the "public_testing" branch of the game. To do so, in your Steam Library, go to "Islands of the Caliph > Properties > Betas" and select "public_testing" from the drop down menu. [/p][p][/p][h3]Other Languages[/h3][p]Once again, I am stating my intention to bring the game into many languages. It is much more complex and time consuming than I originally anticipated, so sorry about all the delays. I also apologize for having to use machine translation for these updates, as I do not have staff or budget to accomplish all of this with a native speaker at this time. But the game files and store page have been proof-read by a German, so I hope they are acceptable.[/p][p][/p][p]I hope, once this German language version is stable, I will be able to upload it to the default branch, and begin the process on other languages. I believe the next language version will be a lot smoother than this first attempt. Anyone who would like to try it, please do so, and feel free to send your feedback here to the Steam forum so I can improve it. [/p][h3]
Known Bugs:[/h3][p]When play testing, I noticed when visiting a merchant, that some of the text in the item descriptions became incomprehensible. I was able to get it to work by simply saving and reloading the game. After that I was not able to reproduce the bug, so it is hard to say why this happened. [/p][p][/p][p][/p][p][/p][p][/p]

Testing Branch Updated to Version 1.3.1

I was able to iron out all the bugs in the language script. Note: this does not mean the translation is good or even fully tested yet. But if there are problems, those are likely to be in the individual text files, and not in the game's code.